skip to main content


Search for: All records

Award ID contains: 1924978

Note: When clicking on a Digital Object Identifier (DOI) number, you will be taken to an external site maintained by the publisher. Some full text articles may not yet be available without a charge during the embargo (administrative interval).
What is a DOI Number?

Some links on this page may take you to non-federal websites. Their policies may differ from this site.

  1. Interval Markov decision processes are a class of Markov models where the transition probabilities between the states belong to intervals. In this paper, we study the problem of efficient estimation of the optimal policies in Interval Markov Decision Processes (IMDPs) with continuous action- space. Given an IMDP, we show that the pessimistic (resp. the optimistic) value iterations, i.e., the value iterations under the assumption of a competitive adversary (resp. cooperative agent), are monotone dynamical systems and are contracting with respect to the infinity-norm. Inspired by this dynamical system viewpoint, we introduce another IMDP, called the action-space relaxation IMDP. We show that the action-space relaxation IMDP has two key features: (i) its optimal value is an upper bound for the optimal value of the original IMDP, and (ii) its value iterations can be efficiently solved using tools and techniques from convex optimization. We then consider the policy optimization problems at each step of the value iterations as a feedback controller of the value function. Using this system- theoretic perspective, we propose an iteration-distributed imple- mentation of the value iterations for approximating the optimal value of the action-space relaxation IMDP. 
    more » « less
    Free, publicly-accessible full text available December 15, 2024
  2. This study proposes a hierarchically integrated framework for safe task and motion planning (TAMP) of bipedal locomotion in a partially observable environment with dynamic obstacles and uneven terrain. The high-level task planner employs linear temporal logic for a reactive game synthesis between the robot and its environment and provides a formal guarantee on navigation safety and task completion. To address environmental partial observability, a belief abstraction model is designed by partitioning the environment into multiple belief regions and employed at the high-level navigation planner to estimate the dynamic obstacles' location. This additional location information of dynamic obstacles offered by belief abstraction enables less conservative long-horizon navigation actions beyond guaranteeing immediate collision avoidance. Accordingly, a synthesized action planner sends a set of locomotion actions to the middle-level motion planner while incorporating safe locomotion specifications extracted from safety theorems based on a reduced-order model (ROM) of the locomotion process. The motion planner employs the ROM to design safety criteria and a sampling algorithm to generate nonperiodic motion plans that accurately track high-level actions. At the low level, a foot placement controller based on an angular-momentum linear inverted pendulum model is implemented and integrated with an ankle-actuated passivity-based controller for full-body trajectory tracking. To address external perturbations, this study also investigates the safe sequential composition of the keyframe locomotion state and achieves robust transitions against external perturbations through reachability analysis. The overall TAMP framework is validated with extensive simulations and hardware experiments on bipedal walking robots Cassie and Digit designed by Agility Robotics. 
    more » « less
    Free, publicly-accessible full text available August 11, 2024
  3. Free, publicly-accessible full text available July 17, 2024
  4. This paper proposes a nudged particle filter for estimating the pose of a camera mounted on flying robots collecting a video sequence. The nudged particle filter leverages two image-to-pose and pose-to-image neural networks trained in an auto-encoder fashion with a dataset of pose-labeled images. Given an image, the retrieved camera pose using the image-to-pose network serves as a special particle to nudge the set of particles generated from the particle filter while the pose-to-image network serves to compute the likelihoods of each particle. We demonstrate that such a nudging scheme effectively mitigates low likelihood samplings during the particle propagation step. Ellipsoidal confidence tubes are constructed from the set of particles to provide a computationally efficient bound on localization error. When an ellipsoidal tube self-intersects, the probability volume of the intersection can be significantly shrunken using a novel Dempster–Shafer probability mass assignment algorithm. Starting from the intersection, a loop closure procedure is developed to move backward in time to shrink the volumes of the entire ellipsoidal tube. Experimental results using the Georgia Tech Miniature Autonomous Blimp platform are provided to demonstrate the feasibility and effectiveness of the proposed algorithms in providing localization and pose estimation based on monocular vision. 
    more » « less
  5. Contact-based decision and planning methods are becoming increasingly important to endow higher levels of autonomy for legged robots. Formal synthesis methods derived from symbolic systems have great potential for reasoning about high-level locomotion decisions and achieving complex maneuvering behaviors with correctness guarantees. This study takes a first step toward formally devising an architecture composed of task planning and control of whole-body dynamic locomotion behaviors in constrained and dynamically changing environments. At the high level, we formulate a two-player temporal logic game between the multi-limb locomotion planner and its dynamic environment to synthesize a winning strategy that delivers symbolic locomotion actions. These locomotion actions satisfy the desired high-level task specifications expressed in a fragment of temporal logic. Those actions are sent to a robust finite transition system that synthesizes a locomotion controller that fulfills state reachability constraints. This controller is further executed via a low-level motion planner that generates feasible locomotion trajectories. We construct a set of dynamic locomotion models for legged robots to serve as a template library for handling diverse environmental events. We devise a replanning strategy that takes into consideration sudden environmental changes or large state disturbances to increase the robustness of the resulting locomotion behaviors. We formally prove the correctness of the layered locomotion framework guaranteeing a robust implementation by the motion planning layer. Simulations of reactive locomotion behaviors in diverse environments indicate that our framework has the potential to serve as a theoretical foundation for intelligent locomotion behaviors.

     
    more » « less
  6. In this paper, we examine the problem of push recovery for bipedal robot locomotion and present a reactive decision-making and robust planning framework for locomotion resilient to external perturbations. Rejecting perturbations is an essential capability of bipedal robots and has been widely studied in the locomotion literature. However, adversarial disturbances and aggressive turning can lead to negative lateral step width (i.e., crossed-leg scenarios) with unstable motions and self-collision risks. These motion planning problems are computationally difficult and have not been explored under a hierarchically integrated task and motion planning method. We explore a planning and decision-making framework that closely ties linear-temporal-logic-based reactive synthesis with trajectory optimization incorporating the robot’s full-body dynamics, kinematics, and leg collision avoidance constraints. Between the high-level discrete symbolic decision-making and the low-level continuous motion planning, behavior trees serve as a reactive interface to handle perturbations occurring at any time of the locomotion process. Our experimental results show the efficacy of our method in generating resilient recovery behaviors in response to diverse perturbations from any direction with bounded magnitudes. 
    more » « less
  7. As robots move from the laboratory into the real world, motion planning will need to account for model uncertainty and risk. For robot motions involving intermittent contact, planning for uncertainty in contact is especially important, as failure to successfully make and maintain contact can be catastrophic. Here, we model uncertainty in terrain geometry and friction characteristics, and combine a risk-sensitive objective with chance constraints to provide a trade-off between robustness to uncertainty and constraint satisfaction with an arbitrarily high feasibility guarantee. We evaluate our approach in two simple examples: a push-block system for benchmarking and a single-legged hopper. We demonstrate that chance constraints alone produce trajectories similar to those produced using strict complementarity constraints; however, when equipped with a robust objective, we show the chance constraints can mediate a trade-off between robustness to uncertainty and strict constraint satisfaction. Thus, our study may represent an important step towards reasoning about contact uncertainty in motion planning. 
    more » « less
  8. This paper takes the first step towards a reactive, hierarchical multi-robot task allocation and planning framework given a global Linear Temporal Logic specification. The capabilities of both quadrupedal and wheeled robots are leveraged via a heterogeneous team to accomplish a variety of navigation and delivery tasks. However, when deployed in the real world, all robots can be susceptible to different types of disturbances, including but not limited to locomotion failures, human interventions, and obstructions from the environment. To address these disturbances, we propose task-level local and global reallocation strategies to efficiently generate updated action-state sequences online while guaranteeing the completion of the original task. These task reallocation approaches eliminate reconstructing the entire plan or resynthesizing a new task. To integrate the task planner with low-level inputs, a Behavior Tree execution layer monitors different types of disturbances and employs the reallocation methods to make corresponding recovery strategies. To evaluate this planning framework, dynamic simulations are conducted in a realistic hospital environment with a heterogeneous robot team consisting of quadrupeds and wheeled robots for delivery tasks. 
    more » « less