Many text classification tasks are known to be highly domain-dependent. Unfortunately, the availability of training data can vary drastically across domains. Worse still, for some domains there may not be any annotated data at all. In this work, we propose a multinomial adversarial network (MAN) to tackle the text classification problem in this real-world multidomain setting (MDTC). We provide theoretical justifications for the MAN framework, proving that different instances of MANs are essentially minimizers of various f-divergence metrics (Ali and Silvey, 1966) among multiple probability distributions. MANs are thus a theoretically sound generalization of traditional adversarial networks that discriminate over two distributions. More specifically, for the MDTC task, MAN learns features that are invariant across multiple domains by resorting to its ability to reduce the divergence among the feature distributions of each domain. We present experimental results showing that MANs significantly outperform the prior art on the MDTC task. We also show that MANs achieve state-of-the-art performance for domains with no labeled data.
Task-Adversarial Co-Generative Nets
In this paper, we propose Task-Adversarial co-Generative Nets (TAGN) for learning from multiple tasks. It aims to address the two fundamental issues of multi-task learning, i.e., domain shift and limited labeled data, in a principled way. To this end, TAGN first learns the task-invariant representations of features to bridge the domain shift among tasks. Based on the task-invariant features, TAGN generates the plausible examples for each task to tackle the data scarcity issue. In TAGN, we leverage multiple game players to gradually improve the quality of the co-generation of features and examples by using an adversarial strategy. It simultaneously learns the marginal distribution of task-invariant features across different tasks and the joint distributions of examples with labels for each task. The theoretical study shows the desired results: at the equilibrium point of the multi-player game, the feature extractor exactly produces the task-invariant features for different tasks, while both the generator and the classifier perfectly replicate the joint distribution for each task. The experimental results on the benchmark data sets demonstrate the effectiveness of the proposed approach.
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- 1596 to 1604
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- National Science Foundation
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