Despite promises about the near-term potential of social robots to share our daily lives, they remain unable to form autonomous, lasting, and engaging relationships with humans. Many companies are deploying social robots into the consumer and commercial market; however, both the companies and their products are relatively short lived for many reasons. For example, current social robots succeed in interacting with humans only within controlled environments, such as research labs, and for short time periods since longer interactions tend to provoke user disengagement. We interviewed 13 roboticists from robot manufacturing companies and research labs to delve deeper into the design process for social robots and unearth the many challenges robot creators face. Our research questions were: 1) What are the different design processes for creating social robots? 2) How are users involved in the design of social robots? 3) How are teams of robot creators constituted? Our qualitative investigation showed that varied design practices are applied when creating social robots but no consensus exists about an optimal or standard one. Results revealed that users have different degrees of involvement in the robot creation process, from no involvement to being a central part of robot development. Results also uncovered the needmore »
Exploring the Role of Social Robot Behaviors in a Creative Activity
Robots are increasingly being introduced into domains where they assist or collaborate with human counterparts. There is a growing body of literature on how robots might serve as collaborators in creative activities, but little is known about the factors that shape human perceptions of robots as creative collaborators. This paper investigates the effects of a robot’s social behaviors on people’s creative thinking and their perceptions of the robot. We developed an interactive system to facilitate collaboration between a human and a robot in a creative activity. We conducted a user study (n = 12), in which the robot and adult participants took turns to create compositions using tangram pieces projected on a shared workspace. We observed four human behavioral traits related to creativity in the interaction: accepting robot inputs as inspiration, delegating the creative lead to the robot, communicating creative intents, and being playful in the creation. Our findings suggest designs for co-creation in social robots that consider the adversarial effect of giving the robot too much control in creation, as well as the role playfulness plays in the creative process.
- Publication Date:
- NSF-PAR ID:
- Journal Name:
- Designing Interactive Systems Conference (DIS)
- Page Range or eLocation-ID:
- 1380 to 1389
- Sponsoring Org:
- National Science Foundation
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