Title: Texture Discrimination with a Soft Biomimetic Finger Using a Flexible Neuromorphic Tactile Sensor Array That Provides Sensory Feedback
The compliant nature of soft fingers allows for safe and dexterous manipulation of objects by humans in an unstructured environment. A soft prosthetic finger design with tactile sensing capabilities for texture discrimination and subsequent sensory stimulation has the potential to create a more natural experience for an amputee. In this work, a pneumatically actuated soft biomimetic finger is integrated with a textile neuromorphic tactile sensor array for a texture discrimination task. The tactile sensor outputs were converted into neuromorphic spike trains, which emulate the firing pattern of biological mechanoreceptors. Spike-based features from each taxel compressed the information and were then used as inputs for the support vector machine classifier to differentiate the textures. Our soft biomimetic finger with neuromorphic encoding was able to achieve an average overall classification accuracy of 99.57% over 16 independent parameters when tested on 13 standardized textured surfaces. The 16 parameters were the combination of 4 angles of flexion of the soft finger and 4 speeds of palpation. To aid in the perception of more natural objects and their manipulation, subjects were provided with transcutaneous electrical nerve stimulation to convey a subset of four textures with varied textural information. Three able-bodied subjects successfully distinguished two or three textures with the applied stimuli. This work paves the way for a more human-like prosthesis through a soft biomimetic finger with texture discrimination capabilities using neuromorphic techniques that provide sensory feedback; furthermore, texture feedback has the potential to enhance user experience when interacting with their surroundings. more »« less
Soft robotic fingers provide enhanced flexibility and
dexterity when interacting with the environment. The capability
of soft fingers can be further improved by integrating them with
tactile sensors to discriminate various textured surfaces. In this
work, a flexible 3x3 fabric-based tactile sensor array was
integrated with a soft, biomimetic finger for a texture
discrimination task. The finger palpated seven different textured
plates and the corresponding tactile response was converted into
neuromorphic spiking patterns, mimicking the firing pattern of
mechanoreceptors in the skin. Spike-based feature metrics were
used to classify different textures using the support vector
machine (SVM) classifier. The sensor was able to achieve an
accuracy of 99.21% when two features, mean spike rate and
average inter-spike interval, from each taxel were used as inputs
into the classifier. The experiment showed that an inexpensive,
soft, biomimetic finger combined with the flexible tactile sensor
array can potentially help users perceive their environment better.
Iskarous, Mark M.; Nguyen, Harrison H.; Osborn, Luke E.; Betthauser, Joseph L.; Thakor, Nitish V.(
, Proceedings of IEEE Biomedical Circuits and Systems)
null
(Ed.)
In this work, we investigated the classification of
texture by neuromorphic tactile encoding and an unsupervised
learning method. Additionally, we developed an adaptive classification
algorithm to detect and characterize the presence
of new texture data. The neuromorphic tactile encoding of
textures from a multilayer tactile sensor was based on the
physical structure and afferent spike signaling of human glabrous
skin mechanoreceptors. We explored different neuromorphic
spike pattern metrics and dimensionality reduction techniques
in order to maximize classification accuracy while improving
computational efficiency. Using a dataset composed of 3 textures,
we showed that unsupervised learning of the neuromorphic tactile
encoding data had high classification accuracy (mean=86.46%,
sd=5 .44%). Moreover, the adaptive classification algorithm was
successful at determining that there were 3 underlying textures
in the training dataset. In this work, tactile information is transformed
into neuromorphic spiking activity that can be used as a
stimulation pattern to elicit texture sensation for prosthesis users.
Furthermore, we provide the basis for identifying new textures
adaptively which can be used to actively modify stimulation
patterns to improve texture discrimination for the user.
Briggs, Calum; Cheng, Tianyu; Meredith, Margot; Vicars, Peter N.; Rasmussen, Lenore; Zhong, Alexander(
, Proc. SPIE 11587, Electroactive Polymer Actuators and Devices (EAPAD) XXIII,)
Madden, John D.; Anderson, Iain A.; Shea, Herbert R.
(Ed.)
Ras Labs makes Synthetic Muscle™, which is a class of electroactive polymer (EAP) based materials and actuators that sense pressure (gentle touch to high impact), controllably contract and expand at low voltage (1.5 V to 50 V, including use of batteries), and attenuate force. We are in the robotics era, but robots do have their challenges. Currently, robotic sensing is mainly visual, which is useful up until the point of contact. To understand how an object is being gripped, tactile feedback is needed. For handling fragile objects, if the grip is too tight, breakage occurs, and if the grip is too loose, the object will slip out of the grasp, also leading to breakage. Rigid robotic grippers using a visual feedback loop can struggle to determine the exact point and quality of contact. Robotic grippers can also get a stuttering effect in the
visual feedback loop. By using soft Synthetic Muscle™ based EAP pads as the sensors, immediate feedback was generated at the first point of contact. Because these pads provided a soft, compliant interface, the first point of contact did not apply excessive force, allowing the force applied to the object to be controlled. The EAP sensor could also detect a change in pressure location on its surface, making it possible to detect and prevent slippage by then adjusting the grip strength. In other words, directional glide provided feedback for the presence of possible slippage to then be able to control a slightly tighter grip, without stutter, due to both the feedback and the soft gentleness of the fingertip-like EAP pads themselves. The soft nature of the EAP fingertip pad also naturally held the gripped object, improving the gripping
quality over rigid grippers without an increase in applied force. Analogous to finger-like tactile touch, the EAPs with appropriate coatings and electronics were positioned as pressure sensors in the fingertip or end effector regions of robotic grippers. This development of using Synthetic Muscle™ based EAPs as soft sensors provided for sensors that feel like the pads of human fingertips. Basic pressure position and magnitude tests have been successful, with pressure sensitivity down to 0.05 N. Most automation and robots are very strong, very fast, and usually need to be partitioned away from humans for safety reasons. For many repetitive tasks that humans do with delicate or fragile objects, it would be beneficial to use robotics; whether it is for agriculture, medical surgery, therapeutic or personal care, or in extreme
environments where humans cannot enter, including with contagions that have no cure. Synthetic Muscle™ was also retrofitted as actuator systems into off-the-shelf robotic grippers and is being considered in novel biomimetic gripper designs, operating at low voltages (less than 50 V). This offers biomimetic movement by contracting like human muscles, but also exceeds natural biological capabilities by expanding under reversed electric polarity. Human grasp is gentle yet firm, with tactile touch feedback. In conjunction with shape-morphing abilities, these EAPs also are being explored to intrinsically sense pressure due to the correlation between mechanical force applied to the EAP and its electronic signature. The robotic field is experiencing phenomenal growth in this fourth phase of the industrial revolution, the robotics era. The combination of Ras Labs’ EAP shape-morphing and sensing features promises the potential for robotic grippers with human hand-like control and tactile sensing. This work is expected to advance both robotics and prosthetics, particularly for collaborative robotics to allow humans and robots to intuitively work safely and effectively together.
George, J. A.; Kluger, D. T.; Davis, T. S.; Wendelken, S. M.; Okorokova, E. V.; He, Q.; Duncan, C. C.; Hutchinson, D. T.; Thumser, Z. C.; Beckler, D. T.; et al(
, Science Robotics)
We describe use of a bidirectional neuromyoelectric prosthetic hand that conveys biomimetic sensory feedback. Electromyographic recordings from residual arm muscles were decoded to provide independent and proportional control of a six-DOF prosthetic hand and wrist—the DEKA LUKE arm. Activation of contact sensors on the prosthesis resulted in intraneural microstimulation of residual sensory nerve fibers through chronically implanted Utah Slanted Electrode Arrays, thereby evoking tactile percepts on the phantom hand. With sensory feedback enabled, the participant exhibited greater precision in grip force and was better able to handle fragile objects. With active exploration, the participant was also able to distinguish between small and large objects and between soft and hard ones. When the sensory feedback was biomimetic—designed to mimic natural sensory signals—the participant was able to identify the objects significantly faster than with the use of traditional encoding algorithms that depended on only the present stimulus intensity. Thus, artificial touch can be sculpted by patterning the sensory feedback, and biologically inspired patterns elicit more interpretable and useful percepts.
A major issue with upper limb prostheses is the
disconnect between sensory information perceived by the user
and the information perceived by the prosthesis. Advances
in prosthetic technology introduced tactile information for
monitoring grasping activity, but visual information, a vital
component in the human sensory system, is still not fully
utilized as a form of feedback to the prosthesis. For able-bodied
individuals, many of the decisions for grasping or manipulating
an object, such as hand orientation and aperture, are made
based on visual information before contact with the object.
We show that inclusion of neuromorphic visual information,
combined with tactile feedback, improves the ability and
efficiency of both able-bodied and amputee subjects to pick up
and manipulate everyday objects.We discovered that combining
both visual and tactile information in a real-time closed loop
feedback strategy generally decreased the completion time of a
task involving picking up and manipulating objects compared
to using a single modality for feedback. While the full benefit of
the combined feedback was partially obscured by experimental
inaccuracies of the visual classification system, we demonstrate
that this fusion of neuromorphic signals from visual and tactile
sensors can provide valuable feedback to a prosthetic arm for
enhancing real-time function and usability.
Sankar, Sriramana, Balamurugan, Darshini, Brown, Alisa, Ding, Keqin, Xu, Xingyuan, Low, Jin Huat, Yeow, Chen Hua, and Thakor, Nitish.
"Texture Discrimination with a Soft Biomimetic Finger Using a Flexible Neuromorphic Tactile Sensor Array That Provides Sensory Feedback". Soft Robotics (). Country unknown/Code not available. https://doi.org/10.1089/soro.2020.0016.https://par.nsf.gov/biblio/10283660.
@article{osti_10283660,
place = {Country unknown/Code not available},
title = {Texture Discrimination with a Soft Biomimetic Finger Using a Flexible Neuromorphic Tactile Sensor Array That Provides Sensory Feedback},
url = {https://par.nsf.gov/biblio/10283660},
DOI = {10.1089/soro.2020.0016},
abstractNote = {The compliant nature of soft fingers allows for safe and dexterous manipulation of objects by humans in an unstructured environment. A soft prosthetic finger design with tactile sensing capabilities for texture discrimination and subsequent sensory stimulation has the potential to create a more natural experience for an amputee. In this work, a pneumatically actuated soft biomimetic finger is integrated with a textile neuromorphic tactile sensor array for a texture discrimination task. The tactile sensor outputs were converted into neuromorphic spike trains, which emulate the firing pattern of biological mechanoreceptors. Spike-based features from each taxel compressed the information and were then used as inputs for the support vector machine classifier to differentiate the textures. Our soft biomimetic finger with neuromorphic encoding was able to achieve an average overall classification accuracy of 99.57% over 16 independent parameters when tested on 13 standardized textured surfaces. The 16 parameters were the combination of 4 angles of flexion of the soft finger and 4 speeds of palpation. To aid in the perception of more natural objects and their manipulation, subjects were provided with transcutaneous electrical nerve stimulation to convey a subset of four textures with varied textural information. Three able-bodied subjects successfully distinguished two or three textures with the applied stimuli. This work paves the way for a more human-like prosthesis through a soft biomimetic finger with texture discrimination capabilities using neuromorphic techniques that provide sensory feedback; furthermore, texture feedback has the potential to enhance user experience when interacting with their surroundings.},
journal = {Soft Robotics},
author = {Sankar, Sriramana and Balamurugan, Darshini and Brown, Alisa and Ding, Keqin and Xu, Xingyuan and Low, Jin Huat and Yeow, Chen Hua and Thakor, Nitish},
editor = {null}
}
Warning: Leaving National Science Foundation Website
You are now leaving the National Science Foundation website to go to a non-government website.
Website:
NSF takes no responsibility for and exercises no control over the views expressed or the accuracy of
the information contained on this site. Also be aware that NSF's privacy policy does not apply to this site.