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Cook, Samuel ; Katz, Brian ; Moore-Russo, Deborah (Ed.)Developing a rich understanding of linear combinations is key to understanding linear algebra. In this paper, I explore the rich connections students make between the geometric and numeric representations of linear combinations through playing and analyzing a video game. I look at population of students who have never taken linear algebra before and analyze how they structure space using the video game, Vector Unknown, as a realistic starting point. I detail and analyze this activity including the activities that transition them from 2D to 3D space.more » « less
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Plaxco, David ; Mauntel, Matthew ; Zandieh, Michelle ( , Proceedings of the Annual Conference on Research in Undergraduate Mathematics Education)Cook, Samuel ; Katz, Brian ; Moore-Russo, Deborah (Ed.)We present preliminary results of students’ strategies playing Vector Unknown: Echelon Seas [VUES], a 3D videogame intended to support student reasoning about vectors. Our team designed VUES by drawing on theories from Inquiry-Oriented Instruction (IOI), Game-Based Learning [GBL] and Realistic Mathematics Education [RME]. VUES builds from a prior 2D game by giving players vectors with 1, 2, or 3 components, depending on the level. We use codes from our team’s prior analysis (Mauntel et al, 2020) to analyze strategies in the 3D game. Early results show that students develop similar strategies during 3D gameplay as other students developed while playing the 2D game. However, we have also found new strategies that we did not witness with 2D gameplay, requiring us to extend our coding scheme. Further, early results emphasized the need for design changes to the 3D game to better support players’ progress.more » « less
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Mauntel, Matthew ; Levine, Benjamin ; Plaxco, David ; Zandieh, Michelle ( , Digital Experiences in Mathematics Education)