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To improve computer-based recognition from video of isolated signs from American Sign Language (ASL), we propose a new skeleton-based method that involves explicit detection of the start and end frames of signs, trained on the ASLLVD dataset; it uses linguistically relevant parameters based on the skeleton input. Our method employs a bidirectional learning approach within a Graph Convolutional Network (GCN) framework. We apply this method to the WLASL dataset, but with corrections to the gloss labeling to ensure consistency in the labels assigned to different signs; it is important to have a 1-1 correspondence between signs and text-based gloss labels. We achieve a success rate of 77.43% for top-1 and 94.54% for top-5 using this modified WLASL dataset. Our method, which does not require multi-modal data input, outperforms other state-of-the-art approaches on the same modified WLASL dataset, demonstrating the importance of both attention to the start and end frames of signs and the use of bidirectional data streams in the GCNs for isolated sign recognition.more » « less
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Deaf signers who wish to communicate in their native language frequently share videos on the Web. However, videos cannot preserve privacy—as is often desirable for discussion of sensitive topics—since both hands and face convey critical linguistic information and therefore cannot be obscured without degrading communication. Deaf signers have expressed interest in video anonymization that would preserve linguistic content. However, attempts to develop such technology have thus far shown limited success. We are developing a new method for such anonymization, with input from ASL signers. We modify a motion-based image animation model to generate high-resolution videos with the signer identity changed, but with preservation of linguistically significant motions and facial expressions. An asymmetric encoder-decoder structured image generator is used to generate the high-resolution target frame from the low-resolution source frame based on the optical flow and confidence map. We explicitly guide the model to attain clear generation of hands and face by using bounding boxes to improve the loss computation. FID and KID scores are used for evaluation of the realism of the generated frames. This technology shows great potential for practical applications to benefit deaf signers.more » « less
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The WLASL purports to be “the largest video dataset for Word-Level American Sign Language (ASL) recognition.” It brings together various publicly shared video collections that could be quite valuable for sign recognition research, and it has been used extensively for such research. However, a critical problem with the accompanying annotations has heretofore not been recognized by the authors, nor by those who have exploited these data: There is no 1-1 correspondence between sign productions and gloss labels. Here we describe a large, linguistically annotated, video corpus of citation-form ASL signs shared by the ASLLRP—with 23,452 sign tokens and an online Sign Bank—in which such correspondences are enforced. We furthermore provide annotations for 19,672 of the WLASL video examples consistent with ASLLRP glossing conventions. For those wishing to use WLASL videos, this provides a set of annotations making it possible: (1) to use those data reliably for computational research; and/or (2) to combine the WLASL and ASLLRP datasets, creating a combined resource that is larger and richer than either of those datasets individually, with consistent gloss labeling for all signs. We also offer a summary of our own sign recognition research to date that exploits these data resources.more » « less
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We present a new approach for isolated sign recognition, which combines a spatial-temporal Graph Convolution Network (GCN) architecture for modeling human skeleton keypoints with late fusion of both the forward and backward video streams, and we explore the use of curriculum learning. We employ a type of curriculum learning that dynamically estimates, during training, the order of difficulty of each input video for sign recognition; this involves learning a new family of data parameters that are dynamically updated during training. The research makes use of a large combined video dataset for American Sign Language (ASL), including data from both the American Sign Language Lexicon Video Dataset (ASLLVD) and the Word-Level American Sign Language (WLASL) dataset, with modified gloss labeling of the latter—to ensure 1-1 correspondence between gloss labels and distinct sign productions, as well as consistency in gloss labeling across the two datasets. This is the first time that these two datasets have been used in combination for isolated sign recognition research. We also compare the sign recognition performance on several different subsets of the combined dataset, varying in, e.g., the minimum number of samples per sign (and therefore also in the total number of sign classes and video examples).more » « less
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The American Sign Language Linguistic Research Project (ASLLRP) provides Internet access to high-quality ASL video data, generally including front and side views and a close-up of the face. The manual and non-manual components of the signing have been linguistically annotated using SignStream(R). The recently expanded video corpora can be browsed and searched through the Data Access Interface (DAI 2) we have designed; it is possible to carry out complex searches. The data from our corpora can also be downloaded; annotations are available in an XML export format. We have also developed the ASLLRP Sign Bank, which contains almost 6,000 sign entries for lexical signs, with distinct English-based glosses, with a total of 41,830 examples of lexical signs (in addition to about 300 gestures, over 1,000 fingerspelled signs, and 475 classifier examples). The Sign Bank is likewise accessible and searchable on the Internet; it can also be accessed from within SignStream(R) (software to facilitate linguistic annotation and analysis of visual language data) to make annotations more accurate and efficient. Here we describe the available resources. These data have been used for many types of research in linguistics and in computer-based sign language recognition from video; examples of such research are provided in the latter part of this article.more » « less
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Without a commonly accepted writing system for American Sign Language (ASL), Deaf or Hard of Hearing (DHH) ASL signers who wish to express opinions or ask questions online must post a video of their signing, if they prefer not to use written English, a language in which they may feel less proficient. Since the face conveys essential linguistic meaning, the face cannot simply be removed from the video in order to preserve anonymity. Thus, DHH ASL signers cannot easily discuss sensitive, personal, or controversial topics in their primary language, limiting engagement in online debate or inquiries about health or legal issues. We explored several recent attempts to address this problem through development of “face swap” technologies to automatically disguise the face in videos while preserving essential facial expressions and natural human appearance. We presented several prototypes to DHH ASL signers (N=16) and examined their interests in and requirements for such technology. After viewing transformed videos of other signers and of themselves, participants evaluated the understandability, naturalness of appearance, and degree of anonymity protection of these technologies. Our study revealed users’ perception of key trade-offs among these three dimensions, factors that contribute to each, and their views on transformation options enabled by this technology, for use in various contexts. Our findings guide future designers of this technology and inform selection of applications and design features.more » « less