skip to main content


Title: A Review of Virtual Field Trip Applications in Construction Education
The construction field trip is an interactive and essential component of construction education, and its significance is widely recognized by educators and researchers in the construction domain. However, due to its real-world nature, there are several challenges that limit the extensive employment of this teaching approach. A few examples of such spatiotemporal challenges are time conflict, large class sizes, short site visit duration, and not being able to see or hear in a crowded or noisy environment. Construction educators and researchers have been using virtual field trips to support traditional field trips or offer an alternative when these learning opportunities are not available. This paper presents the current status of virtual field trip application in construction education while specifically focusing on the construction subject areas, technology use, and learning assessment techniques used in those virtual field trips. The review shows that VFT has been mostly integrated with construction courses in fundamental and introductory level, and their learning objectives are mainly general and broad without a specific focus on certain construction aspects or techniques. The technologies to develop VFTs can be categorized into captured-reality using regular or 360 images or videos and virtual reality using computer-generated simulation of reality. Advantages and disadvantages of both technologies are discussed. Interview and questionnaires were mainly used to assess the reviewed VFT as a learning tool, and it is reported that in the majority of those papers, the feedback from students is mostly positive. These outcomes provide construction educators and researchers insights on successful implementation and potential challenges of virtual field trips in construction education.  more » « less
Award ID(s):
1821852
PAR ID:
10286548
Author(s) / Creator(s):
;
Date Published:
Journal Name:
2020 ASCE Construction Research Congress (CRC)
Page Range / eLocation ID:
782 to 790
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. The reality of COVID-19 public health concerns and increasing demand for distance education have forced educators to move to online delivery of their courses. Particularly in construction education, the majority of physical location-based educational activities (e.g., labs, site visits, or field trips) have been canceled during the pandemic that results in reducing students’ engagement, learning motivation, and cognitive achievement. Virtual Social Spaces (VSS) with innovative interaction affordances and immersive experience are well poised to supplement current online construction education. This paper discusses the potentials of VSS for construction education while focusing on the common applications of VSS, the communication and collaboration affordances of VSS, and design principles of this technology based on 15 popular VSS platforms. Overall, VSS applications are mainly found in education, entertainment, and socializing. The main communication and collaboration affordances of VSS include avatars, multi-user support, asynchronous commenting, synchronous chat, and visual-sharing affordances. These technical features illustrate the potentials of VSS for improving online construction education quality, eliminating the challenges associated with geographical dispersion of students, and decreasing the students’ lack of engagement.

     
    more » « less
  2. Field trips are widely recognized as an essential educational component to connect classrooms with the real world. When students don’t have access to real field trips, virtual ones have been developed by educators and researchers. Pedagogical agents have been applied to serve as a tour guide and educational tool that facilitate students learning in a virtual learning environment. Such agents are computer software generated and controlled entities that replicate or emulate humans. Previous studies have found that adding anthropomorphic traits to pedagogical agents in learning environments has significantly improved students’ learning experience; however, this area has yet been explored in the context of a virtual construction field trip. In this study, a virtual field trip to a complex mechanical room was developed using 360-degree panoramas and a pedagogical agent was employed to lead the tour. This study focuses on one single anthropomorphic trait - deictic gestures, which are pointing gestures used to refer to specific objects – and explores how such trait affects students’ quantitative learning outcomes and feedbacks on four aspects of the agent, including facilitating learning, credibility, human-like, and engaging. It was found that deictic gestures can improve students’ learning performance and attitudes on multiple aspects of the agent.

     
    more » « less
  3. Virtual and immersive virtual reality, VR and iVR, provide flexible and engaging learning opportunities, such as virtual field trips (VFTs). Despite its growing popularity for education, understanding how iVR compared to non-immersive media influences learning is still challenged by mixed empirical results and a lack of longitudinal research. This study addresses these issues through an experiment in which undergraduate geoscience students attended two temporally separated VFT sessions through desktop virtual reality (dVR) or iVR, with their learning experience and outcomes measured after each session. Our results show higher levels of enjoyment and satisfaction as well as a stronger sense of spatial presence in iVR students in both VFTs compared to dVR students, but no improvement in learning outcomes in iVR compared to dVR. More importantly, we found that there exists a critical interaction between VR condition and repeated participation in VFTs indicating that longitudinal exposure to VFTs improves knowledge performance more when learning in iVR than through dVR. These results suggest that repeated use of iVR may be beneficial in sustaining students’ emotional engagement and compensating the initial deficiency in their objective learning outcomes compared to other less immersive technologies.

     
    more » « less
  4. Site visits or field trips are widely recognized by construction educators to engage students in active learning, supplement traditional lessons, and achieve better student learning experiences. However, site visits pose significant logistical and accessibility challenges for educational institutions and teachers, limiting the number of students who can benefit from them. Moreover, the restrictions on site visits have widened recently, as the reality of COVID-19 public health concerns have compelled instructors to fast-transition to online course delivery, canceling most site visits. The purpose of this study is to present construction students with online site visits to supplement contextualized learning in risky, unsafe, or impossible-to-achieve situations. In this project, Mozilla Hubs® was used to establish a virtual collaborative environment that resembled a real-world site visit to a building facility. A pilot study (i.e., a plan-reading assessment) was employed within the virtual environment that provided affordances involving an in-depth learning experience through collaborative communication. The findings demonstrate that virtual collaborative site visits give unique chances to deliver spatiotemporal contexts of sites online and provide an effective remote alternative when these learning opportunities are unavailable.

     
    more » « less
  5. Hunsinger, Scott ; Janicki, Thomas (Ed.)
    To investigate the state-of-the-art of virtual reality in special education, we reviewed the related research over the past ten years. Strategies and approaches of the study design have been characterized and categorized based on their research focuses. Both perspectives from the special educators and the students with special needs are addressed. This study reveals that immersive virtual reality is effective in special education, while challenges still remain in this area. We provide insights for future studies and also call for more collaboration among researchers, practitioners, and educators. 
    more » « less