Background: There has been a dearth of research on intersectional identities in STEM, including the fields of computing and engineering. In computing education research, much work has been done on broadening participation, but there has been little investigation into how the field of computer science (CS) presents opportunities for students with strong intersectional identities. This study explores the strengths and connections among the unique identities and the symbiotic relationships that elementary Latina students hold in CS identity attainment. Purpose: The aim of this article is to better understand how predominantly low-income, multilingual Latina students experience identity development through the lens of diverse group membership. We examine how young Latinas, through their participation in a yearlong culturally and linguistically responsive CS curriculum, leverage their intersecting identities to rewrite the formula of what a computer scientist is and can be, leaving space to include and invite other strong identities as well. Research Design: An explanatory sequential mixed-methods design was used that analyzed data from predominantly low-income, multilingual Latinas in upper elementary grades, including pre- and post-CS identity surveys (N = 50) delivered before and after implementation of the curriculum, and eight individual semi-structured student interviews. Findings: We found that Latina students developed significantly stronger identification with the field of CS from the beginning to the end of the school year with regard to their experiences with CS, perception of themselves as computer scientists, family support for CS and school, and friend support for CS and school. Interviews revealed that perception of their CS ability greatly influenced identification with CS and that girls’ self-perceptions stemmed from their school, cultural, and home learning environments. Conclusion: Our results highlight the wealth of resources that Latinas bring to the classroom through their home- and community-based assets, which are characterized by intersecting group membership. Students did not report on the intersection between language and CS identity development, which warrants further investigation.
more »
« less
Storytelling through Programming in Scratch: Interdisciplinary Integration in the Elementary English Language Arts Classroom
The focus of this paper is to investigate how elementary students learned computer science concepts through storytelling in Scratch. To serve this purpose, we conducted artifact interviews with 4th graders who were engaged with a computer science (CS) integrated module in their English language arts (ELA) class. Students created stories in Scratch with a focus on character traits. The constructionist design of the Scratch tool supports student learning through tinkering, the creation of meaningful artifacts, and through the theatrical metaphor that underlies interface design. This paper explores how two 4th graders demonstrated their CS/CT and ELA knowledge through the design of a Scratch artifact and how Scratch facilitated this interdisciplinary learning. While there have been studies in middle school and in after-school contexts that focus on digital storytelling and writing, there are few papers that examine interdisciplinary integration in the formal school context at the elementary level.
more »
« less
- Award ID(s):
- 1837086
- PAR ID:
- 10355622
- Date Published:
- Journal Name:
- Proceedings of the Fifth Asia Pacific Society for Computers in Education International Conference on Computational Thinking and STEM Education,
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
More Like this
-
-
Background: There has been a dearth of research on intersectional identities in STEM, including the fields of computing and engineering. In computing education research, much work has been done on broadening participation, but there has been little investigation into how the field of computer science (CS) presents opportunities for students with strong intersectional identities. This study explores the strengths and connections among the unique identities and the symbiotic relationships that elementary Latina students hold in CS identity attainment. Purpose: The aim of this article is to better understand how predominantly lowincome, multilingual Latina students experience identity development through the lens of diverse group membership. We examine how young Latinas, through their participation in a yearlong culturally and linguistically responsive CS curriculum, leverage their intersecting identities to rewrite the formula of what a computer scientist is and can be, leaving space to include and invite other strong identities as well. Research Design: An explanatory sequential mixed-methods design was used that analyzed data from predominantly low-income, multilingual Latinas in upper elementary grades, including pre- and post-CS identity surveys (N = 50) delivered before and after implementation of the curriculum, and eight individual semistructured student interviews. Findings: We found that Latina students developed significantly stronger identification with the field of CS from the beginning to the end of the school year with regard to their experiences with CS, perception of themselves as computer scientists, family support for CS and school, and friend support for CS and school. Interviews revealed that perception of their CS ability greatly influenced identification with CS and that girls’ self-perceptions stemmed from their school, cultural, and home learning environments. Conclusion: Our results highlight the wealth of resources that Latinas bring to the classroom through their home- and community-based assets, which are characterized by intersecting group membership. Students did not report on the intersection between language and CS identity development, which warrants further investigation.more » « less
-
There is a growing movement seeking to promote Computer Science (CS) and Computational Thinking (CT) across K-8 education. While advantageous for supporting student learning through engaging in complex and interdisciplinary learning, integrating CS/CT into the elementary school curriculum can pose curricular and pedagogical challenges. For one, teachers themselves must understand the concepts and disciplinary practices associated with CS/CT and the other content areas being integrated, as well as develop a related pedagogical repertoire. This study addresses how two 3rd grade teachers made sense of the intersection of disciplinary practices and pedagogical practices to support student learning. We present preliminary findings from a Research-Practice Partnership that worked with elementary teachers to integrate aspects of CS/CT practice into existing content areas. We identified two main disciplinary activities that drove their curriculum design and pedagogical practices: (1) the importance of productive frustration and failure; and (2) the importance of precisionmore » « less
-
To address the complex threats to Earth's life-sustaining systems, students need to learn core concepts and practices from various disciplines, including mathematics, civics, science, and, increasingly, computer science (NRC, 2012; United Nations, 2021). Schools must therefore equip students to navigate and integrate these disciplines to tackle real-world problems. Over the past two decades, STEM educators have advocated for an interdisciplinary approach, challenging traditional barriers between subjects and emphasizing contextualized real-world issues (Hoachlander & Yanofsky, 2011; Vasquez et al., 2013; Ortiz-Revilla et al., 2020; Honey et al., 2014; Takeuchi et al., 2020). Despite extensive evidence supporting integrated approaches to STEM education, subject boundaries remain, with disciplines often taught separately and computer science and computational thinking (CS & CT) not consistently included in elementary and middle school curricula. In today's digital age, CS and CT are crucial for a well-rounded education and for addressing sustainability challenges (ESSA, 2015; NGSS Lead States, 2013; NRC, 2012). While there's consensus on the importance of introducing computational concepts and practices to elementary and middle school students, integrating them into existing curricula poses significant challenges, including how to effectively support teachers to deliver inquiry instruction confidently and competently (Ryoo, 2019). Existing frameworks and tools for teaching CS and CT often focus on maintaining fidelity to canonical concepts and formalized taxonomies rather than on practical applications (Grover & Pea, 2013; Kafai et al., 2020; Wilkerson et al., 2020). This focus can lead teachers to learn terminology without fully understanding its relevance or application in different contexts. In response, some researchers suggest using a learning sciences perspective to consider “how the complexity of everyday spaces of learning shapes what counts, and what should be counted, as ‘computational thinking’” (Wilkerson et al., 2020, p. 265). These scholars emphasize the importance of drawing on learners’ everyday experiences and problems to make computational practices more meaningful and contextually relevant for both teachers and their students. Thus, this paper aims to address the following question: How can we design learning experiences for in-service teachers that support (1) their authentic engagement with computational concepts, practices, and tools and (2) more effective integration within classroom contexts? In the limited space of this proposal, we primarily address part 1.more » « less
-
Visual block-based programming environments (VBBPEs) such as Scratch and Alice are increasingly being used in introductory computer science lessons across elementary school grades. These environments, and the curricula that accompany them, are designed to be developmentally-appropriate and engaging for younger learners but may introduce challenges for future computer science educators. Using the final projects of 4th, 5th, and 6th grade students who completed an introductory curriculum using a VBBPE, this paper focuses on patterns that show success within the context of VBBPEs but could pose potential challenges for teachers of follow-up computer science instruction. This paper focuses on three specific strategies observed in learners' projects: (1) wait blocks being used to manage program execution, (2) the use of event-based programming strategies to produce parallel outcomes, and (3) the coupling of taught concepts to curricular presentation. For each of these outcomes, we present data on how the course materials supported them, what learners achieved while enacting them, and the implications the strategy poses for future educators. We then discuss possible design and pedagogical responses. The contribution of this work is that it identifies early computer science learning strategies, contextualizes them within developmentally-appropriate environments, and discusses their implications with respect to future pedagogy. This paper advances our understanding of the role of VBBPEs in introductory computing and their place within the larger K-12 computer science trajectory.more » « less
An official website of the United States government

