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  1. Unified Virtual Memory (UVM) was recently introduced with CUDA version 8 and the Pascal GPU. The older CUDA programming style is akin to older large-memory UNIX applications which used to directly load and unload memory segments. Newer CUDA programs have started taking advantage of UVM for the same reasons of superior programmability that UNIX applications long ago switched to assuming the presence of virtual memory. Therefore, checkpointing of UVM has become increasing important, especially as NVIDIA CUDA continues to gain wider popularity: 87 of the top 500 supercomputers in the latest listings use NVIDIA GPUs, with a current trend of ten additional NVIDIA-based supercomputers each year. A new scalable checkpointing mechanism, CRUM (Checkpoint-Restart for Unified Memory), is demonstrated for hybrid CUDA/MPI computations across multiple computer nodes. The support for UVM is particularly attractive for programs requiring more memory than resides on the GPU, since the alternative to UVM is for the application to directly copy memory between device and host. Furthermore, CRUM supports a fast, forked checkpointing, which mostly overlaps the CUDA computation with storage of the checkpoint image in stable storage. The runtime overhead of using CRUM is 6% on average, and the time for forked checkpointing is seen to be a factor of up to 40 times less than traditional, synchronous checkpointing. 
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