Diversity in behaviors is instrumental for robust team performance in many multiagent tasks which require agents to coordinate. Unfortunately, exhaustive search through the agents’ behavior spaces is often intractable. This paper introduces Behavior Exploration for Heterogeneous Teams (BEHT), a multi-level learning framework that enables agents to progressively explore regions of the behavior space that promote team coordination on diverse goals. By combining diversity search to maximize agent-specific rewards and evolutionary optimization to maximize the team-based fitness, our method effectively filters regions of the behavior space that are conducive to agent coordination. We demonstrate the diverse behaviors and synergies that are method allows agents to learn on a multiagent exploration problem.
more »
« less
Heterogeneous Agent Coordination via Adaptive Quality Diversity and Specialization
In many real-world multiagent systems, agents must learn diverse tasks and coordinate with other agents. This paper introduces a method to allow heterogeneous agents to specialize and only learn complementary divergent behaviors needed for coordination in a shared environment. We use a hierarchical decomposition of diversity search and fitness optimization to allow agents to speciate and learn diverse temporally extended actions. Within an agent population, diversity in niches is favored. Agents within a niche compete for optimizing the higher level coordination task. Experimental results in a multiagent rover exploration task demonstrate the diversity of acquired agent behavior that promotes coordination.
more »
« less
- Award ID(s):
- 1815886
- NSF-PAR ID:
- 10294970
- Date Published:
- Journal Name:
- Genetic and evolutionary computation
- ISSN:
- 1932-0175
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
More Like this
-
-
Agmon, N ; An, B ; Ricci, A ; Yeoh, W. (Ed.)In multiagent systems that require coordination, agents must learn diverse policies that enable them to achieve their individual and team objectives. Multiagent Quality-Diversity methods partially address this problem by filtering the joint space of policies to smaller sub-spaces that make the diversification of agent policies tractable. However, in teams of asymmetric agents (agents with different objectives and capabilities), the search for diversity is primarily driven by the need to find policies that will allow agents to assume complementary roles required to work together in teams. This work introduces Asymmetric Island Model (AIM), a multiagent framework that enables populations of asymmetric agents to learn diverse complementary policies that foster teamwork via dynamic population size allocation on a wide variety of team tasks. The key insight of AIM is that the competitive pressure arising from the distribution of policies on different team-wide tasks drives the agents to explore regions of the policy space that yield specializations that generalize across tasks. Simulation results on multiple variations of a remote habitat problem highlight the strength of AIM in discovering robust synergies that allow agents to operate near-optimally in response to the changing team composition and policies of other agents.more » « less
-
null (Ed.)Multiagent coordination is highly desirable with many uses in a variety of tasks. In nature, the phenomenon of coordinated flocking is highly common with applications related to defending or escaping from predators. In this article, a hybrid multiagent system that integrates consensus, cooperative learning, and flocking control to determine the direction of attacking predators and learns to flock away from them in a coordinated manner is proposed. This system is entirely distributed requiring only communication between neighboring agents. The fusion of consensus and collaborative reinforcement learning allows agents to cooperatively learn in a variety of multiagent coordination tasks, but this article focuses on flocking away from attacking predators. The results of the flocking show that the agents are able to effectively flock to a target without collision with each other or obstacles. Multiple reinforcement learning methods are evaluated for the task with cooperative learning utilizing function approximation for state-space reduction performing the best. The results of the proposed consensus algorithm show that it provides quick and accurate transmission of information between agents in the flock. Simulations are conducted to show and validate the proposed hybrid system in both one and two predator environments, resulting in an efficient cooperative learning behavior. In the future, the system of using consensus to determine the state and reinforcement learning to learn the states can be applied to additional multiagent tasks.more » « less
-
In open multiagent systems, the set of agents operating in the environment changes over time and in ways that are nontrivial to predict. For example, if collaborative robots were tasked with fighting wildfires, they may run out of suppressants and be temporarily unavailable to assist their peers. Because an agent's optimal action depends on the actions of others, each agent must not only predict the actions of its peers, but, before that, reason whether they are even present to perform an action. Addressing openness thus requires agents to model each other’s presence, which can be enhanced through agents communicating about their presence in the environment. At the same time, communicative acts can also incur costs (e.g., consuming limited bandwidth), and thus an agent must tradeoff the benefits of enhanced coordination with the costs of communication. We present a new principled, decision-theoretic method in the context provided by the recent communicative interactive POMDP framework for planning in open agent settings that balances this tradeoff. Simulations of multiagent wildfire suppression problems demonstrate how communication can improve planning in open agent environments, as well as how agents tradeoff the benefits and costs of communication under different scenarios.more » « less
-
In open multiagent systems, the set of agents operating in the environment changes over time and in ways that are nontrivial to predict. For example, if collaborative robots were tasked with fighting wildfires, they may run out of suppressants and be temporarily unavailable to assist their peers. Because an agent’s optimal action depends on the actions of others, each agent must not only predict the actions of its peers, but, before that, reason whether they are even present to perform an action. Addressing openness thus requires agents to model each other’s presence, which can be enhanced through agents communicating about their presence in the environment. At the same time, communicative acts can also incur costs (e.g., consuming limited bandwidth), and thus an agent must tradeoff the benefits of enhanced coordination with the costs of communication. We present a new principled, decision-theoretic method in the context provided by the recent communicative interactive POMDP framework for planning in open agent settings that balances this tradeoff. Simulations of multiagent wildfire suppression problems demonstrate how communication can improve planning in open agent environments, as well as how agents tradeoff the benefits and costs of communication under different scenarios.more » « less