skip to main content


Title: Stability and Rendering Limitations of a Parallel Hybrid Active-Passive Haptic Interface
Impedance based kinesthetic haptic devices have been a focus of study for many years. Factors such as delay and the dynamics of the device itself affect the stable rendering range of traditional active kinesthetic devices. A parallel hybrid actuation approach, which combines active energy supplying actuators and passive energy absorbing actuators into a single actuator, has recently been experimentally shown to increase the range of stable virtual stiffness a haptic device can achieve when compared to the active component of the actuator alone. This work presents both a stability and rendering range analysis that aims to identify the mechanisms and limitations by which parallel hybrid actuation increases the stable rendering range of virtual stiffness. Increases in actuator stability are analytically and experimentally shown to be linked to the stiffness of the passive actuator.  more » « less
Award ID(s):
1830516
NSF-PAR ID:
10353040
Author(s) / Creator(s):
; ; ; ;
Date Published:
Journal Name:
IEEE Haptics Symposium 2022 (HAPTICS)
Page Range / eLocation ID:
1 to 8
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. Handheld haptic devices are often limited in rendering capability, as compared to traditional grounded devices. Strenuous design criteria on weight, size, power consumption, and the ungrounded nature of handheld devices, can drive designers to prioritize actuator force or torque production over other components of dynamic range like bandwidth, transparency, and the range of stable impedances. Hybrid actuation, the use of passive and active actuators together, has the potential to increase the dynamic range of handheld haptic devices due to the large passive torque capability, the stabilizing effects of passive actuators, the high bandwidth of conventional DC servomotors, and the synergy between actuators. However, to date the use of hybrid actuation has been limited due to the highly nonlinear torque characteristics of available passive actuators that result in poor rendering accuracy. This paper describes a hybrid actuation approach and novel control topology which aims to solve actuation challenges associated with nonlinear passive actuators in hybrid and handheld haptic devices. The performance of the device is assessed experimentally, and the approach is compared to existing handheld devices. 
    more » « less
  2. Hybrid actuation approaches for haptic interfaces generally suffer from asymmetry in active and passive torque capabilities. This paper describes the design of a high-performance balanced hybrid haptic device, which addresses the asymmetry by combining a high-power, low-impedance active compliant actuation (series-elastic actuator) with energy absorbing high-force passive actuation in parallel with a fast, low-power secondary active actuation. We describe the actuation, design and control approaches and experimentally validate the approach with a one degree-of-freedom testbed. The performance is compared with active only approach and results show significant improvements in stability and rendering range of the device. 
    more » « less
  3. This work investigates the stability and rendering limitations of admittance-type haptic devices. We investigated a wider range of impedances than had previously been considered, including stiffness, damping, mass, and combinations thereof. The coupled human driving impedance, actuator position control bandwidth, and loop delay are identified as major factors affecting the range of stable impedances. Finally, the theoretical results are experimentally verified using a custom one degree of freedom admittance type haptic device. 
    more » « less
  4. null (Ed.)
    Cooperative robots or “cobots” promise to allow humans and robots to work together more closely while maintaining safety. However, to date the capabilities of cobots are greatly diminished compared to industrial robots in terms of the force and power they are able to safely produce. This is in part due to the actuation choices of cobots. Low impedance robotic actuators aim to solve this problem by attempting to provide an actuator with a combination of low output impedance and a large bandwidth of force control. In short the ideal actuator has a large dynamic range. Existing actuators success and performance has been limited. We propose a high force and high power balanced hybrid active-passive actuator which aims to increase the actuation capability of low impedance actuators and to safely enable high performance larger force and workspace robots. Our balanced hybrid actuator does so, by combining and controlling a series elastic actuator, a small DC motor, and a particle brake in parallel. The actuator provides low and high frequency power producing active torques, along with power absorbing passive torques. Control challenges and advantages of hybrid actuators are discussed and overcome through the use of trajectory optimization, and the safety of the new actuator is evaluated. 
    more » « less
  5. We propose a new class of haptic devices that provide haptic sensations by delivering liquid-stimulants to the user's skin; we call this chemical haptics. Upon absorbing these stimulants, which contain safe and small doses of key active ingredients, receptors in the user's skin are chemically triggered, rendering distinct haptic sensations. We identified five chemicals that can render lasting haptic sensations: tingling (sanshool), numbing (lidocaine), stinging (cinnamaldehyde), warming (capsaicin), and cooling (menthol). To enable the application of our novel approach in a variety of settings (such as VR), we engineered a self-contained wearable that can be worn anywhere on the user's skin (e.g., face, arms, legs). Implemented as a soft silicone patch, our device uses micropumps to push the liquid stimulants through channels that are open to the user's skin, enabling topical stimulants to be absorbed by the skin as they pass through. Our approach presents two unique benefits. First, it enables sensations, such as numbing, not possible with existing haptic devices. Second, our approach offers a new pathway, via the skin's chemical receptors, for achieving multiple haptic sensations using a single actuator, which would otherwise require combining multiple actuators (e.g., Peltier, vibration motors, electro-tactile stimulation). We evaluated our approach by means of two studies. In our first study, we characterized the temporal profiles of sensations elicited by each chemical. Using these insights, we designed five interactive VR experiences utilizing chemical haptics, and in our second user study, participants rated these VR experiences with chemical haptics as more immersive than without. Finally, as the first work exploring the use of chemical haptics on the skin, we offer recommendations to designers for how they may employ our approach for their interactive experiences. 
    more » « less