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Electroencephalogram (EEG) signals are often used as an input modality for Brain Computer Interfaces (BCIs). While EEG signals can be beneficial for numerous types of interaction scenarios in the real world, high levels of noise limits their usage to strictly noise-controlled environments such as a research laboratory. Even in a controlled environment, EEG is susceptible to noise, particularly from user motion, making it highly challenging to use EEG, and consequently BCI, as a ubiquitous user interaction modality. In this work, we address the EEG noise/artifact correction problem. Our goal is to detect physiological artifacts in EEG signal and automatically replacemore »Free, publicly-accessible full text available May 20, 2023
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Imperfect labels are ubiquitous in real-world datasets. Several recent successful methods for training deep neural networks (DNNs) robust to label noise have used two primary techniques: filtering samples based on loss during a warm-up phase to curate an initial set of cleanly labeled samples, and using the output of a network as a pseudo-label for subsequent loss calculations. In this paper, we evaluate different augmentation strategies for algorithms tackling the "learning with noisy labels" problem. We propose and examine multiple augmentation strategies and evaluate them using synthetic datasets based on CIFAR-10 and CIFAR-100, as well as on the real-world datasetmore »
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Modern machine learning algorithms typically require large amounts of labeled training data to fit a reliable model. To minimize the cost of data collection, researchers often employ techniques such as crowdsourcing and web scraping. However, web data and human annotations are known to exhibit high margins of error, resulting in sizable amounts of incorrect labels. Poorly labeled training data can cause models to overfit to the noise distribution, crippling performance in real-world applications. In this work, we investigate the viability of using data augmentation in conjunction with semi-supervised learning to improve the label noise robustness of image classification models. Wemore »
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Many researchers and industry professionals believe Augmented Reality (AR) to be the next step in personal computing. However, the idea of an always-on context-aware AR device presents new and unique challenges to the way users organize multiple streams of information. What does multitasking look like and when should applications be tied to specific elements in the environment? In this exploratory study, we look at one such element: physical objects, and explore an object-centric approach to multitasking in AR. We developed 3 prototype applications that operate on a subset of objects in a simulated test environment. We performed a pilot studymore »
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Curating large and high quality datasets for studying affect is a costly and time consuming process, especially when the labels are continuous. In this paper, we examine the potential to use unlabeled public reactions in the form of textual comments to aid in classifying video affect. We examine two popular datasets used for affect recognition and mine public reactions for these videos. We learn a representation of these reactions by using the video ratings as a weakly supervised signal. We show that our model can learn a fine-grained prediction of comment affect when given a video alone. Furthermore, we demonstratemore »
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Augmented reality (AR) interfaces increasingly utilize artificial intelligence systems to tailor content and experiences to the user. We explore the effects of one such system — a recommender system for online shopping — which allows customers to view personalized product recommendations in the physical spaces where they might be used. We describe results of a [Formula: see text] condition exploratory study in which recommendation quality was varied across three user interface types. Our results highlight potential differences in user perception of the recommended objects in an AR environment. Specifically, users rate product recommendations significantly higher in AR and in amore »