skip to main content


This content will become publicly available on September 30, 2025

Title: Creating Apps for Community and Social Good: Preliminary Learning Outcomes from a Middle School Computer Science Curriculum

This study examined student learning outcomes from a middle school computer science (CS) curriculum developed through a researcher and practitioner partnership (RPP) project. The curriculum is based on students creating mobile apps that serve community and social good. We collected two sets of data from 294 students in three urban districts: (1) pre- and post-survey responses on their learning experiences and attitudes toward learning CS and creating community-serving apps; (2) the apps created by those students. The analysis of student apps indicated that students were able to create basic apps that connected with their personal interests, life experiences, school community, and the larger society. Students were significantly more confident in coding and creating community-focused apps after completing the course, regardless of gender, race/ethnicity, and grade. However, their interest in solving coding problems and continuing to learn CS decreased afterward. Analyses of students’ attitudes by gender, grade, and race/ethnicity showed significant differences among students in some groups. Seventh-grade students rated more positive on their attitudes than eighth graders. Students identifying with different race/ethnicity groups indicated significantly different attitudes, especially students identifying as Southeast Asian, Black/African American, and Hispanic/Latino. Self-identified male students also reported stronger interest and more positive attitudes overall than self-identified female students. Students also reported positive experiences in learning how to create real apps serving their community, while there were disparities in their experiences with coding in general and some of the instructional tools used in the class.

 
more » « less
Award ID(s):
1923461 1923452
PAR ID:
10540159
Author(s) / Creator(s):
; ; ; ;
Publisher / Repository:
ACM
Date Published:
Journal Name:
ACM Transactions on Computing Education
Volume:
24
Issue:
3
ISSN:
1946-6226
Page Range / eLocation ID:
1 to 26
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. This paper examines the use of collaborative curriculum design (co-design) as a strategy for supporting teacher professional learning and the implementation of an inclusive middle school computer science and digital literacy (CSDL) curriculum in three urban school districts. The curriculum is focused on students developing mobile apps that provide social and community good. The second year of the project has been dedicated to developing and piloting curriculum resources that support remote learning and culturally relevant pedagogy while the partner districts switched to remote and hybrid instructions. This study explores teachers’ professional learning experiences in the collaborative design of curriculum materials and piloting the curriculum at their own classrooms. The paper includes analysis of three data sets: (1) co-design meeting notes and teacher reflections; (2) semi-structured interviews with teachers who co-designed and piloted the curriculum; (3) student pre- and post-survey responses on their attitude and interest in learning CSDL. Preliminary results indicate that the co-design approach supplemented with one-on-one coaching has not only facilitated the curriculum development process but also fostered professional learning and collective capacity building for implementing the project curriculum in the partner districts. Findings from student surveys show that students perceived their understanding of, and interest in computer science and creating apps were slightly improved, regardless of gender. 
    more » « less
  2. Internationally, out-of-school time (OST) science, technology, engineering, and mathematics (STEM) programs abound. However, rigorous evidence of their impacts on student outcomes is scarce. This study evaluated the relationships between OST STEM program participation and student motivational factors in math and science by analyzing survey and administrative data of 1.017 middle school students who participated in the seven-week, STEM-focused Prefreshman Engineering Program (PREP) in San Antonio, Texas, from 2015 to 2017. Multiple regression results indicated that the PREP participation was positively associated with students’ attitudes toward math and interests in math-related careers, whereas the effects on students’ attitudes toward science and career interests in science were negligible. No evidence was found to suggest that the associations between PREP participation and student motivational factors in math and science differed by gender, race/ethnicity, or socioeconomic status. 
    more » « less
  3. This research focused on documenting student computer science (CS) interest, value, and self-efficacy across K-8 grade levels. It also examined differences between various student subgroups. The research questions were: Are there differences in K-8 students’ ratings of CS interest, task value, and self-efficacy? How does interest, task value, and self-efficacy change across grades K-8? Are there differential effects depending on student gender, ethnicity, and locale (rural/urban)? Results showed a continuing decline in the three student outcomes across grades, mirroring the larger body of STEM research. Students’ perception of the value of computer science was significantly higher than their interest, which in turn was higher than their self-efficacy. This result suggests that student recognize the importance of CS and find it fun, but not easy. Moderation results showed no gender differences at the elementary level, but significantly higher middle school results for males on CS interest and self-efficacy. Ethnicity findings tended to favor majority (white) students, with the exception that grade 6 – 8 minority students had significantly higher interest ratings. Urban students had significantly higher results for all three outcomes at grades K-3 and 6 -8. The research extends research documenting the decrease of adolescent student STEM interest by focusing specifically on computer science and including results at the elementary level. 
    more » « less
  4. Research Problem. Computer science (CS) education researchers conducting studies that target high school students have likely seen their studies impacted by COVID-19. Interpreting research findings impacted by COVID-19 presents unique challenges that will require a deeper understanding as to how the pandemic has affected underserved and underrepresented students studying or unable to study computing. Research Question. Our research question for this study was: In what ways has the high school computer science educational ecosystem for students been impacted by COVID-19, particularly when comparing schools based on relative socioeconomic status of a majority of students? Methodology. We used an exploratory sequential mixed methods study to understand the types of impacts high school CS educators have seen in their practice over the past year using the CAPE theoretical dissaggregation framework to measure schools’ Capacity to offer CS, student Access to CS education, student Participation in CS, and Experiences of students taking CS. Data Collection Procedure. We developed an instrument to collect qualitative data from open-ended questions, then collected data from CS high school educators (n = 21) and coded them across CAPE. We used the codes to create a quantitative instrument. We collected data from a wider set of CS high school educators ( n = 185), analyzed the data, and considered how these findings shape research conducted over the last year. Findings. Overall, practitioner perspectives revealed that capacity for CS Funding, Policy & Curriculum in both types of schools grew during the pandemic, while the capacity to offer physical and human resources decreased. While access to extracurricular activities decreased, there was still a significant increase in the number of CS courses offered. Fewer girls took CS courses and attendance decreased. Student learning and engagement in CS courses were significantly impacted, while other noncognitive factors like interest in CS and relevance of technology saw increases. Practitioner perspectives also indicated that schools serving students from lower-income families had 1) a greater decrease in the number of students who received information about CS/CTE pathways; 2) a greater decrease in the number of girls enrolled in CS classes; 3) a greater decrease in the number of students receiving college credit for dual-credit CS courses; 4) a greater decrease in student attendance; and 5) a greater decrease in the number of students interested in taking additional CS courses. On the flip-side, schools serving students from higher income families had significantly higher increases in the number of students interested in taking additional CS courses. 
    more » « less
  5. Why do secondary students in the US consistently and increasingly report a lack of interest in mathematics? Lack of interest in mathematics has been well documented in TIMSS responses; students dissatisfaction with mathematics more than doubled by 2011, when 40% of 8th graders reported not liking math, up from 18% as 4th graders in 2007. And, sadly, the trend appears to be worsening; in 2015, 47% of 8th graders indicated not liking math, up from 22% as 4th graders. In order to positively impact student attitudes towards mathematics, it is important to understand factors that may influence secondary students’ relationship with the discipline. This poster presents findings from an exploratory study of student disposition toward mathematics. We designed an online survey to learn about students’ relationship with mathematics, including experiences and settings that contribute to both positive and negative feelings about the subject. We surveyed 275 students, grades 9 to 12, in 11 classes in three schools in three New England districts. Though not randomly chosen, this sample allows us to examine student attitudes across a variety of contexts. We asked students about their feelings towards mathematics over the years, as well as which aspects of class they most enjoyed or disliked. Finally, we included items from the TRIPOD survey (Wallace et al., 2016) and the 2015 NAEP survey, which allows us to compare our sample with the national sample. Initial results indicate that student view their teachers and the topics of study as the central factors influencing their enjoyment of mathematics class. We found a correlation between responses that math is boring and that it is not relevant. Students who like math and those who do not reported different class activity preferences. For example, students who like math reported disliking watching a video in class, while students who dislike math reported disliking learning something new. Both groups of students (those who like math and those who do not) dislike math class when they have to present work to classmates, but hold positive views of solving puzzles and working with other students. Technology seems to appeal equally to both groups. Students who reported disliking math also look forward to playing competitive games. We saw no evidence that gender or race corresponded to students’ level of appreciation math. Finally, students reported liking math class less in high school than in middle school. Identifying factors that influence secondary student mathematical dispositions can inform curriculum designers seeking to improve mathematical attitudes. Future studies can learn if new curricular designs can change student relationships with mathematics to reverse recent trends. 
    more » « less