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This paper investigates a model-free algorithm of broad interest in reinforcement learning, namely, Q-learning. Whereas substantial progress had been made toward understanding the sample efficiency of Q-learning in recent years, it remained largely unclear whether Q-learning is sample-optimal and how to sharpen the sample complexity analysis of Q-learning. In this paper, we settle these questions: (1) When there is only a single action, we show that Q-learning (or, equivalently, TD learning) is provably minimax optimal. (2) When there are at least two actions, our theory unveils the strict suboptimality of Q-learning and rigorizes the negative impact of overestimation in Q-learning. Our theory accommodates both the synchronous case (i.e., the case in which independent samples are drawn) and the asynchronous case (i.e., the case in which one only has access to a single Markovian trajectory).more » « less
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Abstract Achieving sample efficiency in online episodic reinforcement learning (RL) requires optimally balancing exploration and exploitation. When it comes to a finite-horizon episodic Markov decision process with $$S$$ states, $$A$$ actions and horizon length $$H$$, substantial progress has been achieved toward characterizing the minimax-optimal regret, which scales on the order of $$\sqrt{H^2SAT}$$ (modulo log factors) with $$T$$ the total number of samples. While several competing solution paradigms have been proposed to minimize regret, they are either memory-inefficient, or fall short of optimality unless the sample size exceeds an enormous threshold (e.g. $$S^6A^4 \,\mathrm{poly}(H)$$ for existing model-free methods). To overcome such a large sample size barrier to efficient RL, we design a novel model-free algorithm, with space complexity $O(SAH)$, that achieves near-optimal regret as soon as the sample size exceeds the order of $$SA\,\mathrm{poly}(H)$$. In terms of this sample size requirement (also referred to the initial burn-in cost), our method improves—by at least a factor of $S^5A^3$—upon any prior memory-efficient algorithm that is asymptotically regret-optimal. Leveraging the recently introduced variance reduction strategy (also called reference-advantage decomposition), the proposed algorithm employs an early-settled reference update rule, with the aid of two Q-learning sequences with upper and lower confidence bounds. The design principle of our early-settled variance reduction method might be of independent interest to other RL settings that involve intricate exploration–exploitation trade-offs.more » « less
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