In today’s world, augmented reality and virtual reality (AR/VR) technologies have become more accessible to the public than ever. This brings the possibility of immersive learning to the forefront of education for future generations. However, there is still much to discover and improve in using these technologies to analyze and understand learning. This paper explores the utilization of data captured through AR/VR headsets during an immersive training program for industrial robotics. This includes data on time spent, eye gaze, and hand movement during a range of activities to track a learner’s understanding of the content and intelligently estimate learner confidence within these environments using deep learning. Leveraging a dataset that comprises responses and confidence levels from 10 individuals across 35 questions, we aim to improve the uses and applicability of confidence estimation. We explore the possibility of training a model using learners’ data to dynamically fine-tune lessons and activities for each individual, thereby improving performance. We demonstrate that a pre-trained compact LSTM classification model can be fine-tuned with relatively small data, for enhanced performance on an individual basis for better personalized learning.
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Enhancing Educational Landscapes: Harnessing AI for Immersive and Adaptive Learning Environments."
Personalized learning, which customizes content and instructional sequences to account for differences in ability, experience, and sociocultural backgrounds, holds great promise for transforming education. This transformation is increasingly driven by significant advancements in Artificial Intelligence (AI). AI enables detailed analysis and reporting of learners' performance data, paving the way for the development of intelligent adaptive learning systems that offer personalized feedback aligned with each learner’s unique needs and progress. In parallel, immersive technologies are playing a pivotal role in enhancing educational experiences. Technologies such as Virtual Reality (VR) and Augmented Reality (AR) create engaging, interactive environments that deepen learners' understanding and retention of complex concepts. Dr. Vassigh's presentation explores the integration of AI and VR in education, illustrated through a case study from an ongoing project. The talk will highlight the refinement of learning processes through these technologies and demonstrate how they can impact learner engagement and performance.
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- Award ID(s):
- 2315647
- PAR ID:
- 10590009
- Publisher / Repository:
- University of Arkansas
- Date Published:
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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