skip to main content

Attention:

The NSF Public Access Repository (PAR) system and access will be unavailable from 11:00 PM ET on Thursday, January 16 until 2:00 AM ET on Friday, January 17 due to maintenance. We apologize for the inconvenience.


Title: On Regret with Multiple Best Arms
We study a regret minimization problem with the existence of multiple best/near-optimal arms in the multi-armed bandit setting. We consider the case when the number of arms/actions is comparable or much larger than the time horizon, and make no assumptions about the structure of the bandit instance. Our goal is to design algorithms that can automatically adapt to the unknown hardness of the problem, i.e., the number of best arms. Our setting captures many modern applications of bandit algorithms where the action space is enormous and the information about the underlying instance/structure is unavailable. We first propose an adaptive algorithm that is agnostic to the hardness level and theoretically derive its regret bound. We then prove a lower bound for our problem setting, which indicates: (1) no algorithm can be minimax optimal simultaneously over all hardness levels; and (2) our algorithm achieves a rate function that is Pareto optimal. With additional knowledge of the expected reward of the best arm, we propose another adaptive algorithm that is minimax optimal, up to polylog factors, over all hardness levels. Experimental results confirm our theoretical guarantees and show advantages of our algorithms over the previous state-of-the-art.  more » « less
Award ID(s):
2023239
PAR ID:
10533122
Author(s) / Creator(s):
;
Publisher / Repository:
Advances in Neural Information Processing Systems
Date Published:
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. Koyejo, S. ; Mohamed, S. ; Agarwal, A. ; Belgrave, D. ; Cho, K. ; Oh, A. (Ed.)
    In the stochastic contextual bandit setting, regret-minimizing algorithms have been extensively researched, but their instance-minimizing best-arm identification counterparts remain seldom studied. In this work, we focus on the stochastic bandit problem in the (ǫ, δ)-PAC setting: given a policy class Π the goal of the learner is to return a policy π ∈ Π whose expected reward is within ǫ of the optimal policy with probability greater than 1 − δ. We characterize the first instance-dependent PAC sample complexity of contextual bandits through a quantity ρΠ, and provide matching upper and lower bounds in terms of ρΠ for the agnostic and linear contextual best-arm identification settings. We show that no algorithm can be simultaneously minimax-optimal for regret minimization and instance-dependent PAC for best-arm identification. Our main result is a new instance-optimal and computationally efficient algorithm that relies on a polynomial number of calls to an argmax oracle. 
    more » « less
  2. We introduce the E$^4$ algorithm for the batched linear bandit problem, incorporating an Explore-Estimate-Eliminate-Exploit framework. With a proper choice of exploration rate, we prove E$^4$ achieves the finite-time minimax optimal regret with only $O(\log\log T)$ batches, and the asymptotically optimal regret with only $3$ batches as $T\rightarrow\infty$, where $T$ is the time horizon. We further prove a lower bound on the batch complexity of linear contextual bandits showing that any asymptotically optimal algorithm must require at least $3$ batches in expectation as $T\rightarrow\infty$, which indicates E$^4$ achieves the asymptotic optimality in regret and batch complexity simultaneously. To the best of our knowledge, E$^4$ is the first algorithm for linear bandits that simultaneously achieves the minimax and asymptotic optimality in regret with the corresponding optimal batch complexities. In addition, we show that with another choice of exploration rate E$^4$ achieves an instance-dependent regret bound requiring at most $O(\log T)$ batches, and maintains the minimax optimality and asymptotic optimality. We conduct thorough experiments to evaluate our algorithm on randomly generated instances and the challenging \textit{End of Optimism} instances \citep{lattimore2017end} which were shown to be hard to learn for optimism based algorithms. Empirical results show that E$^4$ consistently outperforms baseline algorithms with respect to regret minimization, batch complexity, and computational efficiency. 
    more » « less
  3. In many real-world applications, multiple agents seek to learn how to perform highly related yet slightly different tasks in an online bandit learning protocol. We formulate this problem as the ϵ-multi-player multi-armed bandit problem, in which a set of players concurrently interact with a set of arms, and for each arm, the reward distributions for all players are similar but not necessarily identical. We develop an upper confidence bound-based algorithm, RobustAgg(ϵ), that adaptively aggregates rewards collected by different players. In the setting where an upper bound on the pairwise dissimilarities of reward distributions between players is known, we achieve instance-dependent regret guarantees that depend on the amenability of information sharing across players. We complement these upper bounds with nearly matching lower bounds. In the setting where pairwise dissimilarities are unknown, we provide a lower bound, as well as an algorithm that trades off minimax regret guarantees for adaptivity to unknown similarity structure. 
    more » « less
  4. We consider the bandit problem of selecting K out of N arms at each time step. The joint reward can be a non-linear function of the rewards of the selected individual arms. The direct use of a multi-armed bandit algorithm requires choosing among all possible combinations, making the action space large. To simplify the problem, existing works on combinatorial bandits typically assume feedback as a linear function of individual rewards. In this paper, we prove the lower bound for top-K subset selection with bandit feedback with possibly correlated rewards. We present a novel algorithm for the combinatorial setting without using individual arm feedback or requiring linearity of the reward function. Additionally, our algorithm works on correlated rewards of individual arms. Our algorithm, aDaptive Accept RejecT (DART), sequentially finds good arms and eliminates bad arms based on confidence bounds. DART is computationally efficient and uses storage linear in N. Further, DART achieves a regret bound of Õ(K√KNT) for a time horizon T, which matches the lower bound in bandit feedback up to a factor of √log 2NT. When applied to the problem of cross-selling optimization and maximizing the mean of individual rewards, the performance of the proposed algorithm surpasses that of state-of-the-art algorithms. We also show that DART significantly outperforms existing methods for both linear and non-linear joint reward environments. 
    more » « less
  5. We develop a novel and generic algorithm for the adversarial multi-armed bandit problem (or more generally the combinatorial semi-bandit problem). When instantiated differently, our algorithm achieves various new data-dependent regret bounds improving previous work. Examples include: 1) a regret bound depending on the variance of only the best arm; 2) a regret bound depending on the first-order path-length of only the best arm; 3) a regret bound depending on the sum of the first-order path-lengths of all arms as well as an important negative term, which together lead to faster convergence rates for some normal form games with partial feedback; 4) a regret bound that simultaneously implies small regret when the best arm has small loss {\it and} logarithmic regret when there exists an arm whose expected loss is always smaller than those of other arms by a fixed gap (e.g. the classic i.i.d. setting). In some cases, such as the last two results, our algorithm is completely parameter-free. The main idea of our algorithm is to apply the optimism and adaptivity techniques to the well-known Online Mirror Descent framework with a special log-barrier regularizer. The challenges are to come up with appropriate optimistic predictions and correction terms in this framework. Some of our results also crucially rely on using a sophisticated increasing learning rate schedule. 
    more » « less