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This content will become publicly available on May 26, 2026

Title: Leveraging Virtual Reality for Neurodivergent Representation in Cybersecurity Education: An Emerging Technology Report
As Virtual Reality (VR) gains traction in education, its potential to support neurodivergent learners in cybersecurity training remains underexplored. This emerging technology report examines how VR can bridge the gap between STEM education and cybersecurity training for neurodivergent individuals, highlighting both its promise and the challenges that must be addressed. While VR-based cybersecurity simulations offer immersive, hands-on learning experiences that align with neurodivergent strengths, existing implementations often overlook critical accessibility considerations. This emerging technology report reviews current VR-based cybersecurity training systems, and provides insights and limitations in how they are supporting neurodivergent users. This report also addresses key challenges in this area of research such as cybersickness, the lack of neurodivergent representation in VR development, and the difficulty in creating realistic cybersecurity simulations. Given the rapid evolution of VR in cybersecurity education, ensuring accessibility requires intentional design choices and co-development with neurodivergent learners. We conclude by identifying research gaps and advocating for a more inclusive approach to VR-based cybersecurity education that fosters diversity within the field.  more » « less
Award ID(s):
2302596
PAR ID:
10611505
Author(s) / Creator(s):
; ; ;
Publisher / Repository:
Springer
Date Published:
Journal Name:
Technology, Knowledge and Learning
ISSN:
2211-1662
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
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