ObjectiveThis study explores subjective and objective driving style similarity to identify how similarity can be used to develop driver-compatible vehicle automation. BackgroundSimilarity in the ways that interaction partners perform tasks can be measured subjectively, through questionnaires, or objectively by characterizing each agent’s actions. Although subjective measures have advantages in prediction, objective measures are more useful when operationalizing interventions based on these measures. Showing how objective and subjective similarity are related is therefore prudent for aligning future machine performance with human preferences. MethodsA driving simulator study was conducted with stop-and-go scenarios. Participants experienced conservative, moderate, and aggressive automated driving styles and rated the similarity between their own driving style and that of the automation. Objective similarity between the manual and automated driving speed profiles was calculated using three distance measures: dynamic time warping, Euclidean distance, and time alignment measure. Linear mixed effects models were used to examine how different components of the stopping profile and the three objective similarity measures predicted subjective similarity. ResultsObjective similarity using Euclidean distance best predicted subjective similarity. However, this was only observed for participants’ approach to the intersection and not their departure. ConclusionDeveloping driving styles that drivers perceive to be similar to their own is an important step toward driver-compatible automation. In determining what constitutes similarity, it is important to (a) use measures that reflect the driver’s perception of similarity, and (b) understand what elements of the driving style govern subjective similarity.
more »
« less
Critical Assessment of Large Language Models’ (ChatGPT) Performance in Data Extraction for Systematic Reviews: Exploratory Study
Abstract BackgroundSystematic literature reviews (SLRs) are foundational for synthesizing evidence across diverse fields and are especially important in guiding research and practice in health and biomedical sciences. However, they are labor intensive due to manual data extraction from multiple studies. As large language models (LLMs) gain attention for their potential to automate research tasks and extract basic information, understanding their ability to accurately extract explicit data from academic papers is critical for advancing SLRs. ObjectiveOur study aimed to explore the capability of LLMs to extract both explicitly outlined study characteristics and deeper, more contextual information requiring nuanced evaluations, using ChatGPT (GPT-4). MethodsWe screened the full text of a sample of COVID-19 modeling studies and analyzed three basic measures of study settings (ie, analysis location, modeling approach, and analyzed interventions) and three complex measures of behavioral components in models (ie, mobility, risk perception, and compliance). To extract data on these measures, two researchers independently extracted 60 data elements using manual coding and compared them with the responses from ChatGPT to 420 queries spanning 7 iterations. ResultsChatGPT’s accuracy improved as prompts were refined, showing improvements of 33% and 23% between the initial and final iterations for extracting study settings and behavioral components, respectively. In the initial prompts, 26 (43.3%) of 60 ChatGPT responses were correct. However, in the final iteration, ChatGPT extracted 43 (71.7%) of the 60 data elements, showing better performance in extracting explicitly stated study settings (28/30, 93.3%) than in extracting subjective behavioral components (15/30, 50%). Nonetheless, the varying accuracy across measures highlighted its limitations. ConclusionsOur findings underscore LLMs’ utility in extracting basic as well as explicit data in SLRs by using effective prompts. However, the results reveal significant limitations in handling nuanced, subjective criteria, emphasizing the necessity for human oversight.
more »
« less
- Award ID(s):
- 2229819
- PAR ID:
- 10635616
- Publisher / Repository:
- JMIR
- Date Published:
- Journal Name:
- JMIR AI
- Volume:
- 4
- ISSN:
- 2817-1705
- Page Range / eLocation ID:
- e68097 to e68097
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
More Like this
-
-
Purpose:Telepractice is a growing service model that delivers aural rehabilitation to deaf and hard-of hearing children via telecommunications technology. Despite known benefits of telepractice, this delivery approach may increase patients' listening effort (LE) characterized as an allocation of cognitive resources toward an auditory task. The study tested techniques for collecting physiological measures of LE in normal-hearing (NH) children during remote (referred to as tele-) and in-person communication using the wearable Empatica E4 wristband. Method:Participants were 10 children (age range: 9–12 years old) who came to two tele- and two in-person weekly sessions, order counterbalanced. During each session, the children heard a short passage read by the clinical provider, completed an auditory passage comprehension task, and self-rated their effort as a part of the larger study. Measures of electrodermal activity and blood volume pulse amplitude were collected from the child E4 wristband. Results:No differences in child subjective, physiological measures of LE or passage comprehension scores were found between in-person sessions and telesessions. However, an effect of treatment duration on subjective and physiological measures of LE was identified. Children self-reported a significant increase in LE over time. However, their physiological measures demonstrated a trend indicating a decrease in LE. A significant association between subjective measures and the passage comprehension task was found suggesting that those children who reported more effort demonstrated a higher proportion of correct responses. Conclusions:The study demonstrated the feasibility of collection of physiological measures of LE in NH children during remote and in-person communication using the E4 wristband. The results suggest that measures of LE are multidimensional and may reflect different sources of, or cognitive responses to, increased listening demand. Supplemental Material:https://doi.org/10.23641/asha.27122064more » « less
-
Abstract ObjectiveData extraction from the published literature is the most laborious step in conducting living systematic reviews (LSRs). We aim to build a generalizable, automated data extraction workflow leveraging large language models (LLMs) that mimics the real-world 2-reviewer process. Materials and MethodsA dataset of 10 trials (22 publications) from a published LSR was used, focusing on 23 variables related to trial, population, and outcomes data. The dataset was split into prompt development (n = 5) and held-out test sets (n = 17). GPT-4-turbo and Claude-3-Opus were used for data extraction. Responses from the 2 LLMs were considered concordant if they were the same for a given variable. The discordant responses from each LLM were provided to the other LLM for cross-critique. Accuracy, ie, the total number of correct responses divided by the total number of responses, was computed to assess performance. ResultsIn the prompt development set, 110 (96%) responses were concordant, achieving an accuracy of 0.99 against the gold standard. In the test set, 342 (87%) responses were concordant. The accuracy of the concordant responses was 0.94. The accuracy of the discordant responses was 0.41 for GPT-4-turbo and 0.50 for Claude-3-Opus. Of the 49 discordant responses, 25 (51%) became concordant after cross-critique, increasing accuracy to 0.76. DiscussionConcordant responses by the LLMs are likely to be accurate. In instances of discordant responses, cross-critique can further increase the accuracy. ConclusionLarge language models, when simulated in a collaborative, 2-reviewer workflow, can extract data with reasonable performance, enabling truly “living” systematic reviews.more » « less
-
Abstract BackgroundGenerative artificial intelligence (AI) large‐language models (LLMs) have significant potential as research tools. However, the broader implications of using these tools are still emerging. Few studies have explored using LLMs to generate data for qualitative engineering education research. Purpose/HypothesisWe explore the following questions: (i) What are the affordances and limitations of using LLMs to generate qualitative data in engineering education, and (ii) in what ways might these data reproduce and reinforce dominant cultural narratives in engineering education, including narratives of high stress? Design/MethodsWe analyzed similarities and differences between LLM‐generated conversational data (ChatGPT) and qualitative interviews with engineering faculty and undergraduate engineering students from multiple institutions. We identified patterns, affordances, limitations, and underlying biases in generated data. ResultsLLM‐generated content contained similar responses to interview content. Varying the prompt persona (e.g., demographic information) increased the response variety. When prompted for ways to decrease stress in engineering education, LLM responses more readily described opportunities for structural change, while participants' responses more often described personal changes. LLM data more frequently stereotyped a response than participants did, meaning that LLM responses lacked the nuance and variation that naturally occurs in interviews. ConclusionsLLMs may be a useful tool in brainstorming, for example, during protocol development and refinement. However, the bias present in the data indicates that care must be taken when engaging with LLMs to generate data. Specially trained LLMs that are based only on data from engineering education hold promise for future research.more » « less
-
BackgroundLoneliness and social isolation are common among older adults and are associated with dire consequences. Studies using interactive communication technology (ICT) interventions with older adults have yielded mixed results. Advancements in collaborative head-mounted display augmented reality (HMD-AR) can provide older adults who are geographically distant from their families with a more diverse range of interactive activities, thus offering greater potential to enhance social connection. ObjectiveWe examined the feasibility and acceptability of cocreated collaborative HMD-AR activities and 2D ICT (eg, Zoom) activities among older adults and their family members and close friends. MethodsIn total, 8 pairs of older adults and their designated companion (family or friend) from the greater Nashville area were randomized to the HMD-AR or 2D ICT groups. Eligibility criteria for older adults included being 60 years or older, being able to tolerate HMD-AR, being cognitively and physically able to participate, and having a companion willing to participate. For long-term care settings, participants must have been a resident for at least 3 months. All participants lived within a 1-hour driving distance from the investigators’ university. Each older adult–companion pair participated in eight 30-minute sessions over 4 weeks. Participants randomized to the HMD-AR group had photorealistic avatars created; they participated in collaborative activities (ie, fireplace decoration, checkers) that were cocreated in an earlier study. Those randomized to the 2D ICT group had the opportunity to play virtual checkers or house décor games. Engineers remained on-site for all participants to assist as needed. The primary outcome was the feasibility of the study processes (ie, recruitment, retention, and data collection) and the technology (ie, viability, usability, comfort, ease of use, and acceptability). The study used face-to-face questionnaires and observations to collect data. ResultsFunding was received from the National Institute on Aging in August 2022 and from the National Science Foundation in October 2022. This study was approved by the local institutional review board. Following the initial design and testing of the HMD-AR activities, recruitment and data collection for the feasibility and acceptability study began in April 2024 and were completed in May 2025. Of the 8 enrolled older-companion pairs, 8 (100%) completed all sessions. The final data acquisition has been completed, and data cleaning is currently ongoing. Results are intended to be published in 2026. ConclusionsTo our knowledge, this study is the first collaborative augmented reality study using photorealistic avatars between older adults and their family members or friends. Our study will determine whether the use of HMD-AR is feasible, and the results of this pilot study will inform a full-scale randomized controlled trial evaluating the efficacy of the intervention to reduce loneliness among older adults. Trial RegistrationClinicalTrials.gov NCT06179225; https://clinicaltrials.gov/study/NCT06179225 International Registered Report Identifier (IRRID)DERR1-10.2196/83864more » « less
An official website of the United States government

