This paper describes a numerically robust data structure for encoding intrinsic triangulations of polyhedral surfaces. Many applications demand a correspondence between the intrinsic triangulation and the input surface, but existing data structures either rely on floating point values to encode correspondence, or do not support remeshing operations beyond basic edge flips. We instead provide an integer-based data structure that guarantees valid correspondence, even for meshes with near-degenerate elements. Our starting point is the framework ofnormal coordinatesfrom geometric topology, which we extend to the broader set of operations needed for mesh processing (vertex insertion, edge splits,etc.). The resulting data structure can be used as a drop-in replacement for earlier schemes, automatically improving reliability across a wide variety of applications. As a stress test, we successfully compute an intrinsic Delaunay refinement and associated subdivision for all manifold meshes in the Thingi10k dataset. In turn, we can compute reliable and highly accurate solutions to partial differential equations even on extremely low-quality meshes.
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Geometry Processing with Intrinsic Triangulations
This course provides a first introduction to intrinsic triangulations and their use in mesh processing algorithms. As geometric data becomes more ubiquitous, e.g., in applications such as augmented reality or machine learning, there is a pressing need to develop algorithms that work reliably on low-quality data. Intrinsic triangulations provide a powerful framework for these problems, by de-coupling the mesh used to encode geometry from the one used for computation. The basic shift in perspective is to encode the geometry of a mesh not in terms of ordinary vertex positions, but instead only in terms of edge lengths. Intrinsic triangulations have a long history in mathematics, but only in recent years have been applied to practical geometric computing. The course begins by giving motivation for intrinsic triangulations in terms of recent problems in computer graphics, followed by an interactive coding session where participants can make first contact with the idea of intrinsic meshes. We then give some mathematical background, and describe key data structures (overlay, signpost, normal coordinates). Using this machinery, we translate algorithms from computational geometry and scientific computing into cutting-edge algorithms for curved surfaces. For instance, we look at mesh parameterization, vector field processing, finding geodesics, solving partial differential equations (PDEs), and more. We also discuss processing of nonmanifold meshes and point clouds; participants can explore these algorithms via interactive demos. We conclude with a discussion of open questions and opportunities for future work.
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- Award ID(s):
- 1943123
- PAR ID:
- 10313027
- Date Published:
- Journal Name:
- SIGGRAPH '21: ACM SIGGRAPH 2021 Courses
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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