Designing for child-learning involves a number of stakeholders including, but not limited to: teachers, children, administrators, and families. A common approach used to design technologies is co-design. Yet, co-design frequently means different things for different stakeholders. Within the realm of education co-design can be used generally for any interaction with a stakeholder that can be used to guide or inform the design of the desired outcome (product or curriculum) -- often with different stakeholders separately and/or in very small groups (e.g. a group of teachers or 2-3 children, or a classroom if ``testing''). Within the field of child-computer interaction, designing technologies with and for children can involve children and other stakeholders in varying levels of involvement, although within the IDC community it is often a more substantial contribution. We posit that giving child stakeholders an authentic voice in the design of technologies is crucial to fully addressing stakeholder's needs.
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A Framework for High Density Converter Electrical-Thermal-Mechanical Co-design and Co-optimization for MEA Application
- Award ID(s):
- 2143112
- PAR ID:
- 10327161
- Date Published:
- Journal Name:
- 2021 IEEE Energy Conversion Congress and Exposition (ECCE)
- Page Range / eLocation ID:
- 3120 to 3125
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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