Eye tracking has already made its way to current commercial wearable display devices, and is becoming increasingly important for virtual and augmented reality applications. However, the existing model-based eye tracking solutions are not capable of conducting very accurate gaze angle measurements, and may not be sufficient to solve challenging display problems such as pupil steering or eyebox expansion. In this paper, we argue that accurate detection and localization of pupil in 3D space is a necessary intermediate step in model-based eye tracking. Existing methods and datasets either ignore evaluating the accuracy of 3D pupil localization or evaluate it only on synthetic data. To this end, we capture the first 3D pupilgaze-measurement dataset using a high precision setup with head stabilization and release it as the first benchmark dataset to evaluate both 3D pupil localization and gaze tracking methods. Furthermore, we utilize an advanced eye model to replace the commonly used oversimplified eye model. Leveraging the eye model, we propose a novel 3D pupil localization method with a deep learning-based corneal refraction correction. We demonstrate that our method outperforms the state-of-the-art works by reducing the 3D pupil localization error by 47.5% and the gaze estimation error by 18.7%. Our dataset and codes can be found here: link.
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Eye Movement and Pupil Measures: A Review
Our subjective visual experiences involve complex interaction between our eyes, our brain, and the surrounding world. It gives us the sense of sight, color, stereopsis, distance, pattern recognition, motor coordination, and more. The increasing ubiquity of gaze-aware technology brings with it the ability to track gaze and pupil measures with varying degrees of fidelity. With this in mind, a review that considers the various gaze measures becomes increasingly relevant, especially considering our ability to make sense of these signals given different spatio-temporal sampling capacities. In this paper, we selectively review prior work on eye movements and pupil measures. We first describe the main oculomotor events studied in the literature, and their characteristics exploited by different measures. Next, we review various eye movement and pupil measures from prior literature. Finally, we discuss our observations based on applications of these measures, the benefits and practical challenges involving these measures, and our recommendations on future eye-tracking research directions.
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- Award ID(s):
- 2045523
- PAR ID:
- 10313299
- Date Published:
- Journal Name:
- Frontiers in Computer Science
- Volume:
- 3
- ISSN:
- 2624-9898
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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