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  1. Megow, Nicole ; Smith, Adam (Ed.)
    We prove that for some constant a > 1, for all k ≤ a, MATIME[n^{k(1+o(1))}]/1 ⊄ SIZE[O(n^k)], for some specific o(1) function. This is a super linear polynomial circuit lower bound. Previously, Santhanam [Santhanam, 2007] showed that there exists a constant c>1 such that for all k>1: MATIME[n^{ck}]/1 ⊄ SIZE[O(n^k)]. Inherently to Santhanam’s proof, c is a large constant and there is no upper bound on c. Using ideas from Murray and Williams [Murray and Williams, 2018], one can show for all k>1: MATIME [n^{10 k²}]/1 ⊄ SIZE[O(n^k)]. To prove this result, we construct the first PCP for SPACE[n] with quasi-linear verifier time: our PCP has a Õ(n) time verifier, Õ(n) space prover, O(log(n)) queries, and polynomial alphabet size. Prior to this work, PCPs for SPACE[O(n)] had verifiers that run in Ω(n²) time. This PCP also proves that NE has MIP verifiers which run in time Õ(n). 
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    Free, publicly-accessible full text available September 4, 2025
  2. Megow, Nicole ; Smith, Adam (Ed.)
    The celebrated IP = PSPACE Theorem gives an efficient interactive proof for any bounded-space algorithm. In this work we study interactive proofs for non-deterministic bounded space computations. While Savitch’s Theorem shows that nondeterministic bounded-space algorithms can be simulated by deterministic bounded-space algorithms, this simulation has a quadratic overhead. We give interactive protocols for nondeterministic algorithms directly to get faster verifiers. More specifically, for any non-deterministic space S algorithm, we construct an interactive proof in which the verifier runs in time Õ(n+S²). This improves on the best previous bound of Õ(n+S³) and matches the result for deterministic space bounded algorithms, up to polylog(S) factors. We further generalize to alternating bounded space algorithms. For any language L decided by a time T, space S algorithm that uses d alternations, we construct an interactive proof in which the verifier runs in time Õ(n + S log(T) + S d) and the prover runs in time 2^O(S). For d = O(log(T)), this matches the best known interactive proofs for deterministic algorithms, up to polylog(S) factors, and improves on the previous best verifier time for nondeterministic algorithms by a factor of log(T). We also improve the best prior verifier time for unbounded alternations by a factor of S. Using known connections of bounded alternation algorithms to bounded depth circuits, we also obtain faster verifiers for bounded depth circuits with unbounded fan-in. 
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  3. null (Ed.)
    Cooperative Co-evolutionary Algorithms effectively train policies in multiagent systems with a single, statically defined team. However, many real-world problems, such as search and rescue, require agents to operate in multiple teams. When the structure of the team changes, these policies show reduced performance as they were trained to cooperate with only one team. In this work, we solve the cooperation problem by training agents to fill the needs of an arbitrary team, thereby gaining the ability to support a large variety of teams. We introduce Ad hoc Teaming Through Evolution (ATTE) which evolves a limited number of policy types using fitness aggregation across multiple teams. ATTE leverages agent types to reduce the dimensionality of the interaction search space, while fitness aggregation across teams selects for more adaptive policies. In a simulated multi-robot exploration task, ATTE is able to learn policies that are effective in a variety of teaming schemes, improving the performance of CCEA by a factor of up to five times. 
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