skip to main content


Search for: All records

Creators/Authors contains: "Revzen, Shai"

Note: When clicking on a Digital Object Identifier (DOI) number, you will be taken to an external site maintained by the publisher. Some full text articles may not yet be available without a charge during the embargo (administrative interval).
What is a DOI Number?

Some links on this page may take you to non-federal websites. Their policies may differ from this site.

  1. Ground contact modeling for multilegged locomotion is challenging due to the possibility of multiple slipping legs. To understand the interplay of contact forces among multiple legs, we integrated a robot with six high-precision 6 degree-of-freedom (DoF) force-torque sensors, and measured the wrenches (forces and torques) produced in practice. Here, we present an in situ calibration procedure for simultaneously measuring all foot contact wrenches of a hexapod using 6-DoF load cells installed at the hips. We characterized transducer offset, leg gravity offset, and the wrench transformation error in our calibration model. Our calibration reduced the root-mean-square-error (RSME) by 63% for forces and 90% for torques in the residuals of the robot standing in different poses, compared with naive constant offset removal. 
    more » « less
    Free, publicly-accessible full text available May 1, 2026
  2. Decimeter scale robots in human environments are small relative to obstacles they encounter, making them prone to flipping over and needing to self-right. We present a multifaceted shell that by its geometry alone enables the hexapedal robot MediumANT to passively self-right without the need for additional sensory feedback.We designed the shell by specifying the cross-sectional geometry in the yz and xy planes such that the robot returns to an upright position by rolling around the longitudinal (x) axis, and then tweaked the design to reduce the number of faces. We then attached the shell to the robot by modifying some of its chassis structural plates to extend to and support the shell. We evaluated the effectiveness of the shell in two experimental scenarios: passive righting – balancing the robot on each face of the shell before releasing the robot – and an intentional fall – walking the robot off a ledge at various approach angles. As intended by our design, the robot recovered the upright orientation from all starting faces in the passive righting test and righted itself and continued walking in all falling trials. This work presents an example of using biologically inspired simplicity to solve what would otherwise be a technically challenging problem. 
    more » « less
    Free, publicly-accessible full text available May 13, 2025
  3. Multi-legged robots with six or more legs are not in common use, despite designs with superior stability, maneuverability, and a low number of actuators being available for over 20 years. This may be in part due to the difficulty in modeling multi-legged motion with slipping and producing reliable predictions of body velocity. Here, we present a detailed measurement of the foot contact forces in a hexapedal robot with multiple sliding contacts, and provide an algorithm for predicting these contact forces and the body velocity. The algorithm relies on the recently published observation that even while slipping, multi-legged robots are principally kinematic, and employ a friction law ansatz that allows us to compute the shape-change to body-velocity connection and the foot contact forces. This results in the ability to simulate motion plans for a large number of contacts, each potentially with slipping. Furthermore, in homogeneous environments, this kind of simulation can run in (parallel) logarithmic time of the planning horizon.

     
    more » « less
  4. Abstract This paper concerns first-order approximation of the piecewise-differentiable flow generated by a class of nonsmooth vector fields. Specifically, we represent and compute the Bouligand (or B-)derivative of the piecewise-differentiable flow generated by a vector field with event-selected discontinuities. Our results are remarkably efficient: although there are factorially many “pieces” of the derivative, we provide an algorithm that evaluates its action on a tangent vector using polynomial time and space, and verify the algorithm's correctness by deriving a representation for the B-derivative that requires “only” exponential time and space to construct. We apply our methods in two classes of illustrative examples: piecewise-constant vector fields and mechanical systems subject to unilateral constraints. 
    more » « less
  5. Legged movement is ubiquitous in nature and of increasing interest for robotics. Most legged animals routinely encounter foot slipping, yet detailed modeling of multiple contacts with slipping exceeds current simulation capacity. Here we present a principle that unifies multilegged walking (including that involving slipping) with slithering and Stokesian (low Reynolds number) swimming. We generated data-driven principally kinematic models of locomotion for walking in low-slip animals (Argentine ant, 4.7% slip ratio of slipping to total motion) and for high-slip robotic systems (BigANT hexapod, slip ratio 12 to 22%; Multipod robots ranging from 6 to 12 legs, slip ratio 40 to 100%). We found that principally kinematic models could explain much of the variability in body velocity and turning rate using body shape and could predict walking behaviors outside the training data. Most remarkably, walking was principally kinematic irrespective of leg number, foot slipping, and turning rate. We find that grounded walking, with or without slipping, is governed by principally kinematic equations of motion, functionally similar to frictional swimming and slithering. Geometric mechanics thus leads to a unified model for swimming, slithering, and walking. Such commonality may shed light on the evolutionary origins of animal locomotion control and offer new approaches for robotic locomotion and motion planning. 
    more » « less
  6. Many robots move through the world by composing locomotion primitives like steps and turns. To do so well, robots need not have primitives that make intuitive sense to humans. This becomes of paramount importance when robots are damaged and no longer move as designed. Here we propose a goal function we call “coverage”, that represents the usefulness of a library of locomotion primitives in a manner agnostic to the particulars of the primitives themselves. We demonstrate the ability to optimize coverage on both simulated and physical robots, and show that coverage can be rapidly recovered after injury. This suggests that by optimizing for coverage, robots can sustain their ability to navigate through the world even in the face of significant mechanical failures. The benefits of this approach are enhanced by sample-efficient, data-driven approaches to system identification that can rapidly inform the optimization of primitives. We found that the number of degrees of freedom improved the rate of recovery of our simulated robots, a rare result in the fields of gait optimization and reinforcement learning. We showed that a robot with limbs made of tree branches (for which no CAD model or first principles model was available) is able to quickly find an effective high-coverage library of motion primitives. The optimized primitives are entirely non-obvious to a human observer, and thus are unlikely to be attainable through manual tuning. 
    more » « less
  7. Abstract Systems whose movement is highly dissipative provide an opportunity to both identify models easily and quickly optimize motions. Geometric mechanics provides means for reduction of the dynamics by environmental homogeneity, while the dissipative nature minimizes the role of second order (inertial) features in the dynamics. Here we extend the tools of geometric system identification to ``Shape-Underactuated Dissipative Systems (SUDS)'' -- systems whose motions are more dissipative than inertial, but whose actuation is restricted to a subset of the body shape coordinates. Many animal motions are SUDS, including micro-swimmers such as nematodes and flagellated bacteria, and granular locomotors such as snakes and lizards. Many soft robots are also SUDS, particularly those robots using highly damped series elastic actuators. Whether involved in locomotion or manipulation, these robots are often used to interface less rigidly with the environment. We motivate the use of SUDS models, and validate their ability to predict motion of a variety of simulated viscous swimming platforms. For a large class of SUDS, we show how the shape velocity actuation inputs can be directly converted into torque inputs suggesting that systems with soft pneumatic actuators or dielectric elastomers can be modeled with the tools presented. Based on fundamental assumptions in the physics, we show how our model complexity scales linearly with the number of passive shape coordinates. This offers a large reduction on the number of trials needed to identify the system model from experimental data, and may reduce overfitting. The sample efficiency of our method suggests its use in modeling, control, and optimization in robotics, and as a tool for the study of organismal motion in friction dominated regimes. 
    more » « less