The rise in CS enrollments in the past few years has also resulted in a more diverse population of learners that have different expectations, motivations and interests, making it important to provide relevant learning materials in early foundational courses. Grounding Computer Science concepts in reality by solving important real-world or fun problems are keys to increasing students’ motivation and engagement in computing, which may help improve student retention and success. This workshop provides instructors with a hands-on introduction to BRIDGES, a software infrastructure for programming assignments in early computer science courses, such as CS1, CS2, data structures, and algorithm analysis. BRIDGES provides the tools for creating engaging programming assignments, including: (1) a simplified API for accessing real-world data, such as those from social networks, entertainment (songs, movies), science, engineering (USGIS Earthquakes, elevation maps), geography (OpenStreet maps), and literature (Project Gutenberg), (2) creating visualizations of the data, (3) an easy to use API for game-based assignments, and, (4) algorithm benchmarking. Workshop attendees will engage in hands-on experience using BRIDGES with multiple datasets, have the opportunity to discuss the challenges they face in their own courses, and how BRIDGES can be used in their own courses. Using BRIDGES in data structures, algorithms, and other courses have shown improved retention of CS knowledge and better student performance in follow-on courses, when compared to students from other sections of the same course. BRIDGES has impacted nearly 2000 students across 20 institutions since its inception 5 years ago. A repository of BRIDGES assignments is now maintained for instructors using BRIDGES in their classes.
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Engaging CS1 Students with Audio Themed Assignments
Early computer science courses (CS1, CS2) are the cornerstone of student understanding of computer science. These courses introduce the foundational knowledge of computer science needed to understand more complex topics and to be successful in follow-on courses. It is thus important to introduce CS concepts in an engaging and easy-to-understand manner to increase student interest and retention. This paper presents a new approach to teaching the Computer Science 1 (CS1) course through our BRIDGES system. This approach aims to increase student engagement and improve learning outcomes by using audio-based assignments that they can manipulate and process audio signal information, as well as visualize and play them. We explain how to design and implement audiobased assignments and connect them to fundamental programming constructs such as variables, control flow, and simple data structures, such as arrays. These assignments encourage and engage students by using audio data they are interested in to write code, promoting problem-solving and improvements in their critical thinking skills.
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- Award ID(s):
- 2142381
- PAR ID:
- 10572203
- Editor(s):
- ACM
- Publisher / Repository:
- Journal of Computer Science in Colleges
- Date Published:
- Journal Name:
- Journal of computing sciences in colleges
- Edition / Version:
- NA
- Volume:
- 39
- Issue:
- 8
- ISSN:
- 1937-4771
- Page Range / eLocation ID:
- 158-172
- Subject(s) / Keyword(s):
- NA
- Format(s):
- Medium: X Size: NA Other: NA
- Size(s):
- NA
- Location:
- Albany, NY
- Sponsoring Org:
- National Science Foundation
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