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Hyperbolic space has proven to be well-suited for capturing hierarchical relations in data, such as trees and directed acyclic graphs. Prior work introduced the concept of entailment cones, which uses partial orders defined by nested cones in the Poincar'e ball to model hierarchies. Here, we introduce the ``shadow cones" framework, a physics-inspired entailment cone construction. Specifically, we model partial orders as subset relations between shadows formed by a light source and opaque objects in hyperbolic space. The shadow cones framework generalizes entailment cones to a broad class of formulations and hyperbolic space models beyond the Poincar'e ball. This results in clear advantages over existing constructions: for example, shadow cones possess better optimization properties over constructions limited to the Poincar'e ball. Our experiments on datasets of various sizes and hierarchical structures show that shadow cones consistently and significantly outperform existing entailment cone constructions. These results indicate that shadow cones are an effective way to model partial orders in hyperbolic space, offering physically intuitive and novel insights about the nature of such structures.more » « less
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Ranzato, M.; Beygelzimer, A.; Dauphin Y.; Liang, P.S.; Wortman Vaughan, J. (Ed.)Hyperbolic space is particularly useful for embedding data with hierarchical structure; however, representing hyperbolic space with ordinary floating-point numbers greatly affects the performance due to its \emph{ineluctable} numerical errors. Simply increasing the precision of floats fails to solve the problem and incurs a high computation cost for simulating greater-than-double-precision floats on hardware such as GPUs, which does not support them. In this paper, we propose a simple, feasible-on-GPUs, and easy-to-understand solution for numerically accurate learning on hyperbolic space. We do this with a new approach to represent hyperbolic space using multi-component floating-point (MCF) in the Poincar{\'e} upper-half space model. Theoretically and experimentally we show our model has small numerical error, and on embedding tasks across various datasets, models represented by multi-component floating-points gain more capacity and run significantly faster on GPUs than prior work.more » « less
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Ranzato, M.; Beygelzimer, A.; Dauphin, Y.; Liang, P.S.; Wortman Vaughan, J. (Ed.)Tractably modelling distributions over manifolds has long been an important goal in the natural sciences. Recent work has focused on developing general machine learning models to learn such distributions. However, for many applications these distributions must respect manifold symmetries—a trait which most previous models disregard. In this paper, we lay the theoretical foundations for learning symmetry-invariant distributions on arbitrary manifolds via equivariant manifold flows. We demonstrate the utility of our approach by learning quantum field theory-motivated invariant SU(n) densities and by correcting meteor impact dataset bias.more » « less
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Larochelle, Hugo; Ranzato, Marc'Aurelio; Hadsell, Raia; Balcan, Maria-Florina; Lin, Hsuan-Tien (Ed.)To better conform to data geometry, recent deep generative modelling techniques adapt Euclidean constructions to non-Euclidean spaces. In this paper, we study normalizing flows on manifolds. Previous work has developed flow models for specific cases; however, these advancements hand craft layers on a manifold-by-manifold basis, restricting generality and inducing cumbersome design constraints. We overcome these issues by introducing Neural Manifold Ordinary Differential Equations, a manifold generalization of Neural ODEs, which enables the construction of Manifold Continuous Normalizing Flows (MCNFs). MCNFs require only local geometry (therefore generalizing to arbitrary manifolds) and compute probabilities with continuous change of variables (allowing for a simple and expressive flow construction). We find that leveraging continuous manifold dynamics produces a marked improvement for both density estimation and downstream tasks.more » « less
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