This paper presents a novel semantics for the mA* epistemic action language that takes into consideration dynamic per-agent observability of events. Different from the original mA* semantics, the observability of events is defined locally at the level of possible worlds, giving a new method for compiling event models. Locally defined observability represents agents' uncertainty and false-beliefs about each others' ability to observe events. This allows for modeling second-order false-belief tasks where one agent does not know the truth about another agent's observations and resultant beliefs. The paper presents detailed constructions of event models for ontic, sensing, and truthful announcement action occurrences and proves various properties relating to agents' beliefs after the execution of an action. It also shows that the proposed approach can model second order false-belief tasks and satisfies the robustness and faithfulness criteria discussed by Bolander (2018, https://doi.org/10.1007/978-3-319-62864-6_8).
more »
« less
An Action Language for Multi-Agent Domains: Foundations
In multi-agent domains (MADs), an agent's action may not just change the world and the agent's knowledge and beliefs about the world, but also may change other agents' knowledge and beliefs about the world and their knowledge and beliefs about other agents' knowledge and beliefs about the world. The goals of an agent in a multi-agent world may involve manipulating the knowledge and beliefs of other agents' and again, not just their knowledge/belief about the world, but also their knowledge about other agents' knowledge about the world. Our goal is to present an action language (mA+) that has the necessary features to address the above aspects in representing and RAC in MADs. mA+ allows the representation of and reasoning about different types of actions that an agent can perform in a domain where many other agents might be present -- such as world-altering actions, sensing actions, and announcement/communication actions. It also allows the specification of agents' dynamic awareness of action occurrences which has future implications on what agents' know about the world and other agents' knowledge about the world. mA+ considers three different types of awareness: full-, partial- awareness, and complete oblivion of an action occurrence and its effects. This keeps the language simple, yet powerful enough to address a large variety of knowledge manipulation scenarios in MADs. The semantics of mA+ relies on the notion of state, which is described by a pointed Kripke model and is used to encode the agent's knowledge and the real state of the world. It is defined by a transition function that maps pairs of actions and states into sets of states. We illustrate properties of the action theories, including properties that guarantee finiteness of the set of initial states and their practical implementability. Finally, we relate mA+ to other related formalisms that contribute to RAC in MADs.
more »
« less
- Award ID(s):
- 1757207
- PAR ID:
- 10155039
- Date Published:
- Journal Name:
- Artificial intelligence
- ISSN:
- 1389-5184
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
More Like this
-
-
In open agent systems, the set of agents that are cooperating or competing changes over time and in ways that are nontrivial to predict. For example, if collaborative robots were tasked with fighting wildfires, they may run out of suppressants and be temporarily unavailable to assist their peers. We consider the problem of planning in these contexts with the additional challenges that the agents are unable to communicate with each other and that there are many of them. Because an agent's optimal action depends on the actions of others, each agent must not only predict the actions of its peers, but, before that, reason whether they are even present to perform an action. Addressing openness thus requires agents to model each other's presence, which becomes computationally intractable with high numbers of agents. We present a novel, principled, and scalable method in this context that enables an agent to reason about others' presence in its shared environment and their actions. Our method extrapolates models of a few peers to the overall behavior of the many-agent system, and combines it with a generalization of Monte Carlo tree search to perform individual agent reasoning in many-agent open environments. Theoretical analyses establish the number of agents to model in order to achieve acceptable worst case bounds on extrapolation error, as well as regret bounds on the agent's utility from modeling only some neighbors. Simulations of multiagent wildfire suppression problems demonstrate our approach's efficacy compared with alternative baselines.more » « less
-
In this paper we develop a state transition function for partially observable multi-agent epistemic domains and implement it using Answer Set Programming (ASP). The transition function computes the next state upon an occurrence of a single action. Thus it can be used as a module in epistemic planners. Our transition function incorporates ontic, sensing and announcement actions and allows for arbitrary nested belief formulae and general common knowledge. A novel feature of our model is that upon an action occurrence, an observing agent corrects his (possibly wrong) initial beliefs about action precondition and his observability. By examples, we show that this step is necessary for robust state transition. We establish some properties of our state transition function regarding its soundness in updating beliefs of agents consistent with their observability.more » « less
-
The action language m∗ employs the notion of update models in defining transitions between states. Given an action occurrence and a state, the update model of the action occurrence is automatically constructed from the given state and the observability of agents. A main criticism of this approach is that it cannot deal with situations when agents’ have incorrect beliefs about the observability of other agents. The present paper addresses this shortcoming by defining a new semantics for m∗ . The new semantics addresses the aforementioned problem of m∗ while maintaining the simplicity of its semantics; the new definitions continue to employ simple update models, with at most three events for all types of actions, which can be constructed given the action specification and independently from the state in which the action occurs.more » « less
-
In earlier work, we introduced the framework of language-based decisions, the core idea of which was to modify Savage's classical decision-theoretic framework by taking actions to be descriptions in some language, rather than functions from states to outcomes, as they are defined classically. Actions had the form ``if psi then do phi''', where psi and phi$ were formulas in some underlying language, specifying what effects would be brought about under what circumstances. The earlier work allowed only one-step actions. But, in practice, plans are typically composed of a sequence of steps. Here, we extend the earlier framework to \emph{sequential} actions, making it much more broadly applicable. Our technical contribution is a representation theorem in the classical spirit: agents whose preferences over actions satisfy certain constraints can be modeled as if they are expected utility maximizers. As in the earlier work, due to the language-based specification of the actions, the representation theorem requires a construction not only of the probability and utility functions representing the agent's beliefs and preferences, but also the state and outcomes spaces over which these are defined, as well as a ``selection function'' which intuitively captures how agents disambiguate coarse descriptions. The (unbounded) depth of action sequencing adds substantial interest (and complexity!) to the proof.more » « less
An official website of the United States government

