skip to main content

Attention:

The NSF Public Access Repository (NSF-PAR) system and access will be unavailable from 11:00 PM ET on Thursday, October 10 until 2:00 AM ET on Friday, October 11 due to maintenance. We apologize for the inconvenience.


Title: Artifact-Based Rendering: Harnessing Natural and Traditional Visual Media for More Expressive and Engaging 3D Visualizations
We introduce Artifact-Based Rendering (ABR), a framework of tools, algorithms, and processes that makes it possible to produce real, data-driven 3D scientific visualizations with a visual language derived entirely from colors, lines, textures, and forms created using traditional physical media or found in nature. A theory and process for ABR is presented to address three current needs: (i) designing better visualizations by making it possible for non-programmers to rapidly design and critique many alternative data-to-visual mappings; (ii) expanding the visual vocabulary used in scientific visualizations to depict increasingly complex multivariate data; (iii) bringing a more engaging, natural, and human-relatable handcrafted aesthetic to data visualization. New tools and algorithms to support ABR include front-end applets for constructing artifact-based colormaps, optimizing 3D scanned meshes for use in data visualization, and synthesizing textures from artifacts. These are complemented by an interactive rendering engine with custom algorithms and interfaces that demonstrate multiple new visual styles for depicting point, line, surface, and volume data. A within-the-research-team design study provides early evidence of the shift in visualization design processes that ABR is believed to enable when compared to traditional scientific visualization systems. Qualitative user feedback on applications to climate science and brain imaging support the utility of ABR for scientific discovery and public communication.  more » « less
Award ID(s):
1704604
NSF-PAR ID:
10162587
Author(s) / Creator(s):
; ; ; ; ; ; ; ;
Date Published:
Journal Name:
IEEE Transactions on Visualization and Computer Graphics
ISSN:
1077-2626
Page Range / eLocation ID:
1 to 1
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. As scientific data grow larger and more complex, an equally rich visual vocabulary is needed to fully articulate its insights. We present a series of images that are made possible by a recent technical development “Artifact-Based Rendering,” a component of our broader effort to create a methodology for scientific visualization that draws on principles of art and design. 
    more » « less
  2. null (Ed.)
    We, as a society, need artists to help us interpret and explain science, but what does an artist's studio look like when today's science is built upon the language of large, increasingly complex data? This paper presents a data visualization design interface that lifts the barriers for artists to engage with actively studied, 3D multivariate datasets. To accomplish this, the interface must weave together the need for creative artistic processes and the challenging constraints of real-time, data-driven 3D computer graphics. The result is an interface for a technical process, but technical in the way artistic printmaking is technical, not in the sense of computer scripting and programming. Using metaphor, computer graphics algorithms and shader program parameters are reimagined as tools in an artist's printmaking studio. These artistic metaphors and language are merged with a puzzle-piece approach to visual programming and matching iconography. Finally, artists access the interface using a web browser, making it possible to design immersive multivariate data visualizations that can be displayed in VR and AR environments using familiar drawing tablets and touch screens. We report on insights from the interdisciplinary design of the interface and early feedback from artists. 
    more » « less
  3. We present a design-based exploration of the potential to reinterpret glyph-based visualization of scalar fields on 3D surfaces, a traditional scientific visualization technique, as a data physicalization technique. Even with the best virtual reality displays, users often struggle to correctly interpret spatial relationships in 3D datasets; thus, we are motivated to understand the extent to which traditional scientific visualization methods can translate to physical media where users may simultaneously leverage their visual systems and tactile senses to, in theory, better understand and connect with the data of interest. This pictorial traces the process of our design for a specific user study experiment: (1) inspiration, (2) exploring the data physicalization design space, (3) prototyping with 3D printing, (4) applying the techniques to different synthetic datasets. We call our most recent and compelling visual/tactile design boxcars on potatoes, and the next step in the research is to run a user-based evaluation to elucidate how this design compares to several of the others pictured here. 
    more » « less
  4. We present a mixed methods user study evaluating augmented reality (AR) as a visualization technique for use in astronomy journal publications. This work is motivated by the highly spatial nature of scientific visualizations employed in astronomy, including spatial reasoning tasks for hypothesis generation and scientific communications. In this 52-person user study, we evaluate two AR approaches (one traditional tabletop projection and the other with a 'tangible' aid) as spatial 3D visualization techniques, as compared to a baseline 3D rendering on a phone. We identify a significant difference in mental and physical workload between the two AR conditions in men and women. Qualitatively, through thematic coding of interviews, we identify notable observed differences ranging from device-specific physical challenges, to subdomain-specific utility within astronomy. The confluence of quantitative and qualitative results suggest a tension between workload and engagement when comparing non-AR and AR technologies. We summarize these findings and contribute them for reference in data visualization research furthering novel scientific communications in astronomy journal publications.

     
    more » « less
  5. Visualization tools facilitate exploratory data analysis, but fall short at supporting hypothesis-based reasoning. We conducted an exploratory study to investigate how visualizations might support a concept-driven analysis style, where users can optionally share their hypotheses and conceptual models in natural language, and receive customized plots depicting the fit of their models to the data. We report on how participants leveraged these unique affordances for visual analysis. We found that a majority of participants articulated meaningful models and predictions, utilizing them as entry points to sensemaking. We contribute an abstract typology representing the types of models participants held and externalized as data expectations. Our findings suggest ways for rearchitecting visual analytics tools to better support hypothesis- and model-based reasoning, in addition to their traditional role in exploratory analysis. We discuss the design implications and reflect on the potential benefits and challenges involved. 
    more » « less