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Machado, Pedro (Ed.)This study emulates associative learning in rodents by using a neuromorphic robot navigating an open-field arena. The goal is to investigate how biologically inspired neural models can reproduce animal-like learning behaviors in real-world robotic systems. We constructed a neuromorphic robot by deploying computational models of spatial and sensory neurons onto a mobile platform. Different coding schemes—rate coding for vibration signals and population coding for visual signals—were implemented. The associative learning model employs 19 spiking neurons and follows Hebbian plasticity principles to associate visual cues with favorable or unfavorable locations. Our robot successfully replicated classical rodent associative learning behavior by memorizing causal relationships between environmental cues and spatial outcomes. The robot’s self-learning capability emerged from repeated exposure and synaptic weight adaptation, without the need for labeled training data. Experiments confirmed functional learning behavior across multiple trials. This work provides a novel embodied platform for memory and learning research beyond traditional animal models. By embedding biologically inspired learning mechanisms into a real robot, we demonstrate how spatial memory can be formed and expressed through sensorimotor interactions. The model’s compact structure (19 neurons) illustrates a minimal yet functional learning network, and the study outlines principles for synaptic weight and threshold design, guiding future development of more complex neuromorphic systems.more » « lessFree, publicly-accessible full text available June 25, 2026
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Free, publicly-accessible full text available January 1, 2026
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Deep neural networks (DNNs) have achieved remarkable success in various cognitive tasks through training on extensive labeled datasets. However, the heavy reliance on these datasets poses challenges for DNNs in scenarios with energy constraints in particular scenarios, such as on the moon. On the contrary, animals exhibit a self-learning capability by interacting with their surroundings and memorizing concurrent events without annotated data—a process known as associative learning. A classic example of associative learning is when a rat memorizes desired and undesired stimuli while exploring a T-maze. The successful implementation of associative learning aims to replicate the self-learning mechanisms observed in animals, addressing challenges in data-constrained environments. While current implementations of associative learning are predominantly small scale and offline, this work pioneers associative learning in a robot equipped with a neuromorphic chip, specifically for online learning in a T-maze. The system successfully replicates classic associative learning observed in rodents, using neuromorphic robots as substitutes for rodents. The neuromorphic robot autonomously learns the cause-and-effect relationship between audio and visual stimuli.more » « less
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Deep learning accomplishes remarkable success through training with massively labeled datasets. However, the high demands on the datasets impede the feasibility of deep learning in edge computing scenarios and suffer the data scarcity issue. Rather than relying on labeled data, animals learn by interacting with their surroundings and memorizing the relationship between concurrent events. This learning paradigm is referred to as associative memory. The successful implementation of associative memory potentially achieves self-learning schemes analogous to animals to resolve the challenges of deep learning. The state-of-the-art implementations of associative memory are limited to small-scale and offline paradigms. Thus, in this work, we implement associative memory learning with an Unmanned Ground Vehicle (UGV) and neuromorphic chips (Intel Loihi) for an online learning scenario. Our system reproduces the classic associative memory in rats. In specific, our system successfully reproduces the fear conditioning with no pretraining procedure and labeled datasets. In our experiments, the UGV serves as a substitute for the rats. Our UGV autonomously memorizes the cause-and-effect of the light stimulus and vibration stimulus, then exhibits a movement response. During associative memory learning, the synaptic weights are updated by Hebbian learning. The Intel Loihi chip is integrated with our online learning system for processing visual signals. Its average power usages for computing logic and memory are 30 mW and 29 mW, respectively.more » « less
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Fear conditioning is a behavioral paradigm of learning to predict aversive events. It is a form of associative learning that memorizes an undesirable stimulus (e.g., an electrical shock) and a neutral stimulus (e.g., a tone), resulting in a fear response (such as running away) to the originally neutral stimulus. The association of concurrent events is implemented by strengthening the synaptic connection between the neurons. In this paper, with an analogous methodology, we reproduce the classic fear conditioning experiment of rats using mobile robots and a neuromorphic system. In our design, the acceleration from a vibration platform substitutes the undesirable stimulus in rats. Meanwhile, the brightness of light (dark vs. light) is used for a neutral stimulus, which is analogous to the neutral sound in fear conditioning experiments in rats. The brightness of the light is processed with sparse coding in the Intel Loihi chip. The simulation and experimental results demonstrate that our neuromorphic robot successfully, for the first time, reproduces the fear conditioning experiment of rats with a mobile robot. The work exhibits a potential online learning paradigm with no labeled data required. The mobile robot directly memorizes the events by interacting with its surroundings, essentially different from data-driven methods.more » « less
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