We present an open-source framework that provides a low barrier to entry for real-time simulation, visualization, and interactive manipulation of user-specifiable soft-bodies, environments, and robots (using a human-readable front-end interface). The simulated soft-bodies can be interacted by a variety of input interface devices including commercially available haptic devices, game controllers, and the Master Tele-Manipulators (MTMs) of the da Vinci Research Kit (dVRK) with real-time haptic feedback. We propose this framework for carrying out multi-user training, user-studies, and improving the control strategies for manipulation problems. In this paper, we present the associated challenges to the development of such a framework and our proposed solutions. We also demonstrate the performance of this framework with examples of soft-body manipulation and interaction with various input devices.
Experimental Evaluation of Teleoperation Interfaces for Cutting of Satellite Insulation
On-orbit servicing of satellites is complicated by the fact that almost all existing satellites were not designed to be serviced. This creates a number of challenges, one of which is to cut and partially remove the protective thermal blanketing that encases a satellite prior to performing the servicing operation. A human operator on Earth can perform this task telerobotically, but must overcome difficulties presented by the multi-second round-trip telemetry delay between the satellite and the operator and the limited, or even obstructed, views from the available cameras.
This paper reports the results of ground-based experiments with trained NASA robot teleoperators to compare our recently-reported augmented virtuality visualization to the conventional camera-based visualization. We also compare the master console of a da Vinci surgical robot to the conventional teleoperation interface. The results show that, for the cutting task, the augmented virtuality visualization can improve operator performance compared to the conventional visualization, but that operators are more proficient with the conventional control interface than with the da Vinci master console.
- Award ID(s):
- 1637789
- Publication Date:
- NSF-PAR ID:
- 10113189
- Journal Name:
- IEEE International Conference on Robotics and Automation (ICRA)
- Page Range or eLocation-ID:
- 4775 to 4781
- Sponsoring Org:
- National Science Foundation
More Like this
-
-
An important problem in designing human-robot systems is the integration of human intent and performance in the robotic control loop, especially in complex tasks. Bimanual coordination is a complex human behavior that is critical in many fine motor tasks, including robot-assisted surgery. To fully leverage the capabilities of the robot as an intelligent and assistive agent, online recognition of bimanual coordination could be important. Robotic assistance for a suturing task, for example, will be fundamentally different during phases when the suture is wrapped around the instrument (i.e., making a c- loop), than when the ends of the suture are pulled apart. In this study, we develop an online recognition method of bimanual coordination modes (i.e., the directions and symmetries of right and left hand movements) using geometric descriptors of hand motion. We (1) develop this framework based on ideal trajectories obtained during virtual 2D bimanual path following tasks performed by human subjects operating Geomagic Touch haptic devices, (2) test the offline recognition accuracy of bi- manual direction and symmetry from human subject movement trials, and (3) evalaute how the framework can be used to characterize 3D trajectories of the da Vinci Surgical System’s surgeon-side manipulators during bimanual surgical training tasks.more »
-
Current commercially available robotic minimally invasive surgery (RMIS) platforms provide no haptic feedback of tool interactions with the surgical environment. As a consequence, novice robotic surgeons must rely exclusively on visual feedback to sense their physical interactions with the surgical environment. This technical limitation can make it challenging and time-consuming to train novice surgeons to proficiency in RMIS. Extensive prior research has demonstrated that incorporating haptic feedback is effective at improving surgical training task performance. However, few studies have investigated the utility of providing feedback of multiple modalities of haptic feedback simultaneously (multi-modality haptic feedback) in this context, and these studies have presented mixed results regarding its efficacy. Furthermore, the inability to generalize and compare these mixed results has limited our ability to understand why they can vary significantly between studies. Therefore, we have developed a generalized, modular multi-modality haptic feedback and data acquisition framework leveraging the real-time data acquisition and streaming capabilities of the Robot Operating System (ROS). In our preliminary study using this system, participants complete a peg transfer task using a da Vinci robot while receiving haptic feedback of applied forces, contact accelerations, or both via custom wrist-worn haptic devices. Results highlight the capability of our systemmore »
-
Over the past decade, Robot-Assisted Surgeries (RAS), have become more prevalent in facilitating successful operations. Of the various types of RAS, the domain of collaborative surgery has gained traction in medical research. Prominent examples include providing haptic feedback to sense tissue consistency, and automating sub-tasks during surgery such as cutting or needle hand-off - pulling and reorienting the needle after insertion during suturing. By fragmenting suturing into automated and manual tasks the surgeon could essentially control the process with one hand and also circumvent workspace restrictions imposed by the control interface present at the surgeon's side during the operation. This paper presents an exploration of a discrete reinforcement learning-based approach to automate the needle hand-off task. Users were asked to perform a simple running suture using the da Vinci Research Kit. The user trajectory was learnt by generating a sparse reward function and deriving an optimal policy using Q-learning. Trajectories obtained from three learnt policies were compared to the user defined trajectory. The results showed a root-mean-square error of [0.0044mm, 0.0027mm, 0.0020mm] in ℝ 3 . Additional trajectories from varying initial positions were produced from a single policy to simulate repeated passes of the hand-off task.
-
ABSTRACT Introduction Short response time is critical for future military medical operations in austere settings or remote areas. Such effective patient care at the point of injury can greatly benefit from the integration of semi-autonomous robotic systems. To achieve autonomy, robots would require massive libraries of maneuvers collected with the goal of training machine learning algorithms. Although this is attainable in controlled settings, obtaining surgical data in austere settings can be difficult. Hence, in this article, we present the Dexterous Surgical Skill (DESK) database for knowledge transfer between robots. The peg transfer task was selected as it is one of the six main tasks of laparoscopic training. In addition, we provide a machine learning framework to evaluate novel transfer learning methodologies on this database. Methods A set of surgical gestures was collected for a peg transfer task, composed of seven atomic maneuvers referred to as surgemes. The collected Dexterous Surgical Skill dataset comprises a set of surgical robotic skills using the four robotic platforms: Taurus II, simulated Taurus II, YuMi, and the da Vinci Research Kit. Then, we explored two different learning scenarios: no-transfer and domain-transfer. In the no-transfer scenario, the training and testing data were obtained from the samemore »