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  1. Tactile sensing for robotics is achieved through a variety of mechanisms, including magnetic, optical-tactile, and conductive fluid. Currently, the fluid-based sensors have struck the right balance of anthropomorphic sizes and shapes and accuracy of tactile response measurement. However, this design is plagued by a low Signal to Noise Ratio (SNR) due to the fluid based sensing mechanism “damping” the measurement values that are hard to model. To this end, we present a spatio-temporal gradient representation on the data obtained from fluid-based tactile sensors, which is inspired from neuromorphic principles of event based sensing. We present a novel algorithm (GradTac) that converts discrete data points from spatial tactile sensors into spatio-temporal surfaces and tracks tactile contours across these surfaces. Processing the tactile data using the proposed spatio-temporal domain is robust, makes it less susceptible to the inherent noise from the fluid based sensors, and allows accurate tracking of regions of touch as compared to using the raw data. We successfully evaluate and demonstrate the efficacy of GradTac on many real-world experiments performed using the Shadow Dexterous Hand, equipped with the BioTac SP sensors. Specifically, we use it for tracking tactile input across the sensor’s surface, measuring relative forces, detecting linear and rotational slip, and for edge tracking. We also release an accompanying task-agnostic dataset for the BioTac SP, which we hope will provide a resource to compare and quantify various novel approaches, and motivate further research. 
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  2. Current deep neural network approaches for camera pose estimation rely on scene structure for 3D motion estimation, but this decreases the robustness and thereby makes cross-dataset generalization difficult. In contrast, classical approaches to structure from motion estimate 3D motion utilizing optical flow and then compute depth. Their accuracy, however, depends strongly on the quality of the optical flow. To avoid this issue, direct methods have been proposed, which separate 3D motion from depth estimation, but compute 3D motion using only image gradients in the form of normal flow. In this paper, we introduce a network NFlowNet, for normal flow estimation which is used to enforce robust and direct constraints. In particular, normal flow is used to estimate relative camera pose based on the cheirality (depth positivity) constraint. We achieve this by formulating the optimization problem as a differentiable cheirality layer, which allows for end-to-end learning of camera pose. We perform extensive qualitative and quantitative evaluation of the proposed DiffPoseNet’s sensitivity to noise and its generalization across datasets. We compare our approach to existing state-of-the-art methods on KITTI, TartanAir, and TUM-RGBD datasets. 
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  3. Recent advances in object segmentation have demonstrated that deep neural networks excel at object segmentation for specific classes in color and depth images. However, their performance is dictated by the number of classes and objects used for training, thereby hindering generalization to never seen objects or zero-shot samples. To exacerbate the problem further, object segmentation using image frames rely on recognition and pattern matching cues. Instead, we utilize the ‘active’ nature of a robot and their ability to ‘interact’ with the environment to induce additional geometric constraints for segmenting zero-shot samples. In this paper, we present the first framework to segment unknown objects in a cluttered scene by repeatedly ‘nudging’ at the objects and moving them to obtain additional motion cues at every step using only a monochrome monocular camera. We call our framework NudgeSeg. These motion cues are used to refine the segmentation masks. We successfully test our approach to segment novel objects in various cluttered scenes and provide an extensive study with image and motion segmentation methods. We show an impressive average detection rate of over 86% on zero-shot objects. 
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  4. Segmentation of moving objects in dynamic scenes is a key process in scene understanding for navigation tasks. Classical cameras suffer from motion blur in such scenarios rendering them effete. On the contrary, event cameras, because of their high temporal resolution and lack of motion blur, are tailor-made for this problem. We present an approach for monocular multi-motion segmentation, which combines bottom-up feature tracking and top-down motion compensation into a unified pipeline, which is the first of its kind to our knowledge. Using the events within a time-interval, our method segments the scene into multiple motions by splitting and merging. We further speed up our method by using the concept of motion propagation and cluster keyslices.The approach was successfully evaluated on both challenging real-world and synthetic scenarios from the EV-IMO, EED, and MOD datasets and outperformed the state-of-the-art detection rate by 12%, achieving a new state-of-the-art average detection rate of 81.06%, 94.2% and 82.35% on the aforementioned datasets. To enable further research and systematic evaluation of multi-motion segmentation, we present and open-source a new dataset/benchmark called MOD++, which includes challenging sequences and extensive data stratification in-terms of camera and object motion, velocity magnitudes, direction, and rotational speeds. 
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