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  1. Chaudhuri, Kamalika and (Ed.)
    While deep generative models have succeeded in image processing, natural language processing, and reinforcement learning, training that involves discrete random variables remains challenging due to the high variance of its gradient estimation process. Monte Carlo is a common solution used in most variance reduction approaches. However, this involves time-consuming resampling and multiple function evaluations. We propose a Gapped Straight-Through (GST) estimator to reduce the variance without incurring resampling overhead. This estimator is inspired by the essential properties of Straight-Through Gumbel-Softmax. We determine these properties and show via an ablation study that they are essential. Experiments demonstrate that the proposed GST estimator enjoys better performance compared to strong baselines on two discrete deep generative modeling tasks, MNIST-VAE and ListOps. 
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  2. Chaudhuri, Kamalika and (Ed.)
    Spike-and-slab priors are commonly used for Bayesian variable selection, due to their interpretability and favorable statistical properties. However, existing samplers for spike-and-slab posteriors incur prohibitive computational costs when the number of variables is large. In this article, we propose Scalable Spike-and-Slab (S^3), a scalable Gibbs sampling implementation for high-dimensional Bayesian regression with the continuous spike-and-slab prior of George & McCulloch (1993). For a dataset with n observations and p covariates, S^3 has order max{n^2 p_t, np} computational cost at iteration t where p_t never exceeds the number of covariates switching spike-and-slab states between iterations t and t-1 of the Markov chain. This improves upon the order n^2 p per-iteration cost of state-of-the-art implementations as, typically, p_t is substantially smaller than p. We apply S^3 on synthetic and real-world datasets, demonstrating orders of magnitude speed-ups over existing exact samplers and significant gains in inferential quality over approximate samplers with comparable cost. 
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  3. Chaudhuri, Kamalika and (Ed.)
    In this paper, we propose systematic and efficient gradient-based methods for both one-way and two-way partial AUC (pAUC) maximization that are applicable to deep learning. We propose new formulations of pAUC surrogate objectives by using the distributionally robust optimization (DRO) to define the loss for each individual positive data. We consider two formulations of DRO, one of which is based on conditional-value-at-risk (CVaR) that yields a non-smooth but exact estimator for pAUC, and another one is based on a KL divergence regularized DRO that yields an inexact but smooth (soft) estimator for pAUC. For both one-way and two-way pAUC maximization, we propose two algorithms and prove their convergence for optimizing their two formulations, respectively. Experiments demonstrate the effectiveness of the proposed algorithms for pAUC maximization for deep learning on various datasets. 
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  4. Chaudhuri, Kamalika and (Ed.)
    Interpretable graph learning is in need as many scientific applications depend on learning models to collect insights from graph-structured data. Previous works mostly focused on using post-hoc approaches to interpret pre-trained models (graph neural networks in particular). They argue against inherently interpretable models because the good interpretability of these models is often at the cost of their prediction accuracy. However, those post-hoc methods often fail to provide stable interpretation and may extract features that are spuriously correlated with the task. In this work, we address these issues by proposing Graph Stochastic Attention (GSAT). Derived from the information bottleneck principle, GSAT injects stochasticity to the attention weights to block the information from task-irrelevant graph components while learning stochasticity-reduced attention to select task-relevant subgraphs for interpretation. The selected subgraphs provably do not contain patterns that are spuriously correlated with the task under some assumptions. Extensive experiments on eight datasets show that GSAT outperforms the state-of-the-art methods by up to 20% in interpretation AUC and 5% in prediction accuracy. Our code is available at https://github.com/Graph-COM/GSAT. https://arxiv.org/abs/2201.12987 https://proceedings.mlr.press/v162/miao22a.html 
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  5. Chaudhuri, Kamalika and (Ed.)
    We study the problem of reinforcement learning (RL) with low (policy) switching cost {—} a problem well-motivated by real-life RL applications in which deployments of new policies are costly and the number of policy updates must be low. In this paper, we propose a new algorithm based on stage-wise exploration and adaptive policy elimination that achieves a regret of $\widetilde{O}(\sqrt{H^4S^2AT})$ while requiring a switching cost of $O(HSA \log\log T)$. This is an exponential improvement over the best-known switching cost $O(H^2SA\log T)$ among existing methods with $\widetilde{O}(\mathrm{poly}(H,S,A)\sqrt{T})$ regret. In the above, $S,A$ denotes the number of states and actions in an $H$-horizon episodic Markov Decision Process model with unknown transitions, and $T$ is the number of steps. As a byproduct of our new techniques, we also derive a reward-free exploration algorithm with a switching cost of $O(HSA)$. Furthermore, we prove a pair of information-theoretical lower bounds which say that (1) Any no-regret algorithm must have a switching cost of $\Omega(HSA)$; (2) Any $\widetilde{O}(\sqrt{T})$ regret algorithm must incur a switching cost of $\Omega(HSA\log\log T)$. Both our algorithms are thus optimal in their switching costs. 
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