skip to main content
US FlagAn official website of the United States government
dot gov icon
Official websites use .gov
A .gov website belongs to an official government organization in the United States.
https lock icon
Secure .gov websites use HTTPS
A lock ( lock ) or https:// means you've safely connected to the .gov website. Share sensitive information only on official, secure websites.


Title: Impetus-Force-Like Drawings May Be Less Common Than You Think
Perhaps the most commonly cited student idea about forces in the literature is the notion of an impetus force, defined as the “belief that there is a force inside a moving object that keeps it going and causes it to have some speed,” that can then “fade away as the object moves along.” According to the literature, even after physics instruction students use impetus force reasoning to argue that forces are necessary to sustain motion or that motion implies force. For example, many students drew an upward arrow to indicate a force on a coin that was moving upward after being tossed. The coin was halfway between the point of its release and its turnaround point. Interviews with students in the course indicate that the arrow was meant to indicate “the ‘force of the throw,’ the ‘upward original force,’” and so on. Clement interprets these results to mean that students “believe that continuing motion implies the presence of a continuing force in the same direction, as a necessary cause of the motion.”  more » « less
Award ID(s):
1914603 1914572
PAR ID:
10357657
Author(s) / Creator(s):
; ; ;
Date Published:
Journal Name:
The Physics Teacher
Volume:
60
Issue:
4
ISSN:
0031-921X
Page Range / eLocation ID:
254 to 257
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. Abstract A positive cloud‐to‐ground (+CG) lightning flash containing a single stroke with a peak current of approximately +310 kA followed by a long continuing current triggered seven upward lightning flashes from tall structures. The flashes were observed on 4 June 2016 at the Tall Object Lightning Observatory in Guangzhou, Guangdong Province, China. The optical and electric field characteristics of these flashes were analyzed using synchronized two‐station data from two high‐speed video cameras, one total‐sky lightning channel imager, two lightning channel imagers, and two sets of slow and fast electric field measuring systems. Three upward flashes were initiated sequentially in the field of view of high‐speed video cameras. One of them was initiated approximately 0.35 ms after the return stroke of +CG flash from the Canton Tower, the tallest structure within a 12‐km radius of the +CG flash, while the other two upward flashes were initiated from two other, more distant tall objects, approximately 18 ms after the +CG flash stroke. The initiation of the latter two upward flashes could be caused by the combined effect of the return stroke of +CG flash, its associated continuing current, and K process in the cloud. Each of these three upward flashes contained multiple downward leader/upward return stroke sequences, with the first leader/return stroke sequence of the second and third flashes occurring only after the completion of the last leader/return stroke sequence of the preceding flash. The total number of strokes in the three upward flashes was 13, and they occurred over approximately 1.5 s. 
    more » « less
  2. Abstract Dexterous manipulation relies on the ability to simultaneously attain two goals: controlling object position and orientation (pose) and preventing object slip. Although object manipulation has been extensively studied, most previous work has focused only on the control of digit forces for slip prevention. Therefore, it remains underexplored how humans coordinate digit forces to prevent object slip and control object pose simultaneously. We developed a dexterous manipulation task requiring subjects to grasp and lift a sensorized object using different grasp configurations while preventing it from tilting. We decomposed digit forces into manipulation and grasp forces for pose control and slip prevention, respectively. By separating biomechanically-obligatory from non-obligatory effects of grasp configuration, we found that subjects prioritized grasp stability over efficiency in grasp force control. Furthermore, grasp force was controlled in an anticipatory fashion at object lift onset, whereas manipulation force was modulated following acquisition of somatosensory and visual feedback of object’s dynamics throughout object lift. Mathematical modeling of feasible manipulation forces further confirmed that subjects could not accurately anticipate the required manipulation force prior to acquisition of sensory feedback. Our experimental approach and findings open new research avenues for investigating neural mechanisms underlying dexterous manipulation and biomedical applications. 
    more » « less
  3. Acoustic traps use forces exerted by sound waves to confine and transport small objects. The dynamics of an object moving in the force landscape of an acoustic trap can be significantly influenced by the inertia of the surrounding fluid medium. These inertial effects can be observed by setting a trapped object in oscillation and tracking it as it relaxes back to mechanical equilibrium in its trap. Large deviations from Stokesian dynamics during this process can be explained quantitatively by accounting for boundary-layer effects in the fluid. The measured oscillations of a perturbed particle then can be used not only to calibrate the trap but also to characterize the particle. 
    more » « less
  4. Abstract Objective. The force that an electrocorticography (ECoG) array exerts on the brain manifests when it bends to match the curvature of the skull and cerebral cortex. This force can negatively impact both short-term and long-term patient outcomes. Here we provide a mechanical characterization of a novel liquid crystal polymer (LCP) ECoG array prototype to demonstrate that its thinner geometry reduces the force potentially applied to the cortex of the brain. Approach. We built a low-force flexural testing machine to measure ECoG array bending forces, calculate their effective flexural moduli, and approximate the maximum force they could exerted on the human brain. Main results. The LCP ECoG prototype was found to have a maximal force less than 20% that of any commercially available ECoG arrays that were tested. However, as a material, LCP was measured to be as much as 24× more rigid than silicone, which is traditionally used in ECoG arrays. This suggests that the lower maximal force resulted from the prototype’s thinner profile (2.9×–3.25×). Significance. While decreasing material stiffness can lower the force an ECoG array exhibits, our LCP ECoG array prototype demonstrated that flexible circuit manufacturing techniques can also lower these forces by decreasing ECoG array thickness. Flexural tests of ECoG arrays are necessary to accurately assess these forces, as material properties for polymers and laminates are often scale dependent. As the polymers used are anisotropic, elastic modulus cannot be used to predict ECoG flexural behavior. Accounting for these factors, we used our four-point flexure testing procedure to quantify the forces exerted on the brain by ECoG array bending. With this experimental method, ECoG arrays can be designed to minimize force exerted on the brain, potentially improving both acute and chronic clinical utility. 
    more » « less
  5. null (Ed.)
    We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds. The two non-trivial challenges posed by this multi-scan multibody setting that we investigate are: (i) guaranteeing correspondence and segmentation consistency across multiple input point clouds capturing different spatial arrangements of bodies or body parts; and (ii) obtaining robust motion-based rigid body segmentation applicable to novel object categories. We propose an approach to address these issues that incorporates spectral synchronization into an iterative deep declarative network, so as to simultaneously recover consistent correspondences as well as motion segmentation. At the same time, by explicitly disentangling the correspondence and motion segmentation estimation modules, we achieve strong generalizability across different object categories. Our extensive evaluations demonstrate that our method is effective on various datasets ranging from rigid parts in articulated objects to individually moving objects in a 3D scene, be it single-view or full point clouds. 
    more » « less