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Abstract The Knuth–Morris–Pratt (KMP) algorithm for string search is notoriously difficult to understand. Lost in a sea of index arithmetic, most explanations of KMP obscure its essence. This paper constructs KMP incrementally, using pictures to illustrate each step. The end result is easier to comprehend. Additionally, the derivation uses only elementary functional programming techniques.more » « less
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Abstract Behavioral software contracts allow programmers to strengthen the obligations and promises that they express with conventional types. They lack expressive power, though, when it comes to invariants that hold across several function calls. Trace contracts narrow this expressiveness gap. A trace contract is a predicate over the sequence of values that flow through function calls and returns. This paper presents a principled design, an implementation, and an evaluation of trace contracts.more » « less
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A course on software specification deserves a prominent place in the undergraduate curriculum. This report describes our experience teaching a first-year course that places software specification front and center. In support of the course, we created a pedagogic programming language with a focus on contracts and property- based testing. Assignments draw on real-world programs, from a variety of domains, that are intended to show how formal specification can increase confidence in the correctness of code. Interviews with students suggest that this approach successfully conveys how formal specification is relevant to software construction.more » « lessFree, publicly-accessible full text available October 1, 2026
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Exact probabilistic inference is a requirement for many applications of probabilistic programming languages (PPLs) such as in high-consequence settings or verification. However, designing and implementing a PPL with scalable high-performance exact inference is difficult: exact inference engines, much like SAT solvers, are intricate low-level programs that are hard to implement. Due to this implementation challenge, PPLs that support scalable exact inference are restrictive and lack many features of general-purpose languages. This paper presents Roulette, the first discrete probabilistic programming language that combines high-performance exact inference with general-purpose language features. Roulette supports a significant subset of Racket, including data structures, first-class functions, surely-terminating recursion, mutable state, modules, and macros, along with probabilistic features such as finitely supported discrete random variables, conditioning, and top-level inference. The key insight is that there is a close connection between exact probabilistic inference and the symbolic evaluation strategy of Rosette. Building on this connection, Roulette generalizes and extends the Rosette solver-aided programming system to reason about probabilistic rather than symbolic quantities. We prove Roulette sound by generalizing a proof of correctness for Rosette to handle probabilities, and demonstrate its scalability and expressivity on a number of examples.more » « lessFree, publicly-accessible full text available June 10, 2026
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We transport multi-stage programming from functional to relational programming, with novel constructs to give programmers control over staging and non-determinism. We stage interpreters written as relations, in which the programs under interpretation can contain holes representing unknown expressions or values. By compiling the known parts without interpretive overhead and deferring interpretation to run time only for the unknown parts, we compound the benefits of staging (e.g., turning interpreters into compilers) and relational interpretation (e.g., turning functions into relations and synthesizing from sketches). We extend miniKanren with staging constructs and apply the resulting multi-stage language to relational interpreters for subsets of Racket and miniKanren as well as a relational recognizer for context-free grammars. We demonstrate significant performance gains across multiple synthesis problems, systematically comparing unstaged and staged computation, as well as indicatively comparing with an existing hand-tuned relational interpreter.more » « lessFree, publicly-accessible full text available June 10, 2026
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Aldrich, Jonathan; Silva, Alexandra (Ed.)Contract systems enable programmers to state specifications and have them enforced at run time. First-order contracts are expressed using ordinary code, while higher-order contracts are expressed using the notation familiar from type systems. Most interface descriptions, though, come with properties that involve not just assertions about single method calls, but entire call chains. Typical contract systems cannot express these specifications concisely. Such specifications demand domain-specific notations. In response, this paper proposes that contract systems abstract over the notation used for stating specifications. It presents an architecture for such a system, some illustrative examples, and an evaluation in terms of common notations from the literature.more » « lessFree, publicly-accessible full text available January 1, 2026
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Software contracts empower programmers to describe functional properties of components. When it comes to constraining effects, though, the literature offers only one-off solutions for various effects. It lacks a universal principle. This paper presents the design of an effectful contract system in the context of effect handlers. A key metatheorem shows that contracts cannot unduly interfere with a program’s execution. An implementation of this design, along with an evaluation of its generality, demonstrates that the theory can guide practice.more » « less
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Sound migratory typing envisions a safe and smooth refactoring of untyped code bases to typed ones. However, the cost of enforcing safety with run-time checks is often prohibitively high, thus performance regressions are a likely occurrence. Additional types can often recover performance, but choosing the right components to type is difficult because of the exponential size of the migratory typing lattice. In principal though, migration could be guided by off-the-shelf profiling tools. To examine this hypothesis, this paper follows the rational programmer method and reports on the results of an experiment on tens of thousands of performance-debugging scenarios via seventeen strategies for turning profiler output into an actionable next step. The most effective strategy is the use of deep types to eliminate the most costly boundaries between typed and untyped components; this strategy succeeds in more than 50% of scenarios if two performance degradations are tolerable along the way.more » « less
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Equipping an existing programming language with a gradual type system requires two major steps. The first and most visible one in academia is to add a notation for types and a type checking apparatus. The second, highly practical one is to provide a type veneer for the large number of existing untyped libraries; doing so enables typed components to import pieces of functionality and get their uses type-checked, without any changes to the libraries. When programmers create such typed veneers for libraries, they make mistakes that persist and cause trouble. The question is whether the academically investigated run-time checks for gradual type systems assist programmers with debugging such mistakes. This paper provides a first, surprising answer to this question via a rational-programmer investigation: run-time checks alone are typically less helpful than the safety checks of the underlying language. Combining Natural run-time checks with blame, however, provides significantly superior debugging hints.more » « less
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Chang, Stephen (Ed.)For more than two decades, functional programmers have refined the persistent red-black tree—a data structure of unrivaled elegance. This paper presents another step in its evolution. Using a monad to communicate balancing information yields a fast insertion procedure, without sacrificing clarity. Employing the same monad plus a new decomposition simplifies the deletion procedure, without sacrificing efficiency.more » « less
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