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  1. It is challenging to deploy 3D Convolutional Neural Networks (3D CNNs) on mobile devices, specifically if both real-time execution and high inference accuracy are in demand, because the increasingly large model size and complex model structure of 3D CNNs usually require tremendous computation and memory resources. Weight pruning is proposed to mitigate this challenge. However, existing pruning is either not compatible with modern parallel architectures, resulting in long inference latency or subject to significant accuracy degradation. This paper proposes an end-to-end 3D CNN acceleration framework based on pruning/compilation co-design called Mobile-3DCNN that consists of two parts: a novel, fine-grained structured pruning enhanced by a prune/Winograd adaptive selection (that is mobile-hardware-friendly and can achieve high pruning accuracy), and a set of compiler optimization and code generation techniques enabled by our pruning (to fully transform the pruning benefit to real performance gains). The evaluation demonstrates that Mobile-3DCNN outperforms state-of-the-art end-to-end DNN acceleration frameworks that support 3D CNN execution on mobile devices, Alibaba Mobile Neural Networks and Pytorch-Mobile with speedup up to 34 Ă— with minor accuracy degradation, proving it is possible to execute high-accuracy large 3D CNNs on mobile devices in real-time (or even ultra-real-time). 
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    Free, publicly-accessible full text available July 22, 2026
  2. The demand for Deep Neural Network (DNN) execution (including both inference and training) on mobile system-ona-chip (SoCs) has surged, driven by factors like the need for real-time latency, privacy, and reducing vendors’ costs. Mainstream mobile GPUs (eg, Qualcomm Adreno GPUs) usually have a 2.5 D L1 texture cache that offers throughput superior to that of on-chip memory. However, to date, there is limited understanding of the performance features of such a 2.5 D cache, which limits the optimization potential. This paper introduces TMModel, a framework with three components: 1) a set of micro-benchmarks and a novel performance assessment methodology to characterize a non-well-documented architecture with 2D memory, 2) a complete analytical performance model configurable for different data access pattern (s), tiling size (s), and other GPU execution parameters for a given operator (and associated size and shape), and 3) a compilation framework incorporating this model and generating optimized code with low overhead. TMModel is validated both on a set of DNN kernels and for training complete models on mobile GPU. 
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    Free, publicly-accessible full text available June 9, 2026
  3. Free, publicly-accessible full text available March 30, 2026
  4. Recognizing food types through sensor signals for unseen users remains remarkably challenging, despite extensive recent studies. The efficacy of prior machine learning techniques is dwarfed by giant variations of data collected from multiple participants, partly because users have varied chewing habits and wear sensor devices in various manners. This work treats the problem as an instance of the domain adaptation problem, where each user represents a domain. We develop the first multi-source domain adaptation (MSDA) method for food-typing recognition, which consists of three major components: stratified normalization, a multi-source domain adaptor, and adaptive ensemble learning. New techniques are developed for each component. Using a real-world dataset comprised of 15 participants, we demonstrate that our method achieves\(1.33\times\)to\(2.13\times\)improvement in accuracy compared with nine state-of-the-art MSDA baselines. Additionally, we perform an in-depth ablation study to examine the behavior of each component and confirm their efficacy. 
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  5. Data redundancy is ubiquitous in the inputs and intermediate results of Deep Neural Networks (DNN) . It offers many significant opportunities for improving DNN performance and efficiency and has been explored in a large body of work. These studies have scattered in many venues across several years. The targets they focus on range from images to videos and texts, and the techniques they use to detect and exploit data redundancy also vary in many aspects. There is not yet a systematic examination and summary of the many efforts, making it difficult for researchers to get a comprehensive view of the prior work, the state of the art, differences and shared principles, and the areas and directions yet to explore. This article tries to fill the void. It surveys hundreds of recent papers on the topic, introduces a novel taxonomy to put the various techniques into a single categorization framework, offers a comprehensive description of the main methods used for exploiting data redundancy in improving multiple kinds of DNNs on data, and points out a set of research opportunities for future exploration. 
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  6. With the ever-increasing popularity of edge devices, it is necessary to implement real-time segmentation on the edge for autonomous driving and many other applications. Vision Transformers (ViTs) have shown considerably stronger results for many vision tasks. However, ViTs with the fullattention mechanism usually consume a large number of computational resources, leading to difficulties for realtime inference on edge devices. In this paper, we aim to derive ViTs with fewer computations and fast inference speed to facilitate the dense prediction of semantic segmentation on edge devices. To achieve this, we propose a pruning parameterization method to formulate the pruning problem of semantic segmentation. Then we adopt a bi-level optimization method to solve this problem with the help of implicit gradients. Our experimental results demonstrate that we can achieve 38.9 mIoU on ADE20K val with a speed of 56.5 FPS on Samsung S21, which is the highest mIoU under the same computation constraint with real-time inference. 
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