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Creators/Authors contains: "Gupta, Mohit"

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  1. Neural radiance fields, or NeRFs, have become the de facto approach for high-quality view synthesis from a collection of images captured from multiple viewpoints. However, many issues remain when capturing images in-the-wild under challenging conditions, such as in low light, high dynamic range, or with rapid motion, leading to smeared reconstructions with noticeable artifacts. In this work, we introducequanta radiance fields, a novel class of neural radiance fields that are trained at the granularity of individual photons using single-photon cameras (SPCs). We develop theory and practical computational techniques for building radiance fields and estimating dense camera poses from unconventional, stochastic, and high-speed binary frame sequences captured by SPCs. We demonstrate, both via simulations and a SPC hardware prototype, high-fidelity reconstructions under high-speed motion, in low light, and for extreme dynamic range settings. 
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    Free, publicly-accessible full text available February 28, 2027
  2. When applied sequentially to video, frame-based networks often exhibit temporal inconsistency—for example, outputs that flicker between frames. This problem is amplified when the network inputs contain time-varying corruptions. In this work, we introduce a general approach for adapting frame-based models for stable and robust inference on video. We describe a class of stability adapters that can be inserted into virtually any architecture and a resource-efficient training process that can be performed with a frozen base network. We introduce a unified conceptual framework for describing temporal stability and corruption robustness, centered on a proposed accuracy-stability-robustness loss. By analyzing the theoretical properties of this loss, we identify the conditions where it produces well-behaved stabilizer training. Our experiments validate our approach on several vision tasks including denoising (NAFNet), image enhancement (HDRNet), monocular depth (Depth Anything v2), and semantic segmentation (DeepLabv3+). Our method improves temporal stability and robustness against a range of image corruptions (including compression artifacts, noise, and adverse weather), while preserving or improving the quality of predictions. 
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    Free, publicly-accessible full text available December 2, 2026
  3. LiDAR-based 3D sensors provide point clouds, a canonical 3D representation used in various scene understanding tasks. Modern LiDARs face key challenges in several real-world scenarios, such as long-distance or low-albedo objects, producing sparse or erroneous point clouds. These errors, which are rooted in the noisy raw LiDAR measurements, get propagated to downstream perception models, resulting in potentially severe loss of accuracy. This is because conventional 3D processing pipelines do not retain any uncertainty information from the raw measurements when constructing point clouds. We propose Probabilistic Point Clouds (PPC), a novel 3D scene representation where each point is augmented with a probability attribute that encapsulates the measurement uncertainty (or confidence) in the raw data. We further introduce inference approaches that leverage PPC for robust 3D object detection; these methods are versatile and can be used as computationally lightweight drop-in modules in 3D inference pipelines. We demonstrate, via both simulations and real captures, that PPC-based 3D inference methods outperform several baselines using LiDAR as well as camera-LiDAR fusion models, across challenging indoor and outdoor scenarios involving small, distant, and low-albedo objects, as well as strong ambient light. Our project webpage is at https://bhavyagoyal.github.io/ppc/. 
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    Free, publicly-accessible full text available October 19, 2026
  4. We aim to recover the geometry of 3D parametric scenes using very few depth measurements from low-cost, commercially available time-of-flight sensors. These sensors offer very low spatial resolution (i.e., a single pixel), but image a wide field-of-view per pixel and capture detailed time-of-flight data in the form of time-resolved photon counts. This time-of-flight data encodes rich scene information and thus enables recovery of simple scenes from sparse measurements. We investigate the feasibility of using a distributed set of few measurements (e.g., as few as 15 pixels) to recover the geometry of simple parametric scenes with a strong prior, such as estimating the 6D pose of a known object. To achieve this, we design a method that utilizes both feed-forward prediction to infer scene parameters, and differentiable rendering within an analysis-by-synthesis framework to refine the scene parameter estimate. We develop hardware prototypes and demonstrate that our method effectively recovers object pose given an untextured 3D model in both simulations and controlled real-world captures, and show promising initial results for other parametric scenes. We additionally conduct experiments to explore the limits and capabilities of our imaging solution. 
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    Free, publicly-accessible full text available October 19, 2026
  5. Event cameras capture the world at high time resolution and with minimal bandwidth requirements. However, event streams, which only encode changes in brightness, do not contain sufficient scene information to support a wide variety of downstream tasks. In this work, we design generalized event cameras that inherently preserve scene intensity in a bandwidth-efficient manner. We generalize event cameras in terms of when an event is generated and what information is transmitted. To implement our designs, we turn to single-photon sensors that provide digital access to individual photon detections; this modality gives us the flexibility to realize a rich space of generalized event cameras. Our single-photon event cameras are capable of high-speed, high-fidelity imaging at low readout rates. Consequently, these event cameras can support plug-and-play downstream inference, without capturing new event datasets or designing specialized event-vision models. As a practical implication, our designs, which involve lightweight and near-sensor-compatible computations, provide a way to use single-photon sensors without exorbitant bandwidth costs. 
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  6. We present a method for reconstructing 3D shape of arbitrary Lambertian objects based on measurements by miniature, energy-efficient, low-cost single-photon cameras. These cameras, operating as time resolved image sensors, illuminate the scene with a very fast pulse of diffuse light and record the shape of that pulse as it returns back from the scene at a high temporal resolution. We propose to model this image formation process, account for its non-idealities, and adapt neural rendering to reconstruct 3D geometry from a set of spatially distributed sensors with known poses. We show that our approach can successfully recover complex 3D shapes from simulated data. We further demonstrate 3D object reconstruction from real-world captures, utilizing measurements from a commodity proximity sensor. Our work draws a connection between image-based modeling and active range scanning and is a step towards 3D vision with single-photon cameras. 
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  7. Understanding and handling interference across multiple active cameras. 
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