Egocentric and exocentric perspectives of human action differ significantly, yet overcoming this extreme viewpoint gap is critical in augmented reality and robotics. We propose VIEWPOINTROSETTA, an approach that unlocks large-scale unpaired ego and exo video data to learn clip-level viewpoint-invariant video representations. Our framework introduces (1) a diffusion-based Rosetta Stone Translator (RST), which, leveraging a moderate amount of synchronized multi-view videos, serves as a translator in feature space to decipher the alignment between unpaired ego and exo data, and (2) a dual encoder that aligns unpaired data representations through contrastive learning with RST-based synthetic feature augmentation and soft alignment. To evaluate the learned features in a standardized setting, we construct a new cross-view benchmark using Ego-Exo4D, covering cross-view retrieval, action recognition, and skill assessment tasks. Our framework demonstrates superior cross-view understanding compared to previous view-invariant learning and ego video representation learning approaches, and opens the door to bringing vast amounts of traditional third-person video to bear on the more nascent first-person setting.
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Look Ma, No Hands! Agent-Environment Factorization of Egocentric Videos
The analysis and use of egocentric videos for robotic tasks is made challenging by occlusion due to the hand and the visual mismatch between the human hand and a robot end-effector. In this sense, the human hand presents a nuisance. However, often hands also provide a valuable signal, e.g. the hand pose may suggest what kind of object is being held. In this work, we propose to extract a factored representation of the scene that separates the agent (human hand) and the environment. This alleviates both occlusion and mismatch while preserving the signal, thereby easing the design of models for downstream robotics tasks. At the heart of this factorization is our proposed Video Inpainting via Diffusion Model (VIDM) that leverages both a prior on real-world images (through a large-scale pre-trained diffusion model) and the appearance of the object in earlier frames of the video (through attention). Our experiments demonstrate the effectiveness of VIDM at improving inpainting quality on egocentric videos and the power of our factored representation for numerous tasks: object detection, 3D reconstruction of manipulated objects, and learning of reward functions, policies, and affordances from videos.
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- Award ID(s):
- 2007035
- PAR ID:
- 10517193
- Publisher / Repository:
- Neural Information Processing Systems
- Date Published:
- Journal Name:
- Neural Information Processing Systems
- Format(s):
- Medium: X
- Location:
- New Orleans, USA
- Sponsoring Org:
- National Science Foundation
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