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Adebisi, John (Ed.)Non-expert users can now program robots using various end-user robot programming methods, which have widened the use of robots and lowered barriers preventing robot use by laypeople. Kinesthetic teaching is a common form of end-user robot programming, allowing users to forgo writing code by physically guiding the robot to demonstrate behaviors. Although it can be more accessible than writing code, kinesthetic teaching is difficult in practice because of users’ unfamiliarity with kinematics or limitations of robots and programming interfaces. Developing good kinesthetic demonstrations requires physical and cognitive skills, such as the ability to plan effective grasps for different task objects and constraints, to overcome programming difficulties. How to help users learn these skills remains a largely unexplored question, with users conventionally learning through self-guided practice. Our study compares how self-guided practice compares with curriculum-based training in building users’ programming proficiency. While we found no significant differences between study participants who learned through practice compared to participants who learned through our curriculum, our study reveals insights into factors contributing to end-user robot programmers’ confidence and success during programming and how learning interventions may contribute to such factors. Our work paves the way for further research on how to best structure training interventions for end-user robot programmers.more » « less
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Faust, Aleksandra; Hsu, David; Neumann, Gerhard (Ed.)Enabling human operators to interact with robotic agents using natural language would allow non-experts to intuitively instruct these agents. Towards this goal, we propose a novel Transformer-based model which enables a user to guide a robot arm through a 3D multi-step manipulation task with natural language commands. Our system maps images and commands to masks over grasp or place locations, grounding the language directly in perceptual space. In a suite of block rearrangement tasks, we show that these masks can be combined with an existing manipulation framework without re-training, greatly improving learning efficiency. Our masking model is several orders of magnitude more sample efficient than typical Transformer models, operating with hundreds, not millions, of examples. Our modular design allows us to leverage supervised and reinforcement learning, providing an easy interface for experimentation with different architectures. Our model completes block manipulation tasks with synthetic commands more often than a UNet-based baseline, and learns to localize actions correctly while creating a mapping of symbols to perceptual input that supports compositional reasoning. We provide a valuable resource for 3D manipulation instruction following research by porting an existing 3D block dataset with crowdsourced language to a simulated environment. Our method’s absolute improvement in identifying the correct block on the ported dataset demonstrates its ability to handle syntactic and lexical variation.more » « less
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Aleksandra Faust, David Hsu (Ed.)Modern Reinforcement Learning (RL) algorithms are not sample efficient to train on multi-step tasks in complex domains, impeding their wider deployment in the real world. We address this problem by leveraging the insight that RL models trained to complete one set of tasks can be repurposed to complete related tasks when given just a handful of demonstrations. Based upon this insight, we propose See-SPOT-Run (SSR), a new computational approach to robot learning that enables a robot to complete a variety of real robot tasks in novel problem domains without task-specific training. SSR uses pretrained RL models to create vectors that represent model, task, and action relevance in demonstration and test scenes. SSR then compares these vectors via our Cycle Consistency Distance (CCD) metric to determine the next action to take. SSR completes 58% more task steps and 20% more trials than a baseline few-shot learning method that requires task-specific training. SSR also achieves a four order of magnitude improvement in compute efficiency and a 20% to three order of magnitude improvement in sample efficiency compared to the baseline and to training RL models from scratch. To our knowledge, we are the first to address multi-step tasks from demonstration on a real robot without task-specific training, where both the visual input and action space output are high dimensional. Code is available in the supplement.more » « less
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There are many realistic applications of activity recognition where the set of potential activity descriptions is combinatorially large. This makes end-to-end supervised training of a recognition system impractical as no training set is practically able to encompass the entire label set. In this paper, we present an approach to fine-grained recognition that models activities as compositions of dynamic action signatures. This compositional approach allows us to reframe fine-grained recognition as zero-shot activity recognition, where a detector is composed “on the fly” from simple first-principles state machines supported by deep-learned components. We evaluate our method on the Olympic Sports and UCF101 datasets, where our model establishes a new state of the art under multiple experimental paradigms. We also extend this method to form a unique framework for zero-shot joint segmentation and classification of activities in video and demonstrate the first results in zero-shot decoding of complex action sequences on a widely-used surgical dataset. Lastly, we show that we can use off-the-shelf object detectors to recognize activities in completely de-novo settings with no additional training.more » « less