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  1. The large number of antennas in massive MIMO systems allows the base station to communicate with multiple users at the same time and frequency resource with multi-user beamforming. However, highly correlated user channels could drastically impede the spectral efficiency that multi-user beamforming can achieve. As such, it is critical for the base station to schedule a suitable group of users in each time and frequency resource block to achieve maximum spectral efficiency while adhering to fairness constraints among the users. In this paper, we consider the resource scheduling problem for massive MIMO systems with its optimal solution known to be NP-hard. Inspired by recent achievements in deep reinforcement learning (DRL) to solve problems with large action sets, we propose SMART, a dynamic scheduler for massive MIMO based on the state-of-the-art Soft Actor-Critic (SAC) DRL model and the K-Nearest Neighbors (KNN) algorithm. Through comprehensive simulations using realistic massive MIMO channel models as well as real-world datasets from channel measurement experiments, we demonstrate the effectiveness of our proposed model in various channel conditions. Our results show that our proposed model performs very close to the optimal proportionally fair (Opt-PF) scheduler in terms of spectral efficiency and fairness with more than one order of magnitude lower computational complexity in medium network sizes where Opt-PF is computationally feasible. Our results also show the feasibility and high performance of our proposed scheduler in networks with a large number of users and resource blocks. 
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  2. Self-supervised learning (SSL) for rich speech representations has achieved empirical success in low-resource Automatic Speech Recognition (ASR) and other speech processing tasks, which can mitigate the necessity of a large amount of transcribed speech and thus has driven a growing demand for on-device ASR and other speech processing. However, advanced speech SSL models have become increasingly large, which contradicts the limited on-device resources. This gap could be more severe in multilingual/multitask scenarios requiring simultaneously recognizing multiple languages or executing multiple speech processing tasks. Additionally, strongly overparameterized speech SSL models tend to suffer from overfitting when being finetuned on low-resource speech corpus. This work aims to enhance the practical usage of speech SSL models towards a win-win in both enhanced efficiency and alleviated overfitting via our proposed S-Router framework, which for the first time discovers that simply discarding no more than 10% of model weights via only finetuning model connections of speech SSL models can achieve better accuracy over standard weight finetuning on downstream speech processing tasks. More importantly, S-Router can serve as an all-in-one technique to enable (1) a new finetuning scheme, (2) an efficient multilingual/multitask solution, (3) a state-of-the-art pruning technique, and (4) a new tool to quantitatively analyze the learned speech representation. 
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  3. Neural Radiance Field (NeRF) based rendering has attracted growing attention thanks to its state-of-the-art (SOTA) rendering quality and wide applications in Augmented and Virtual Reality (AR/VR). However, immersive real-time (> 30 FPS) NeRF based rendering enabled interactions are still limited due to the low achievable throughput on AR/VR devices. To this end, we first profile SOTA efficient NeRF al- gorithms on commercial devices and identify two primary causes of the aforementioned inefficiency: (1) the uniform point sampling and (2) the dense accesses and computations of the required embeddings in NeRF. Furthermore, we propose RT-NeRF, which to the best of our knowledge is the first algorithm-hardware co-design acceleration of NeRF. Specifically, on the algorithm level, RT-NeRF integrates an efficient rendering pipeline for largely alleviating the inefficiency due to the commonly adopted uniform point sampling method in NeRF by directly computing the geometry of pre-existing points. Additionally, RT-NeRF leverages a coarse-grained view-dependent computing ordering scheme for eliminating the (unnecessary) pro- cessing of invisible points. On the hardware level, our proposed RT-NeRF accelerator (1) adopts a hybrid encoding scheme to adap- tively switch between a bitmap- or coordinate-based sparsity encoding format for NeRF’s sparse embeddings, aiming to maximize the storage savings and thus reduce the required DRAM accesses while supporting efficient NeRF decoding; and (2) integrates both a high-density sparse search unit and a dual-purpose bi-direction adder & search tree to coordinate the two aforementioned encod- ing formats. Extensive experiments on eight datasets consistently validate the effectiveness of RT-NeRF, achieving a large throughput improvement (e.g., 9.7×∼3,201×) while maintaining the rendering quality as compared with SOTA efficient NeRF solutions. 
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