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Award ID contains: 2217032

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  1. Background: The perception of tactile-stimulation locations is an important function of the human somatosensory system during body movements and its interactions with the surroundings. Previous psychophysical and neurophysiological studies have focused on spatial location perception of the upper body. In this study, we recorded single-trial electroencephalography (EEG) responses evoked by four vibrotactile stimulators placed on the buttocks and thighs while the human subject was sitting in a chair with a cushion. Methods: Briefly, 14 human subjects were instructed to sit in a chair for a duration of 1 h or 1 h and 45 min. Two types of cushions were tested with each subject: a foam cushion and an air-cell-based cushion dedicated for wheelchair users to alleviate tissue stress. Vibrotactile stimulations were applied to the sitting interface at the beginning and end of the sitting period. Somatosensory-evoked potentials were obtained using a 32-channel EEG. An artificial neural net was used to predict the tactile locations based on the evoked EEG power. Results: We found that single-trial beta (13–30 Hz) and gamma (30–50 Hz) waves can best predict the tactor locations with an accuracy of up to 65%. Female subjects showed the highest performances, while males’ sensitivity tended to degrade after the sitting period. A three-way ANOVA analysis indicated that the air-cell cushion maintained location sensitivity better than the foam cushion. Conclusion: Our finding shows that tactile location information is encoded in EEG responses and provides insights on the fundamental mechanisms of the tactile system, as well as applications in brain–computer interfaces that rely on tactile stimulation. 
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  2. Canlon Barbara (Ed.)
    The human auditory system can localize multiple sound sources using time, intensity, and frequency cues in the sound received by the two ears. Being able to spatially segregate the sources helps perception in a challenging condition when multiple sounds coexist. This study used model simulations to explore an algorithm for localizing multiple sources in azimuth with binaural (i.e., two) microphones. The algorithm relies on the “sparseness” property of daily signals in the time-frequency domain, and sound coming from different locations carrying unique spatial features will form clusters. Based on an interaural normalization procedure, the model generated spiral patterns for sound sources in the frontal hemifield. The model itself was created using broadband noise for better accuracy, because speech typically has sporadic energy at high frequencies. The model at an arbitrary frequency can be used to predict locations of speech and music that occurred alone or concurrently, and a classification algorithm was applied to measure the localization error. Under anechoic conditions, averaged errors in azimuth increased from 4.5° to 19° with RMS errors ranging from 6.4° to 26.7° as model frequency increased from 300 to 3000 Hz. The low-frequency model performance using short speech sound was notably better than the generalized cross-correlation model. Two types of room reverberations were then introduced to simulate difficult listening conditions. Model performance under reverberation was more resilient at low frequencies than at high frequencies. Overall, our study presented a spiral model for rapidly predicting horizontal locations of concurrent sound that is suitable for real-world scenarios. 
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