5G wireless networks leverage complex scheduling, retransmission, and adaptation mechanisms to maximize their efficiency. These mechanisms interact to produce significant fluctuations in uplink and downlink capacity and latency, markedly impacting the the performance of real-time communication and multimedia applications, such as video conferencing. These applications are particularly sensitive to such fluctuations, resulting in lag, stuttering, distorted audio, and low video quality. In this paper, we present a cross-layer view of 5G networks and their impact on and interaction with video-conferencing applications. We conduct novel, detailed measurements of both private CBRS and commercial carrier cellular network dynamics, capturing physical- and link-layer events and correlating them with their effects at the network and transport layers, and the video-conferencing application itself. Our two datasets comprise days of low-rate campus-wide Zoom telemetry data, and hours of high-rate, correlated WebRTC-network-5G telemetry data. Based on these data, we trace performance anomalies back to root causes, identifying 24 previously unknown causal event chains that degrade 5G video conferencing. Armed with this knowledge, we build Domino, a tool that automates this process and is user-extensible to future wireless networks and interactive applications.
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Performance Evaluation of WebRTCbased Video Conferencing
WebRTC has quickly become popular as a video conferenc- ing platform, partly due to the fact that many browsers support it. WebRTC utilizes the Google Congestion Con- trol (GCC) algorithm to provide congestion control for real- time communications over UDP. The performance during a WebRTC call may be in uenced by several factors, includ- ing the underlyingWebRTC implementation, the device and network characteristics, and the network topology. In this paper, we perform a thorough performance evaluation of WebRTC both in emulated synthetic network conditions as well as in real wired and wireless networks. Our evaluation shows that WebRTC streams have a slightly higher priority than TCP ows when competing with cross trac. In gen- eral, while in several of the considered scenarios WebRTC performed as expected, we observed important cases where there is room for improvement. These include the wireless domain and the newly added support for the video codecs VP9 and H.264 that does not perform as expected.
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- Award ID(s):
- 1650669
- PAR ID:
- 10093813
- Date Published:
- Journal Name:
- IFIP Performance '17
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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