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Award ID contains: 2029044

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  1. Inspired by the extensive success of deep learning, graph neural networks (GNNs) have been proposed to learn expressive node representations and demonstrated promising performance in various graph learning tasks. However, existing endeavors predominately focus on the conventional semi-supervised setting where relatively abundant gold-labeled nodes are provided. While it is often impractical due to the fact that data labeling is unbearably laborious and requires intensive domain knowledge, especially when considering the heterogeneity of graph-structured data. Under the few-shot semi-supervised setting, the performance of most of the existing GNNs is inevitably undermined by the overfitting and oversmoothing issues, largely owing to the shortage of labeled data. In this paper, we propose a decoupled network architecture equipped with a novel meta-learning algorithm to solve this problem. In essence, our framework Meta-PN infers high-quality pseudo labels on unlabeled nodes via a meta-learned label propagation strategy, which effectively augments the scarce labeled data while enabling large receptive fields during training. Extensive experiments demonstrate that our approach offers easy and substantial performance gains compared to existing techniques on various benchmark datasets. The implementation and extended manuscript of this work are publicly available at https://github.com/kaize0409/Meta-PN. 
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  3. Pure exploration in multi-armed bandits has emerged as an important framework for modeling decision making and search under uncertainty. In modern applications however, one is often faced with a tremendously large number of options and even obtaining one observation per option may be too costly rendering traditional pure exploration algorithms ineffective. Fortunately, one often has access to similarity relationships amongst the options that can be leveraged. In this paper, we consider the pure exploration problem in stochastic multi-armed bandits where the similarities between the arms is captured by a graph and the rewards may be represented as a smooth signal on this graph. In particular, we consider the problem of finding the arm with the maximum reward (i.e., the maximizing problem) or one that has sufficiently high reward (i.e., the satisficing problem) under this model. We propose novel algorithms GRUB (GRaph based UcB) and zeta-GRUB for these problems and provide theoretical characterization of their performance which specifically elicits the benefit of the graph side information. We also prove a lower bound on the data requirement that shows a large class of problems where these algorithms are near-optimal. We complement our theory with experimental results that show the benefit of capitalizing on such side information. 
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