skip to main content


Title: Standards-Aligned Instructional Supports to Promote Computer Science Teachers' Pedagogical Content Knowledge
The rapid expansion of K-12 CS education has made it critical to support CS teachers, many of whom are new to teaching CS, with the necessary resources and training to strengthen their understanding of CS concepts and how to effectively teach CS. CS teachers are often tasked with teaching different curricula using different programming languages in different grades or during different school years, and tend to receive different professional development (PD) for each curriculum they are required to teach. This often leads to a lack of deep understanding of the underlying CS concepts and how different curricula address the same concepts in different ways. Empowering teachers to develop a deep understanding of CS standards, and use formative assessments to recognize common student challenges associated with the standards, will enable teachers to provide more effective CS instruction, irrespective of the curriculum and/or programming language they are tasked with using. This position paper advocates supporting CS teacher professional learning by supplementing existing curriculum-specific teacher PD with standards-aligned PD that focuses on teachers' conceptual understanding of CS standards and ability to adapt instruction based on student understanding of concepts underlying the CS standards. We share concrete examples of how to design standards-aligned educative resources and instructionally supportive tools that promote teachers' understanding of CS standards and common student challenges and develop teachers' formative assessment literacy, all essential components of CS pedagogical content knowledge.  more » « less
Award ID(s):
2010591
PAR ID:
10323391
Author(s) / Creator(s):
; ; ; ;
Date Published:
Journal Name:
SIGCSE 2022: Proceedings of the 53rd ACM Technical Symposium on Computer Science Education V. 1
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. null (Ed.)
    To meet the rising demand for computer science (CS) courses, K-12 educators need to be prepared to teach introductory concepts and skills in courses such as Computer Science Principles (CSP), which takes a breadth-first approach to CS and includes topics beyond programming such as data, impacts of computing, and networks. Educators are now also being asked to teach more advanced concepts in courses such as the College Board's Advanced Placement Computer Science A (CSA) course, which focuses on advanced programming using Java and includes topics such as objects, inheritance, arrays, and recursion. Traditional CSA curricula have not used content or pedagogy designed to engage a broad range of learners and support their success. Unlike CSP, which is attracting more underrepresented students to computing as it was designed, CSA continues to enroll mostly male, white, and Asian students [College Board 2019, Ericson 2020, Sax 2020]. In order to expand CS education opportunities, it is crucial that students have an engaging experience in CSA similar to CSP. Well-designed differentiated professional development (PD) that focuses on content and pedagogy is necessary to meet individual teacher needs, to successfully build teacher skills and confidence to teach CSA, and to improve engagement with students [Darling-Hammond 2017]. It is critical that as more CS opportunities and courses are developed, teachers remain engaged with their own learning in order to build their content knowledge and refine their teaching practice [CSTA 2020]. CSAwesome, developed and piloted in 2019, offers a College Board endorsed AP CSA curriculum and PD focused on supporting the transition of teachers and students from CSP to CSA. This poster presents preliminary findings aimed at exploring the supports and challenges new-to-CSA high school level educators face when transitioning from teaching an introductory, breadth-first course such as CSP to teaching the more challenging, programming-focused CSA course. Five teachers who completed the online CSAwesome summer 2020 PD completed interviews in spring 2021. The project employed an inductive coding scheme to analyze interview transcriptions and qualitative notes from teachers about their experiences learning, teaching, and implementing CSP and CSA curricula. Initial findings suggest that teachers’ experience in the CSAwesome PD may improve their confidence in teaching CSA, ability to effectively use inclusive teaching practices, ability to empathize with their students, problem-solving skills, and motivation to persist when faced with challenges and difficulties. Teachers noted how the CSAwesome PD provided them with a student perspective and increased feelings of empathy. Participants spoke about the implications of the COVID-19 pandemic on their own learning, student learning, and teaching style. Teachers enter the PD with many different backgrounds, CS experience levels, and strengths, however, new-to-CSA teachers require further PD on content and pedagogy to transition between CSP and CSA. Initial results suggest that the CSAwesome PD may have an impact on long-term teacher development as new-to-CSA teachers who participated indicated a positive impact on their teaching practices, ideologies, and pedagogies. 
    more » « less
  2. ‘Algorithms’ is a core CS concept included in the K-12 CS standards, yet student challenges with understanding different aspects of algorithms are still not well documented, especially for younger students. This paper describes an approach to decompose the broad middle-school ‘algorithms’ standard into finer grained learning targets, develop formative assessment tasks aligned with the learning targets, and use the tasks to explore student understanding of, and challenges with, the various aspects of the standard. We present a number of student challenges revealed by our analysis of student responses to a set of standards-aligned formative assessment tasks and discuss how teachers and researchers interpreted student responses differently, even when using the same rubrics. Our study underscores the importance of carefully designed standards-aligned formative assessment tasks for monitoring student progress and demonstrates the need for teacher content knowledge to effectively use formative assessments during CS instruction. 
    more » « less
  3. Three Northern Arapaho and Eastern Shoshone–serving districts formed a researcher–practitioner partnership with the Wyoming Department of Education, the American Institutes for Research®, and BootUp Professional Development to advance the computer science (CS) education of their elementary students in ways that strengthen their Indigenous identities and knowledges. In this paper, we share experiences from 2019 to 2022 with our curriculum development, professional development (PD), and classroom implementation. The researcher–practitioner partnership developed student and teacher materials to support elementary CS lessons aligned to Wyoming’s CS standards and “Indian Education for All” social studies standards. Indigenous community members served as experts to codesign culturally relevant resources. Teachers explored the curriculum resources during three 4-hour virtual and in-person PD sessions. The sessions were designed to position the teachers as designers of CS projects they eventually implemented in their classrooms. Projects completed by students included simulated interviews with Indigenous heroes and animations of students introducing themselves in their Native languages. Teachers described several positive effects of the Scratch lessons on students, including high engagement, increased confidence, and successful application of several CS concepts. The teachers also provided enthusiastic positive reviews of the ways the CS lessons allowed students to explore their Indigenous identities while preparing to productively use technology in their futures. The Wind River Elementary CS Collaborative is one model for how a researcher–practitioner partnership can utilize diverse forms of expertise, ways of knowing, and Indigenous language to engage in curriculum design, PD, and classroom implementation that supports culturally sustaining CS pedagogies in Indigenous communities. 
    more » « less
  4. The Adapt, Implement, and Research at Nebraska (AIR@NE) project, funded by the NSF CSforAll Researcher-Practitioner Partnership (RPP) program, examines the adaptation of a validated K-8 Computer Science (CS) curriculum in diverse school districts statewide. Our Research-Practitioner Partnership is primarily between the University of Nebraska-Lincoln, the Lincoln Public Schools, and other diverse school districts across Nebraska. Our primary goal is to study and document how different districts, including rural, predominantly minority, and Native American reservation, adopt the curriculum and broaden participation in CS. In addition, the project is developing instructional capacity for K-8 CS education with diverse learners. Our research also adapts and develops teacher and student CS assessments, and documents case studies using design-based research methodology to show how an adaptive curriculum broadens CS participation. Our Professional Development (PD) program for K-8 CS teachers is comprehensive. It consists of three summer courses for each cohort and a series of workshops during the academic year. Of the three summer courses, two are administered in the first year for a cohort: (1) an introduction to computer science course where teachers learn fundamental CS topics and programming in a high-level programming language (e.g., Python), and engage in problem solving and practice computational thinking, and (2) a course in pedagogy for teachers to learn how to teach K-8 CS, including lesson designs, use of instructional resources such as dot-and-dash robots, and assessments. Then, the following academic year after the summer, the PD program holds a series of workshops on five separate Saturdays to support teacher implementation of their lesson modules during the academic year, reflect and improve on their lessons, reinforce on CS concepts and pedagogy techniques, review and adopt alternative instructional resources, and share insights. These Saturday workshops also facilitate further community building and resource sharing. The third course occurs in the second year for a cohort, involving dissemination of research results from the team to the teachers, opportunities to discuss new resources and approaches on teaching CS concepts and computational thinking, and sharing of experiences and insights after teachers have completed one academic year of teaching CS. Unlike the first two courses that are required of teachers, this third course is an opt-in course that combines more in- depth pedagogy and elements of leadership. Thus far, we have had two cohorts and used the design methodology to revise our PD program, making our design more robust based on the lessons learned over the two years. The course materials, assessment, and survey instruments have also been improved. While the project is on-going we have data to that indicates the impact of the work so far. There were significant pre-post gains for both cohorts in teachers’ knowledge of computer science concepts and computational thinking. Scores on the computational thinking assessment were higher than those for CS concepts, which was to be expected given their CS teaching experience. Moreover, in both cohorts, the teachers’ confidence in teaching CS improved significantly. 
    more » « less
  5. Teacher self-efficacy (SE) has been observed to be an 'important construct for Computer Science (CS) teachers' professional development because it can predict both teaching behaviors as well as student outcomes" [1]. The purpose of the present study was to investigate teacher CS SE during a two-year federally funded professional development (PD) and curriculum development project for middle school teachers incorporating game-design and the Unity development platform. The research question investigated is: How does teacher self-efficacy for teaching computer science via game design with the Unity game development platform change during a year-long PD program? Investigations of teacher SE for teaching CS have resulted in some surprising results. For example, it has been reported that - There were no differences in self-efficacy based on teachers' overall level of experience, despite previous findings that teacher self-efficacy is related to amount of experience" and "no differences in self-efficacy related to the teachers' own level of experience with CS" [2], thus further study of CS teacher SE is warranted. Participants in this study were six middle school teachers from four middle schools in the southeastern United States. They participated in a year-long PD program learning the Unity game development platform, elements of game design, and foundations of learner motivation. Guided reflective journaling was used to track the teachers' SE during the first year of the project. Teachers completed journal prompts at four intervals. Prompts consisted of questions like "How do you currently feel about your ability to facilitate student learning with Unity?" and "Are you confident that you can implement the materials the way the project team has planned for them to be implemented?" Prior to beginning the project participants expressed confidence in being able to facilitate student learning after participating in the planned professional development, but there was some uneasiness about learning and using Unity. From a SE perspective their responses make sense, as all of the participants are experienced teachers and should have confidence in their general ability to teach. However, since Unity is a new programming environment for all of the teachers, they did not have the prior experience necessary to have a high degree of confidence that they could successfully use it with their students. 
    more » « less