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Title: A multiple access channel game with users implementing throughput and latency metrics
We consider a multiple access channel (MAC) problem where several users communicate with a base station and in which the users may have different applications or communication purposes for using the network, which is reflected via associated communication metrics. Specifically, we use throughput as the metric to reflect regular data transmission purposes, and latency, modeled by the inverse throughput, is used to reflect data transmission speed as another metric. The problem is formulated as a non-zero sum game. The equilibrium is derived in closed form. Stability in communication for such a heterogeneous network is established by proving the uniqueness of the equilibrium, except for particular cases where stability still can be maintained via cooperation of users with throughput metric or their switching to latency metric.  more » « less
Award ID(s):
2128451
PAR ID:
10521540
Author(s) / Creator(s):
;
Publisher / Repository:
ICT Express
Date Published:
Journal Name:
ICT Express
Volume:
9
Issue:
5
ISSN:
2405-9595
Page Range / eLocation ID:
869 to 874
Subject(s) / Keyword(s):
Multi-user Multi-access channel Throughput Latency Equilibrium
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
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