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Creators/Authors contains: "Stock, Frederick"

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  1. Mulzer, Wolfgang; Phillips, Jeff M (Ed.)
    In the modular robot reconfiguration problem, we are given n cube-shaped modules (or robots) as well as two configurations, i.e., placements of the n modules so that their union is face-connected. The goal is to find a sequence of moves that reconfigures the modules from one configuration to the other using "sliding moves," in which a module slides over the face or edge of a neighboring module, maintaining connectivity of the configuration at all times. For many years it has been known that certain module configurations in this model require at least Ω(n²) moves to reconfigure between them. In this paper, we introduce the first universal reconfiguration algorithm - i.e., we show that any n-module configuration can reconfigure itself into any specified n-module configuration using just sliding moves. Our algorithm achieves reconfiguration in O(n²) moves, making it asymptotically tight. We also present a variation that reconfigures in-place, it ensures that throughout the reconfiguration process, all modules, except for one, will be contained in the union of the bounding boxes of the start and end configuration. 
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  2. Mestre, Julián; Wirth, Anthony (Ed.)
    For a set of red and blue points in the plane, a minimum bichromatic spanning tree (MinBST) is a shortest spanning tree of the points such that every edge has a red and a blue endpoint. A MinBST can be computed in O(n log n) time where n is the number of points. In contrast to the standard Euclidean MST, which is always plane (noncrossing), a MinBST may have edges that cross each other. However, we prove that a MinBST is quasi-plane, that is, it does not contain three pairwise crossing edges, and we determine the maximum number of crossings. Moreover, we study the problem of finding a minimum plane bichromatic spanning tree (MinPBST) which is a shortest bichromatic spanning tree with pairwise noncrossing edges. This problem is known to be NP-hard. The previous best approximation algorithm, due to Borgelt et al. (2009), has a ratio of O(√n). It is also known that the optimum solution can be computed in polynomial time in some special cases, for instance, when the points are in convex position, collinear, semi-collinear, or when one color class has constant size. We present an O(log n)-factor approximation algorithm for the general case. 
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  3. In this study we explore the use of blockchain with IoT devices to provide visitor authentication and access control in a physical environment. We propose a “bracelet” using a NodeMCU that transmits visitor location information and cannot be removed without alerting a management system. Our results show that the proposed system has noticeable improvements over a similar system proposed last year, increasing the practicality of implementing such a system. 
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  4. In this work we explore the use of blockchain with Internet of Things (IoT) devices to provide visitor authentication and access control in a physical environment. We propose the use of a “bracelet” based on a low-cost NodeMCU IoT platform that broadcasts visitor location information and cannot be removed without alerting a management system. We present the design, implementation, and testing of our system. Our results show the feasibility of implementing a physical access control system based on blockchain technology, and performance improvements over a similar system proposed in the literature. 
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