This innovative practice work in progress paper describes an interdisciplinary course, “Industry 4.0 Robotics,” aimed at fostering deep learning and innovation in students across Manufacturing, Robotics, Computer Science, Software Engineering, Networking, Cybersecurity, and Technology Management. The course, jointly taught by faculty from different domains, emphasizes interdisciplinary connections in Industry 4.0 (IN4.0) Robotics through a combination of lectures, real-world insights from industry guest speakers, and hands-on interdisciplinary project-based learning. The contribution of this work lies in its innovative approach that combines proven best practices in education, inspiring deep learning, and an appreciation of interdisciplinary teamwork. The course design builds upon education research on the benefits of leveraging student creativity and requirements engineering practices as learning tools that allow students to develop a deeper understanding. While the benefits of these practices, commonly cited for developing enhanced problem-solving and cognitive flexibility skills, are becoming well understood in many individual disciplines, far less has been published on best practices for achieving this in interdisciplinary thinking. This course design explores this through using hybrid experiential problem based learning and project based learning for students to develop an understanding of interdisciplinary challenges and opportunities. While the benefits of individual educational practices have been studied within specific disciplines, this work extends the understanding of these practices when applied to interdisciplinary challenges, such as those encountered in Industry 4.0 robotics. The course design aims to bridge the gap between the technical aspects of individual disciplines and the social dimensions inherent in interdisciplinary work. This work in progress seeks to share early results showcasing the benefits of interdisciplinary teamwork and problem-solving. By articulating observations of commonalities and differences with prior work within individual disciplines, the paper aims to highlight the unique advantages of this interdisciplinary learning experience, offering insights into the potential impact on student learning. The chosen approach stems from the anticipation of future challenges increasingly necessitating interdisciplinary solutions. The goal of this work is to understand how best practices from individual disciplines can be effectively incorporated into interdisciplinary courses, maximizing student learning, and uncovering unique learning outcomes resulting from this innovative approach. The course design intentionally bridges the gap between the technical aspects of individual disciplines and the social dimensions inherent in interdisciplinary work, to encourage effective communication and collaboration within mixed student teams. While this remains a work in progress, initial observations reveal a heightened interdisciplinary curiosity among students, driving deep learning as they explore the interconnectedness of their own discipline with others within their teams. This curiosity propels self-led exploration and understanding of how their expertise intersects with diverse knowledge areas, creating opportunities for innovative solutions at these disciplinary intersections. This work contributes to the broader landscape of engineering and computing education by offering insights into the practical application of interdisciplinary learning in preparing students for the complex challenges of Industry 4.0.
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Empowering Students in Medical Device Design: An Interdisciplinary Soft Robotics Course
Abstract Experiential learning in biomedical engineering curricula is a critical component to developing graduates who are equipped to contribute to technical design tasks in their careers. This paper presents the development and implementation of an undergraduate and graduate-level soft material robotics design course focused on applications in medical device design. The elective course, offered in a bioengineering department, includes modules on technical topics and hands-on projects relevant to readings, all situated within a human-centered design course. After learning and using first principles governing soft robot design and exploring literature in soft robotics, students propose a new advance in the field in a hands-on design and prototype project. The course described here aims to create a structure to engage students in fabrication and the design approaches taken by practitioners in a specific field, applied here in soft robotics, but applicable to other areas of biomedical engineering. This teaching tips article details the pedagogical tools used to facilitate design and collaboration within the course. Additionally, we aim to highlight ways in which the course creates (1) opportunities to engage undergraduates in design in preparation for capstone courses, (2) outward facing opportunities to connect with practitioners in the field, and (3) the ability to adapt this hands-on experience within a typical lecture structure as well as a hybrid online and in-person offering, thus expanding its utility in bioengineering departments. We reflect on course elements that can inform future design-based course offerings in soft robotics and other design-based multidisciplinary fields in bioengineering.
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- Award ID(s):
- 2106286
- PAR ID:
- 10502649
- Publisher / Repository:
- Springer Science + Business Media
- Date Published:
- Journal Name:
- Biomedical Engineering Education
- Volume:
- 4
- Issue:
- 2
- ISSN:
- 2730-5937
- Format(s):
- Medium: X Size: p. 399-408
- Size(s):
- p. 399-408
- Sponsoring Org:
- National Science Foundation
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