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            Free, publicly-accessible full text available April 25, 2026
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            Benjamin, Paaßen; Carrie, Demmans Epp (Ed.)Open-ended learning environments (OELEs) involve high learner agency in defining learning goals and multiple pathways to achieve those goals. These tasks involve learners transitioning through self-regulated learning (SRL) phases by actively setting goals, applying different strategies for those goals, and monitoring performance to update their strategies. However, because of the flexibility, how learners react to impasses and errors has a critical influence on their learning. An intelligent pedagogical agent (IPA) continuously modeling learner activities could help support learners in these environments. However, this continuous comprehension of behaviors and strategies is difficult in OELEs with evolving goals, ill-defined problem structures, and learning sequences. In this paper, we draw from the literature on SRL phases and cognitive states to investigate the utility of two different methods, Sequence Mapping, and Hidden Markov Models, in building learner activity models from log data collected from a summer camp with 14 middle school girls in an open-design environment. We evaluate the effectiveness of these models separately, and combined, in identifying 7 states: Forethought, Engaged Concentration, Acting, Monitoring, Wheel Spinning, Mind Wandering, and Reflect and Repair. Lastly, we recommend dialogue intervention strategies for an IPA to support learning in OELEs.more » « less
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            Robot technologies have been introduced to computing education to engage learners. This study introduces the concept of co-creation with a robot agent into culturally-responsive computing (CRC). Co- creation with computer agents has previously focused on creating external artifacts. Our work differs by making the robot agent itself the co-created product. Through participatory design activities, we positioned adolescent girls and an agentic social robot as co- creators of the robot’s identity. Taking a thematic analysis approach, we examined how girls embody the role of creator and co-creator in this space. We identified themes surrounding who has the power to make decisions, what decisions are made, and how to maintain social relationship. Our findings suggest that co-creation with robot technology is a promising implementation vehicle for realizing CRC.more » « less
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            Computing education is important for K-12 learners, but not all learners resonate with common educational practices. Culturally responsive computing initiatives center and empower learners from diverse and historically excluded backgrounds. Recently, a number of educational programs have been developed and curated for an online experience. In this paper, we describe an online synchronous culturally responsive computing (CRC) camp for middle school girls (ages 11-14 years old) and report on challenges and successes from running the camp curriculum four times over the course of a year. We also describe core iterative changes we made between our runs. We then discuss lessons learned related to building rapport and connection among learners, centering learners of different backgrounds in an online synchronous environment, and facilitating reflection on power and identity aimed at positioning learners as techno-social change agents. Lastly, we offer recommendations for running online CRC experiences.more » « less
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            null (Ed.)Engagement is critical to learning, yet current research rarely explores its underlying contextual influences, such as differences across modalities and tasks. Accordingly we examine how patterns of behavioral engagement manifest in a diverse group of ten middle school girls participating in a synchronous virtual computer science camp. We form multimodal measures of behavioral engagement from learner chats and speech. We found that the function of modalities varies, and chats are useful for short responses, whereas speech is better for elaboration. We discuss implications of our work for the design of intelligent systems that support online educational experiences.more » « less
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