skip to main content
US FlagAn official website of the United States government
dot gov icon
Official websites use .gov
A .gov website belongs to an official government organization in the United States.
https lock icon
Secure .gov websites use HTTPS
A lock ( lock ) or https:// means you've safely connected to the .gov website. Share sensitive information only on official, secure websites.


Title: Benefits of Synthetically Pre-trained Depth-Prediction Networks for Indoor/Outdoor Image Classification
Ground truth depth information is necessary for many computer vision tasks. Collecting this information is chal-lenging, especially for outdoor scenes. In this work, we propose utilizing single-view depth prediction neural networks pre-trained on synthetic scenes to generate relative depth, which we call pseudo-depth. This approach is a less expen-sive option as the pre-trained neural network obtains ac-curate depth information from synthetic scenes, which does not require any expensive sensor equipment and takes less time. We measure the usefulness of pseudo-depth from pre-trained neural networks by training indoor/outdoor binary classifiers with and without it. We also compare the difference in accuracy between using pseudo-depth and ground truth depth. We experimentally show that adding pseudo-depth to training achieves a 4.4% performance boost over the non-depth baseline model on DIODE, a large stan-dard test dataset, retaining 63.8% of the performance boost achieved from training a classifier on RGB and ground truth depth. It also boosts performance by 1.3% on another dataset, SUN397, for which ground truth depth is not avail-able. Our result shows that it is possible to take information obtained from a model pre-trained on synthetic scenes and successfully apply it beyond the synthetic domain to real-world data.  more » « less
Award ID(s):
2211784 1911230
PAR ID:
10477751
Author(s) / Creator(s):
; ; ; ; ; ;
Publisher / Repository:
IEEE
Date Published:
Journal Name:
2023 IEEE/CVF Winter Conference on Applications of Computer Vision Workshops (WACVW)
ISSN:
2690-621X
ISBN:
979-8-3503-2056-5
Page Range / eLocation ID:
360 to 369
Format(s):
Medium: X
Location:
Waikoloa, HI, USA
Sponsoring Org:
National Science Foundation
More Like this
  1. Reliable probability estimation is of crucial importance in many real-world applications where there is inherent (aleatoric) uncertainty. Probability-estimation models are trained on observed outcomes (e.g. whether it has rained or not, or whether a patient has died or not), because the ground-truth probabilities of the events of interest are typically unknown. The problem is therefore analogous to binary classification, with the difference that the objective is to estimate probabilities rather than predicting the specific outcome. This work investigates probability estimation from high-dimensional data using deep neural networks. There exist several methods to improve the probabilities generated by these models but they mostly focus on model (epistemic) uncertainty. For problems with inherent uncertainty, it is challenging to evaluate performance without access to ground-truth probabilities. To address this, we build a synthetic dataset to study and compare different computable metrics. We evaluate existing methods on the synthetic data as well as on three real-world probability estimation tasks, all of which involve inherent uncertainty: precipitation forecasting from radar images, predicting cancer patient survival from histopathology images, and predicting car crashes from dashcam videos. We also give a theoretical analysis of a model for high-dimensional probability estimation which reproduces several of the phenomena evinced in our experiments. Finally, we propose a new method for probability estimation using neural networks, which modifies the training process to promote output probabilities that are consistent with empirical probabilities computed from the data. The method outperforms existing approaches on most metrics on the simulated as well as real-world data. 
    more » « less
  2. Transparent objects are a very challenging problem in computer vision. They are hard to segment or classify due to their lack of precise boundaries, and there is limited data available for training deep neural networks. As such, current solutions for this problem employ rigid synthetic datasets, which lack flexibility and lead to severe performance degradation when deployed on real-world scenarios. In particular, these synthetic datasets omit features such as refraction, dispersion and caustics due to limitations in the rendering pipeline. To address this issue, we present SuperCaustics, a real-time, open-source simulation of transparent objects designed for deep learning applications. SuperCaustics features extensive modules for stochastic environment creation; uses hardware ray-tracing to support caustics, dispersion, and refraction; and enables generating massive datasets with multi-modal, pixel-perfect ground truth annotations. To validate our proposed system, we trained a deep neural network from scratch to segment transparent objects in difficult lighting scenarios. Our neural network achieved performance comparable to the state-of-the-art on a real-world dataset using only 10% of the training data and in a fraction of the training time. Further experiments show that a model trained with SuperCaustics can segment different types of caustics, even in images with multiple overlapping transparent objects. To the best of our knowledge, this is the first such result for a model trained on synthetic data. Both our open-source code and experimental data are freely available online. 
    more » « less
  3. null (Ed.)
    Arguably one of the top success stories of deep learning is transfer learning. The finding that pre-training a network on a rich source set (e.g., ImageNet) can help boost performance once fine-tuned on a usually much smaller target set, has been instrumental to many applications in language and vision. Yet, very little is known about its usefulness in 3D point cloud understanding. We see this as an opportunity considering the effort required for annotating data in 3D. In this work, we aim at facilitating research on 3D representation learning. Different from previous works, we focus on high-level scene understanding tasks. To this end, we select a suit of diverse datasets and tasks to measure the effect of unsupervised pre-training on a large source set of 3D scenes. Our findings are extremely encouraging: using a unified triplet of architecture, source dataset, and contrastive loss for pre-training, we achieve improvement over recent best results in segmentation and detection across 6 different benchmarks for indoor and outdoor, real and synthetic datasets – demonstrating that the learned representation can generalize across domains. Furthermore, the improvement was similar to supervised pre-training, suggesting that future efforts should favor scaling data collection over more detailed annotation. We hope these findings will encourage more research on unsupervised pretext task design for 3D deep learning. 
    more » « less
  4. Abstract Artificial neural networks are increasingly used for geophysical modeling to extract complex nonlinear patterns from geospatial data. However, it is difficult to understand how networks make predictions, limiting trust in the model, debugging capacity, and physical insights. EXplainable Artificial Intelligence (XAI) techniques expose how models make predictions, but XAI results may be influenced by correlated features. Geospatial data typically exhibit substantial autocorrelation. With correlated input features, learning methods can produce many networks that achieve very similar performance (e.g., arising from different initializations). Since the networks capture different relationships, their attributions can vary. Correlated features may also cause inaccurate attributions because XAI methods typically evaluate isolated features, whereas networks learn multifeature patterns. Few studies have quantitatively analyzed the influence of correlated features on XAI attributions. We use a benchmark framework of synthetic data with increasingly strong correlation, for which the ground truth attribution is known. For each dataset, we train multiple networks and compare XAI-derived attributions to the ground truth. We show that correlation may dramatically increase the variance of the derived attributions, and investigate the cause of the high variance: is it because different trained networks learn highly different functions or because XAI methods become less faithful in the presence of correlation? Finally, we show XAI applied to superpixels, instead of single grid cells, substantially decreases attribution variance. Our study is the first to quantify the effects of strong correlation on XAI, to investigate the reasons that underlie these effects, and to offer a promising way to address them. 
    more » « less
  5. In this paper, we present OpenWaters, a real-time open-source underwater simulation kit for generating photorealistic underwater scenes. OpenWaters supports creation of massive amount of underwater images by emulating diverse real-world conditions. It allows for fine controls over every variable in a simulation instance, including geometry, rendering parameters like ray-traced water caustics, scattering, and ground-truth labels. Using underwater depth (distance between camera and object) estimation as the use-case, we showcase and validate the capabilities of OpenWaters to model underwater scenes that are used to train a deep neural network for depth estimation. Our experimental evaluation demonstrates depth estimation using synthetic underwater images with high accuracy, and feasibility of transfer-learning of features from synthetic to real-world images. 
    more » « less