skip to main content


Title: The Impact of Engineering Information Formats on Workers’ Cognitive Load in Working Memory Development
Owing to the increasing dynamics and complexity of construction tasks, workers often need to memorize a big amount of engineering information prior to the operations, such as spatial orientations and operational procedures. The working memory development, as a result, is critical to the performance and safety of many construction tasks. This study investigates how the format of engineering information affects human working memory based on a human-subject Virtual Reality (VR) experiment (n=90). A VR model was created to simulate a pipe maintenance task. First, participants were asked to review the task procedures in one of the following formats, including 2D isometric drawings, 3D model, and VR model. After the review session, participants were asked to perform the pipe maintenance task in the virtual environment based on their working memory. The operation accuracy and time were used as the key performance indicators of the working memory development. The experiment results indicate that the 3D and VR groups outperformed the 2D group in both operation accuracy and time, suggesting that a more immersive instruction leads to a better working memory. A further examination finds that the 2D group presented a significantly higher level of intrinsic cognitive load and extraneous cognitive load in the working memory development compared to the 3D and VR groups, indicating that different engineering information formats can cause different levels of cognitive load in working memory development, and ultimately affect the final performance. The findings are expected to inspire the design of intelligent information systems that adapt to the cognitive load of construction workers for improved working memory development.  more » « less
Award ID(s):
1937878
NSF-PAR ID:
10152107
Author(s) / Creator(s):
Date Published:
Journal Name:
Construction Research Congress 2020
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. Owing to the increasing complexity of construction tasks and operations performed in confined workplaces, workers rely progressively on working memory, i.e., the short-term and temporary storage of information pertaining to near future events, to ensure the seamless execution of construction tasks. Although literature has discovered a strong relationship between engineering information formats and the quality of working memory, there is still a clear theoretical disagreement on the implications of the complexity of engineering information in the development of working memory. This study addresses the knowledge gap with a human-subject experiment (n=60). Participants were required to review one of the two instructions for a pipe maintenance task: a simple 2D isometric drawing with bulletins (2D-simple) and a complex 2D isometric drawing with rich text (2D-complex). After the review session, the participants were asked to perform the pipe maintenance task in a Virtual Reality (VR) environment. Collected data include participants’ task performance (accuracy and time), pupillary dilations and gaze movements. The results show that the 2D-simple group outperformed the 2D-complex group in terms of both accuracy and time. An attention pattern analysis using Approximate Entropy (ApEn) of gaze movements suggests that a higher ApEn in the vertical axis, i.e. a more irregular and complex gaze movement between instructions, may result in a more efficient use of working memory and thus contributes to a better performance. This study provides preliminary evidence regarding the impact of engineering information complexity on the working memory development of construction workers. 
    more » « less
  2. In emergency events, first responders often have to build an accurate spatial working memory of unfamiliar spaces in a short time period. This study investigates the impact of information format on first responders’ short-term spatial memory of large-scale spaces via a human-subject experiment (n=63). A virtual model was created to simulate a real building on Texas A&M University campus. A total of 28 building components were modified in the virtual model. Participants were asked to review the virtual model with one of the three methods: 2D drawing, 3D model, and VR model. After the review session, the participants were sent to the real building to identify the discrepancies, and accuracy was documented as the performance measure. The results reveal that the 3D and VR groups both significantly outperformed the 2D group in spatial working memory. This study sets the foundation to further understand how instructional information affects the performance of first responders in emergency response. 
    more » « less
  3. Background

    Inhibitory control training and working memory training are 2 cognitive interventions that have been considered for alcohol use disorder (AUD). Existing studies have typically relied on small samples that preclude the evaluation of small effects. Crowdsourcing is a sampling method that can address these limitations by effectively and efficiently recruiting large samples with varying health histories. This study tested the feasibility and acceptability of delivering cognitive training interventions via crowdsourcing.

    Methods

    Participants withAUDwere recruited from the crowdsourcing website Amazon Mechanical Turk (mTurk) (ClinicalTrials.gov;NCT03438539). Following completion of a baseline survey, participants were randomized to an inhibitory control, working memory, or control training condition. Participants were asked to complete training tasks daily over a 2‐week period. Follow‐up assessments evaluating acceptability measures and alcohol and soda consumption were completed immediately following and 2 weeks after training.

    Results

    Response rates were satisfactory over the 2‐week intervention period (65% of training tasks completed), and performance on training tasks was consistent with expected effects. A majority of participants indicated that they were satisfied with the study procedures (94.6%), would participate again (97.4%), and would consider incorporating the training task in their daily life (81.1%). Modest reductions in alcohol consumption were observed (e.g., 0.5 drinking day/wk), primarily in the inhibitory control group, and these effects were selective to alcohol use and did not extend to soda consumption.

    Conclusions

    These findings demonstrate the feasibility and acceptability of utilizing crowdsourcing methods for interventions development. Such a demonstration helps establish the crowdsourcing setting for future large sample studies testing novel interventions forAUDand other substance use disorders.

     
    more » « less
  4. Cognitive processes have been found to contribute substantially to the human errors that lead to construction accidents. Working memory—a cognitive system with a limited capacity that is responsible for temporarily holding information available for processing—plays an important role in reasoning and decision-making. Since eye movements indicate where a worker directs his/her attention, tracking such movements provides a practical way to measure workers’ attention and comprehension of construction hazards. As a departure in construction industry research, this study correlates attentional allocation with working memory to assess workers’ situation awareness under different scenarios that expose workers to various hazards. To achieve this goal, this study merges research linking eye movements and workers’ attention with research focused on working-memory load and decision making and evaluates what, how, and where a worker distributes his/her attention while performing a task under different working-memory loads. Path analysis models then examined the direct and indirect effect of different working-memory loads on hazard identification performance. The independent variable (working-memory load) is linked to the dependent variable (hazard identification) through the set of mediators (attention metrics). The results showed that the high-memory load condition delayed workers’ hazard identification. The findings of this study emphasize the important role working memory plays in determining how and why workers in dynamic work environments fail to detect, comprehend, and/or respond to physical risks. 
    more » « less
  5. Human navigation simulation is critical to many civil engineering tasks and is of central interest to the simulation community. Most human navigation simulation approaches focus on the classic psychology evidence, or assumptions that still need further proofs. The overly simplified and generalized assumption of navigation behaviors does not highlight the need of capturing individual differences in spatial cognition and navigation decision-making, or the impacts of diverse ways of spatial information display. This study proposes the visual attention patterns in floorplan review to be a stronger predictor of human navigation behaviors. To set the theoretical foundation, a Virtual Reality (VR) experiment was performed to test if visual attention patterns during spatial information review can predict the quality of spatial memory, and how the relationship is affected by the diverse ways of information display, including 2D, 3D and VR. The results set a basis for future prediction model developments. 
    more » « less