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Title: The Effectiveness of a Mobile Educational Platform for Engaging Students in Out-of-class Activities
Getting students engaged with out-of-class activities has been a long-standing challenge. With large class sizes, providing timely feedback to students is also challenging for faculty members. Students are spending fewer hours to study class content outside the classroom for several reasons, including working more hours because of rising tuition and living expenses. This paper describes a newly developed mobile learning system, Dysgu, which provides an engaging learning experience for students outside the classroom. Dysgu has interactive and auto-graded exercises to help students practice concepts. Students can see their progress and class standing as they work on the exercises. The mobile platform was deployed in two semesters at two different universities. We saw improved student grades, more on-time submissions, and the acknowledgment of useful features such as interactive activity and the ability to see the overall class status using this new mobile platform.  more » « less
Award ID(s):
1712030
NSF-PAR ID:
10408672
Author(s) / Creator(s):
; ;
Date Published:
Journal Name:
2023 IEEE World Engineering Education Conference (EDUNINE)
Page Range / eLocation ID:
1 to 6
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
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