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  1. Assuming the Unique Games Conjecture (UGC), the best approximation ratio that can be obtained in polynomial time for the MAX CUT problem is αCUT ≃ 0.87856, obtained by the celebrated SDP-based approximation algorithm of Goemans and Williamson. The currently best approximation algorithm for MAX DI-CUT, i.e., the MAX CUT problem in directed graphs, achieves a ratio of about 0.87401, leaving open the question whether MAX DI-CUT can be approximated as well as MAX CUT. We obtain a slightly improved algorithm for MAX DI-CUT and a new UGC-hardness result for it, showing that 0.87446 ≤ αDI-CUT ≤ 0.87461, where αDI-CUT is the best approximation ratio that can be obtained in polynomial time for MAX DI-CUT under UGC. The new upper bound separates MAX DI-CUT from MAX CUT, resolving a question raised by Feige and Goemans. A natural generalization of MAX DI-CUT is the MAX 2-AND problem in which each constraint is of the form z1∧z2, where z1 and z2 are literals, i.e., variables or their negations (In MAX DI-CUT each constraint is of the form \neg{x1}∧x2, where x1 and x2 are variables.) Austrin separated MAX 2-AND from MAX CUT by showing that α2AND < 0.87435 and conjectured that MAX 2-AND and MAX DI-CUT have the same approximation ratio. Our new lower bound on MAX DI-CUT refutes this conjecture, completing the separation of the three problems MAX 2-AND, MAX DI-CUT and MAX CUT. We also obtain a new lower bound for MAX 2-AND, showing that 0.87414 ≤ α2AND ≤ 0.87435. Our upper bound on MAX DI-CUT is achieved via a simple, analytical proof. The lower bounds on MAX DI-CUT and MAX 2-AND (the new approximation algorithms) use experimentally-discovered distributions of rounding functions which are then verified via computer-assisted proofs. 
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